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This paper introduces MultiBooth, a novel and efficient technique for multi-concept customization in image generation from text. Despite the significant advancements in customized generation methods, particularly with the success of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Chenyang Zhu , Kai Li , Yue Ma , Chunming He , Xiu Li

This paper presents InceptionHuman, a prompt-to-NeRF framework that allows easy control via a combination of prompts in different modalities (e.g., text, poses, edge, segmentation map, etc) as inputs to generate photorealistic 3D humans.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Shiu-hong Kao , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

This work aims to address the multi-view perspective RGB generation from text prompts given Bird-Eye-View(BEV) semantics. Unlike prior methods that neglect layout consistency, lack the ability to handle detailed text prompts, or are…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Buyu Liu , Kai Wang , Yansong Liu , Jun Bao , Tingting Han , Jun Yu

Rendering diffuse global illumination in real-time is often approximated by pre-computing and storing irradiance in a 3D grid of probes. As long as most of the scene remains static, probes approximate irradiance for all surfaces immersed in…

Recent advances in generative video models have enabled the creation of high-quality videos based on natural language prompts. However, these models frequently lack fine-grained temporal control, meaning they do not allow users to specify…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Shira Schiber , Ofir Lindenbaum , Idan Schwartz

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

This paper aims to tackle the challenge of efficiently producing interactive free-viewpoint videos. Some recent works equip neural radiance fields with image encoders, enabling them to generalize across scenes. When processing dynamic…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Haotong Lin , Sida Peng , Zhen Xu , Yunzhi Yan , Qing Shuai , Hujun Bao , Xiaowei Zhou

Creating dynamic, view-consistent videos of customized subjects is highly sought after for a wide range of emerging applications, including immersive VR/AR, virtual production, and next-generation e-commerce. However, despite rapid progress…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Hyun-kyu Ko , Jihyeon Park , Younghyun Kim , Dongheok Park , Eunbyung Park

Lighting plays a pivotal role in ensuring the naturalness and aesthetic quality of video generation. However, the impact of lighting is deeply coupled with other factors of videos, e.g., objects and scenes. Thus, it remains challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yuxin Zhang , Dandan Zheng , Biao Gong , Shiwen Wang , Jingdong Chen , Ming Yang , Weiming Dong , Changsheng Xu

The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used…

Neurons and Cognition · Quantitative Biology 2016-06-17 Jean M. Vettel , Justin Kantner , Matthew Jaswa , Michael Miller

Virtual and augmented reality (VR/AR) displays strive to provide a resolution, framerate and field of view that matches the perceptual capabilities of the human visual system, all while constrained by limited compute budgets and…

Human-Computer Interaction · Computer Science 2021-06-22 Brooke Krajancich , Petr Kellnhofer , Gordon Wetzstein

Text-driven diffusion models have unlocked unprecedented abilities in image generation, whereas their video counterpart still lags behind due to the excessive training cost of temporal modeling. Besides the training burden, the generated…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Yabo Zhang , Yuxiang Wei , Dongsheng Jiang , Xiaopeng Zhang , Wangmeng Zuo , Qi Tian

Meeting online is becoming the new normal. Creating an immersive experience for online meetings is a necessity towards more diverse and seamless environments. Efficient photorealistic rendering of human 3D dynamics is the core of immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Chuanyue Shen , Letian Zhang , Zhangsihao Yang , Masood Mortazavi , Xiyun Song , Liang Peng , Heather Yu

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

Graphics · Computer Science 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

This paper presents a neural rendering method for controllable portrait video synthesis. Recent advances in volumetric neural rendering, such as neural radiance fields (NeRF), has enabled the photorealistic novel view synthesis of static…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

Recent advancements in multimodal reward models (RMs) have substantially improved post-training for visual generative models. However, current RMs face inherent limitations: (1) visual inputs consume large context budgets, forcing fewer…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Qunzhong Wang , Jie Liu , Jiajun Liang , Yilei Jiang , Yuanxing Zhang , Yaozhi Zheng , Xintao Wang , Pengfei Wan , Xiangyu Yue , Jiaheng Liu

Text-conditioned human motion generation has experienced significant advancements with diffusion models trained on extensive motion capture data and corresponding textual annotations. However, extending such success to 3D dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Ziyin Wang , Yu-Xiong Wang , Liang-Yan Gui

Application of realism enhancement methods, particularly in real-time and resource-constrained settings, has been frustrated by the expense of existing methods. These achieve high quality results only at the cost of long runtimes and high…

Graphics · Computer Science 2023-06-08 Arturo Salmi , Szabolcs Cséfalvay , James Imber

Embedding data visualizations in video can enhance the communication of complex information. However, this process is often labor-intensive, requiring designers to adjust visualizations frame by frame manually. In this work, we present…

Human-Computer Interaction · Computer Science 2026-01-01 Yi He , Yuqi Liu , Chenpu Li , Ruoyan Chen , Chuer Chen , Shengqi Dang , Nan Cao

In this paper, we present an end-to-end pipeline for the creation of high-quality animatable volumetric video content of human performances. Going beyond the application of free-viewpoint volumetric video, we allow re-animation and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Anna Hilsmann , Philipp Fechteler , Wieland Morgenstern , Wolfgang Paier , Ingo Feldmann , Oliver Schreer , Peter Eisert