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In this paper, we propose a decision making algorithm for autonomous vehicle control at a roundabout intersection. The algorithm is based on a game-theoretic model representing the interactions between the ego vehicle and an opponent…

Computer Science and Game Theory · Computer Science 2018-10-02 Ran Tian , Sisi Li , Nan Li , Ilya Kolmanovsky , Anouck Girard , Yildiray Yildiz

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

Machine Learning · Computer Science 2018-01-09 Benjamin Spector , Serge Belongie

Humans rapidly learn abstract knowledge when encountering novel environments and flexibly deploy this knowledge to guide efficient and intelligent action. Can modern AI systems learn and plan in a similar way? We study this question using a…

Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Mohammad Ahangar Kiasari , Dennis Singh Moirangthem , Minho Lee

This paper explores the factors and theory behind the user-centered research that is necessary to create a successful game-like prototype, and user experience, for malicious users in a cybersecurity context. We explore what is known about…

Human-Computer Interaction · Computer Science 2018-10-29 Adam Trowbridge , Filipo Sharevski , Jessica Westbrook

Research shows that natural language processing models are generally considered to be vulnerable to adversarial attacks; but recent work has drawn attention to the issue of validating these adversarial inputs against certain criteria (e.g.,…

Computation and Language · Computer Science 2021-09-10 Maximilian Mozes , Max Bartolo , Pontus Stenetorp , Bennett Kleinberg , Lewis D. Griffin

We examine the problem of adversarial reinforcement learning for multi-agent domains including a rule-based agent. Rule-based algorithms are required in safety-critical applications for them to work properly in a wide range of situations.…

Machine Learning · Computer Science 2019-05-28 Akifumi Wachi

Across many domains of interaction, both natural and artificial, individuals use past experience to shape future behaviors. The results of such learning processes depend on what individuals wish to maximize. A natural objective is one's own…

Populations and Evolution · Quantitative Biology 2022-09-02 Alex McAvoy , Julian Kates-Harbeck , Krishnendu Chatterjee , Christian Hilbe

A novel approach is provided for evaluating the benefits and burdens from vehicle modularity in fleets/units through the analysis of a game theoretical model of the competition between autonomous vehicle fleets in an attacker-defender game.…

Artificial Intelligence · Computer Science 2019-07-03 Xingyu Li , Mainak Mitra , Bogdan I. Epureanu

Game agents such as opponents, non-player characters, and teammates are central to player experiences in many modern games. As the landscape of AI techniques used in the games industry evolves to adopt machine learning (ML) more widely, it…

Artificial Intelligence · Computer Science 2020-09-02 Mikhail Jacob , Sam Devlin , Katja Hofmann

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks.…

Machine Learning · Computer Science 2018-07-13 Hao Ge , Yin Xia , Xu Chen , Randall Berry , Ying Wu

Recent advances in Generative Adversarial Networks GANs applications continue to attract the attention of researchers in different fields. In such a framework, two neural networks compete adversely to generate new visual contents…

Artificial Intelligence · Computer Science 2023-11-27 Mohammad Lataifeh , Xavier A Carrascoa , Ashraf M Elnagara , Naveed Ahmeda , Imran Junejo

Game theory's prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or…

Computer Science and Game Theory · Computer Science 2012-03-19 Enrique Munoz de Cote , Archie C. Chapman , Adam M. Sykulski , Nicholas R. Jennings

We present Neural Random Forest Imitation - a novel approach for transforming random forests into neural networks. Existing methods propose a direct mapping and produce very inefficient architectures. In this work, we introduce an imitation…

Machine Learning · Computer Science 2024-04-05 Christoph Reinders , Bodo Rosenhahn

Neural networks are known to be vulnerable to adversarial examples: inputs that are close to natural inputs but classified incorrectly. In order to better understand the space of adversarial examples, we survey ten recent proposals that are…

Machine Learning · Computer Science 2017-11-02 Nicholas Carlini , David Wagner

Deep Neural Network (DNN) are vulnerable to adversarial attacks. As a countermeasure, adversarial training aims to achieve robustness based on the min-max optimization problem and it has shown to be one of the most effective defense…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Yaxin Li , Xiaorui Liu , Han Xu , Wentao Wang , Jiliang Tang

With the advent of generative adversarial networks, synthesizing images from textual descriptions has recently become an active research area. It is a flexible and intuitive way for conditional image generation with significant progress in…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Stanislav Frolov , Tobias Hinz , Federico Raue , Jörn Hees , Andreas Dengel

Reliable evaluation of adversarial defenses is a challenging task, currently limited to an expert who manually crafts attacks that exploit the defense's inner workings or approaches based on an ensemble of fixed attacks, none of which may…

Machine Learning · Computer Science 2021-10-28 Chengyuan Yao , Pavol Bielik , Petar Tsankov , Martin Vechev

One prominent approach toward resolving the adversarial vulnerability of deep neural networks is the two-player zero-sum paradigm of adversarial training, in which predictors are trained against adversarially chosen perturbations of data.…

Machine Learning · Computer Science 2024-03-20 Alexander Robey , Fabian Latorre , George J. Pappas , Hamed Hassani , Volkan Cevher
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