Related papers: Lights Out On A Random Graph
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We show that for a sequence of random graphs Brouwer's conjecture holds true with probability tending to one as the number of vertices tends to infinity. Surprisingly, it was found that a similar statement holds true for weighted graphs…
We initiate the study of the hat guessing number of a graph where the adversary is only allowed to provide a proper coloring of the graph. This is the largest number $q$ for which there is a guessing strategy on each vertex that only…
Let P_{n,d,D} denote the graph taken uniformly at random from the set of all labelled planar graphs on {1,2,...,n} with minimum degree at least d(n) and maximum degree at most D(n). We use counting arguments to investigate the probability…
We examine a search on a graph among a number of different kinds of objects (vertices), one of which we want to find. In a standard graph search, all of the vertices are the same, except for one, the marked vertex, and that is the one we…
We show a method how to convert any graph into the binary number and vice versa. We derive upper bound for maximum number of graphs, that, have fixed number of vertices and can be colored with n colors (n is any given number). Proof for the…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
A team of players plays the following game. After a strategy session, each player is randomly fitted with a blue or red hat. Then, without further communication, everybody can try to guess simultaneously his or her own hat color by looking…
We consider the range of random walks up to time n, R_n, on graphs satisfying a uniform condition. This condition is characterized by potential theory. Not only all vertex transitive graphs but also many non-regular graphs satisfy the…
We derive an exact closed-form analytical expression for the distribution of the cover time for a random walk over an arbitrary graph. In special case, we derive simplified exact expressions for the distributions of cover time for a…
There has been much recent interest in random graphs sampled uniformly from the n-vertex graphs in a suitable minor-closed class, such as the class of all planar graphs. Here we use combinatorial and probabilistic methods to investigate a…
The well-known 1-2-3 Conjecture asserts that the edges of every graph without isolated edges can be weighted with $1$, $2$ and $3$ so that adjacent vertices receive distinct weighted degrees. This is open in general, while it is known to be…
In this paper, we analyse a misere tree searching game, where players take turns to guess vertices in a tree with a secret `poisoned' vertex. After each turn, the guessed vertex is removed from the tree and the game continues on the…
Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…
Given a graph $G$, the optimization version of the graph burning problem seeks for a sequence of vertices, $(u_1,u_2,...,u_p) \in V(G)^p$, with minimum $p$ and such that every $v \in V(G)$ has distance at most $p-i$ to some vertex $u_i$.…
In "Recognizing the Maximum of a Sequence", Gilbert and Mosteller analyze a full information game where n measurements from an uniform distribution are drawn and a player (knowing n) must decide at each draw whether or not to choose that…
Graphs are used in many disciplines to model the relationships that exist between objects in a complex discrete system. Researchers may wish to compare a network of interest to a "typical" graph from a family (or ensemble) of graphs which…
We investigate the threshold probability for connectivity of sparse graphs under weak assumptions. As a corollary this completely solve the problem for Cartesian powers of arbitrary graphs. In detail, let $G$ be a connected graph on $k$…
Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…
The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…