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The ongoing deep learning revolution has allowed computers to outclass humans in various games and perceive features imperceptible to humans during classification tasks. Current machine learning techniques have clearly distinguished…

Robotics · Computer Science 2023-06-07 Joshua Paul Powers

The problem of automatic software generation is known as Machine Programming. In this work, we propose a framework based on genetic algorithms to solve this problem. Although genetic algorithms have been used successfully for many problems,…

Neural and Evolutionary Computing · Computer Science 2023-04-04 Shantanu Mandal , Todd A. Anderson , Javier S. Turek , Justin Gottschlich , Shengtian Zhou , Abdullah Muzahid

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

Human-Computer Interaction · Computer Science 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

Game theory has by now found numerous applications in various fields, including economics, industry, jurisprudence, and artificial intelligence, where each player only cares about its own interest in a noncooperative or cooperative manner,…

Computer Science and Game Theory · Computer Science 2022-07-19 Xiuxian Li , Min Meng , Yiguang Hong , Jie Chen

Adversarial attacks, e.g., adversarial perturbations of the input and adversarial samples, pose significant challenges to machine learning and deep learning techniques, including interactive recommendation systems. The latent embedding…

Machine Learning · Computer Science 2021-12-03 Siyu Wang , Yuanjiang Cao , Xiaocong Chen , Lina Yao , Xianzhi Wang , Quan Z. Sheng

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

Computers and Society · Computer Science 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Recent advances in reinforcement learning with social agents have allowed such models to achieve human-level performance on specific interaction tasks. However, most interactive scenarios do not have a version alone as an end goal; instead,…

Artificial Intelligence · Computer Science 2022-08-23 Pablo Barros , Ozge Nilay Yalcın , Ana Tanevska , Alessandra Sciutti

In this paper we investigate the vulnerability that facial recognition systems present to adversarial examples by introducing a new methodology from the attacker perspective. The technique is based on the use of the autoencoder latent…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Marina Fuster , Ignacio Vidaurreta

Adversarial examples are malicious inputs to machine learning models that trigger a misclassification. This type of attack has been studied for close to a decade, and we find that there is a lack of study and formalization of adversary…

Machine Learning · Computer Science 2024-02-26 Lucas Fenaux , Florian Kerschbaum

In autonomous driving, behavior prediction is fundamental for safe motion planning, hence the security and robustness of prediction models against adversarial attacks are of paramount importance. We propose a novel adversarial backdoor…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Mozhgan Pourkeshavarz , Mohammad Sabokrou , Amir Rasouli

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

Cryptography and Security · Computer Science 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

Self-play reinforcement learning has achieved state-of-the-art, and often superhuman, performance in a variety of zero-sum games. Yet prior work has found that policies that are highly capable against regular opponents can fail…

Machine Learning · Computer Science 2023-01-12 Pavel Czempin , Adam Gleave

In this paper we propose an adversarial generative grammar model for future prediction. The objective is to learn a model that explicitly captures temporal dependencies, providing a capability to forecast multiple, distinct future…

Computer Vision and Pattern Recognition · Computer Science 2020-08-17 AJ Piergiovanni , Anelia Angelova , Alexander Toshev , Michael S. Ryoo

The goal of machine learning is to provide solutions which are trained by data or by experience coming from the environment. Many training algorithms exist and some brilliant successes were achieved. But even in structured environments for…

Adaptation and Self-Organizing Systems · Physics 2011-09-06 Wolfgang Konen

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

Given the widespread use of deep learning models in safety-critical applications, ensuring that the decisions of such models are robust against adversarial exploitation is of fundamental importance. In this thesis, we discuss recent…

Machine Learning · Computer Science 2025-09-24 Alexander Robey

Image classification currently faces significant security challenges due to adversarial attacks, which consist of intentional alterations designed to deceive classification models based on artificial intelligence. This article explores an…

Neural and Evolutionary Computing · Computer Science 2025-07-18 Sergio Nesmachnow , Jamal Toutouh

Mechanism design is a well-established game-theoretic paradigm for designing games to achieve desired outcomes. This paper addresses a closely related but distinct concept, equilibrium design. Unlike mechanism design, the designer's…

Computer Science and Game Theory · Computer Science 2024-08-20 Muhammad Najib , Giuseppe Perelli

This paper discusses technology and opportunities to embrace artificial intelligence (AI) in the design of autonomous wireless systems. We aim to provide readers with motivation and general AI methodology of autonomous agents in the context…

Networking and Internet Architecture · Computer Science 2019-05-22 Haris Gacanin