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Related papers: Facility Location Games with Ordinal Preferences

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We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

In the Seat Arrangement problem the goal is to allocate agents to vertices in a graph such that the resulting arrangement is optimal or fair in some way. Examples include an arrangement that maximises utility or one where no agent envies…

Data Structures and Algorithms · Computer Science 2026-01-27 José Rodríguez

Algorithms with predictions have attracted much attention in the last years across various domains, including variants of facility location, as a way to surpass traditional worst-case analyses. We study the $k$-facility location mechanism…

Computer Science and Game Theory · Computer Science 2024-03-20 Zohar Barak , Anupam Gupta , Inbal Talgam-Cohen

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

Several resource allocation problems involve multiple types of resources, with a different agency being responsible for "locally" allocating the resources of each type, while a central planner wishes to provide a guarantee on the properties…

Computer Science and Game Theory · Computer Science 2021-02-23 Sujoy Sikdar , Xiaoxi Guo , Haibin Wang , Lirong Xia , Yongzhi Cao

Facility location is fundamental in operations research, mechanism design, and algorithmic game theory, with applications ranging from urban infrastructure planning to distributed systems. Recent research in this area has focused on…

Data Structures and Algorithms · Computer Science 2025-07-15 Yangguang Shi , Zhenyu Xue

In allocating objects via lotteries, it is common to consider ordinal rules that rely solely on how agents rank degenerate lotteries. While ordinality is often imposed due to cognitive or informational constraints, we provide another…

Theoretical Economics · Economics 2025-02-21 Eun Jeong Heo , Vikram Manjunath

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

It is challenging to quantify numerical preferences for different objectives in a multi-objective decision-making problem. However, the demonstrations of a user are often accessible. We propose an algorithm to infer linear preference…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu

We consider a discrete facility location problem with a new form of equity criterion. The model discussed in the paper analyzes the case where demand points only have strict preference order on the sites where the plants can be located. The…

Optimization and Control · Mathematics 2008-06-20 Inmaculada Espejo , Alfredo Marin , Justo Puerto , Antonio Rodriguez-Chia

We consider facility location problems with a new form of equity criterion. Demand points have preference order on the sites where the plants can be located. The goal is to find the location of the facilities minimizing the envy felt by the…

Optimization and Control · Mathematics 2022-12-08 Víctor Blanco , Alfredo Marín , Justo Puerto

Reallocating resources to get mutually beneficial outcomes is a fundamental problem in various multi-agent settings. While finding an arbitrary Pareto optimal allocation is generally easy, checking whether a particular allocation is Pareto…

Computer Science and Game Theory · Computer Science 2018-05-18 Haris Aziz , Peter Biro , Jerome Lang , Julien Lesca , Jerome Monnot

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

We study mechanism which operate on ordinal preference information (i.e., rank ordered lists of alternatives) on the full domain of weak preferences that admits indifferences. We present a novel decomposition of strategyproofness into three…

Computer Science and Game Theory · Computer Science 2020-07-15 Timo Mennle , Sven Seuken

We initiate the study of mechanism design with outliers, where the designer can discard $z$ agents from the social cost objective. This setting is particularly relevant when some agents exhibit extreme or atypical preferences. As a natural…

Computer Science and Game Theory · Computer Science 2025-09-19 Argyrios Deligkas , Eduard Eiben , Sophie Klumper , Guido Schäfer , Artem Tsikiridis

We consider a two-sided matching problem in which the agents on one side have dichotomous preferences and the other side representing institutions has strict preferences (priorities). It captures several important applications in matching…

Computer Science and Game Theory · Computer Science 2025-02-17 Haris Aziz , Md. Shahidul Islam , Szilvia Pápai

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

Computer Science and Game Theory · Computer Science 2009-08-04 Mugurel Ionut Andreica

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

Machine Learning · Computer Science 2022-02-18 Daniel Shin , Daniel S. Brown , Anca D. Dragan

We consider Online Facility Location in the framework of learning-augmented online algorithms. In Online Facility Location (OFL), demands arrive one-by-one in a metric space and must be (irrevocably) assigned to an open facility upon…

Data Structures and Algorithms · Computer Science 2024-08-20 Dimitris Fotakis , Evangelia Gergatsouli , Themis Gouleakis , Nikolas Patris , Thanos Tolias

In the assignment problem, the goal is to assign indivisible items to agents who have ordinal preferences, efficiently and fairly, in a strategyproof manner. In practice, first-choice maximality, i.e., assigning a maximal number of agents…

Computer Science and Game Theory · Computer Science 2023-01-24 Xiaoxi Guo , Sujoy Sikdar , Lirong Xia , Yongzhi Cao , Hanpin Wang
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