Related papers: The Complexity of Growing a Graph
Graphs are a representation of structured data that captures the relationships between sets of objects. With the ubiquity of available network data, there is increasing industrial and academic need to quickly analyze graphs with billions of…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider a relaxed version of this problem in the setting of local algorithms. The relaxation is that the constructed subgraph is a sparse spanning…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
We describe a new random greedy algorithm for generating regular graphs of high girth: Let $k\geq 3$ and $c \in (0,1)$ be fixed. Let $n \in \mathbb{N}$ be even and set $g = c \log_{k-1} (n)$. Begin with a Hamilton cycle $G$ on $n$ vertices.…
Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…
On an evolving graph that is continuously updated by a high-velocity stream of edges, how can one efficiently maintain if two vertices are connected? This is the connectivity problem, a fundamental and widely studied problem on graphs. We…
In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…
Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…
In this paper we focus on the problem of the degree sequence for the following random graph process. At any time-step $t$, one of the following three substeps is executed: with probability $\alpha_1$, a new vertex $x_t$ and $m$ edges…
We consider the triangle-free process: given an integer n, start by taking a uniformly random ordering of the edges of the complete n-vertex graph K_n. Then, traverse the ordered edges and add each traversed edge to an (initially empty)…
For a fixed integer r, consider the following random process. At each round, one is presented with r random edges from the edge set of the complete graph on n vertices, and is asked to choose one of them. The selected edges are collected…
We propose a scheme for generating a weakly chordal graph from a randomly generated input graph, G = (V, E). We reduce G to a chordal graph H by adding fill-edges, using the minimum vertex degree heuristic. Since H is necessarily a weakly…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
Over the last decade, the vertex-centric programming model has attracted significant attention in the world of graph processing, resulting in the emergence of a number of vertex-centric frameworks. Its simple programming interface, where…
We study the evolution of graphs densifying by adding edges: Two vertices are chosen randomly, and an edge is (i) established if each vertex belongs to a tree; (ii) established with probability $p$ if only one vertex belongs to a tree;…
In this paper, we study the complexity of the edge monitoring problem. A vertex $v$ monitors an edge $e$ if both extremities together with $v$ form a triangle in the graph. Given a graph $G=(V,E)$ and a weight function on edges $c$ where…
A reassembling of a simple graph G = (V,E) is an abstraction of a problem arising in earlier studies of network analysis. There are several equivalent definitions of graph reassembling; in this report we use a definition which makes it…
Graphs are ubiquitous, and they can model unique characteristics and complex relations of real-life systems. Although using machine learning (ML) on graphs is promising, their raw representation is not suitable for ML algorithms. Graph…
Graph-modification problems, where we modify a graph by adding or deleting vertices or edges or contracting edges to obtain a graph in a {\it simpler} class, is a well-studied optimization problem in all algorithmic paradigms including…
In this work, we investigate novel algorithmic growth processes. In particular, we propose three growth operations, full doubling, RC doubling and doubling, and explore the algorithmic and structural properties of their resulting processes…