Related papers: Lights Out On A Random Graph
We consider three probability measures on subsets of edges of a given finite graph $G$, namely those which govern, respectively, a uniform forest, a uniform spanning tree, and a uniform connected subgraph. A conjecture concerning the…
Given positive integers $k \leq m$ and a graph $G$, a family of lists $L = \{L(v) : v \in V(G)\}$ is said to be a random $(k,m)$-list-assignment if for every $v \in V(G)$ the list $L(v)$ is a subset of $\{1, \ldots, m\}$ of size $k$, chosen…
The aim of this paper is to solve the "gift exchange" problem: you are one of n players, and there are n wrapped gifts on display; when your turn comes, you can either choose any of the remaining wrapped gifts, or you can "steal" a gift…
Graph burning is a discrete time process which can be used to model the spread of social contagion. One is initially given a graph of unburned vertices. At each round (time step), one vertex is burned; unburned vertices with at least one…
For integers $k \geq 2$ and $n \geq k+1$, we prove the following: If $n\cdot k$ is even, there is a connected $k$-regular graph on $n$ vertices. If $n\cdot k$ is odd, there is a connected nearly $k$-regular graph on $n$ vertices.
Let $C_n^k$ be the $k$-th power of a cycle on $n$ vertices (i.e. the vertices of $C_n^k$ are those of the $n$-cycle, and two vertices are connected by an edge if their distance along the cycle is at most $k$). For each vertex draw uniformly…
A configuration of the lit-only $\sigma$-game on a finite graph $\Gamma$ is an assignment of one of two states, on or off, to all vertices of $\Gamma.$ Given a configuration, a move of the lit-only $\sigma$-game on $\Gamma$ allows the…
Extending the notion of (random) $k$-out graphs, we consider when the $k$-out hypergraph is likely to have a perfect fractional matching. In particular, we show that for each $r$ there is a $k=k(r)$ such that the $k$-out $r$-uniform…
A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…
The all-terminal reliability of a graph $G$ is the probability that $G$ remains connected when each edge fails independently with probability $p$. For fixed $n$ and $m$, the uniformly most reliable problem asks which graph with $n$ vertices…
Convergence of order $O(1/\sqrt{n})$ is obtained for the distance in total variation between the Poisson distribution and the distribution of the number of fixed size cycles in generalized random graphs with random vertex weights. The…
Various models to quantify the reliability of a network have been studied where certain components of the graph may fail at random and the probability that the remaining graph is connected is the proxy for reliability. In this work we…
Consider the uniform random graph $G(n,M)$ with $n$ vertices and $M$ edges. Erd\H{o}s and R\'enyi (1960) conjectured that the limit $$ \lim_{n \to \infty} \Pr\{G(n,\textstyle{n\over 2}) is planar}} $$ exists and is a constant strictly…
In this paper, we study Maker-Breaker games on the random hypergraph $H_{n,s,p}$, obtained from the complete $s$-graph by keeping every edge independently with probability $p$. We determine the threshold probability for the property of…
We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…
There is a well-known connection between hypergraphs and bipartite graphs, obtained by treating the incidence matrix of the hypergraph as the biadjacency matrix of a bipartite graph. We use this connection to describe and analyse a…
We consider various probabilistic games with piles for one player or two players. In each round of the game, a player randomly chooses to add $a$ or $b$ chips to his pile under the condition that $a$ and $b$ are not necessarily positive. If…
A configuration of pebbles on the vertices of a graph is solvable if one can place a pebble on any given root vertex via a sequence of pebbling steps. A function is a pebbling threshold for a sequence of graphs if a randomly chosen…
It is shown that for any fixed $c \geq 3$ and $r$, the maximum possible chromatic number of a graph on $n$ vertices in which every subgraph of radius at most $r$ is $c$ colorable is $\tilde{\Theta}\left(n ^ {\frac{1}{r+1}} \right)$ (that…
We give an elementary inductive proof of a classical result for the \emph{Lights Out problem} on graphs: from any configuration of vertices, one can reach the complementary configuration by a sequence of moves, where a move consists of…