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Project-based learning (PBL) is a student-centered and learn-by-doing approach that organizes learning around projects. While entrepreneurship and PBL in SE education are thrilling research topics, there seems to be very little work…

Software Engineering · Computer Science 2021-02-03 Leonardo Humberto Silva , Renata Xavier Castro , Marice Costa Guimaraes

Machine learning has seen a vast increase of interest in recent years, along with an abundance of learning resources. While conventional lectures provide students with important information and knowledge, we also believe that additional…

Computers and Society · Computer Science 2021-07-30 Sebastian Raschka

Curricula recommendation for undergraduate Software Engineering courses underscore the importance of transcending from traditional lecture format to actively involving students in time-limited, iterative development practices. This paper…

Software Engineering · Computer Science 2024-04-18 Elaine Venson , Reem Alfayez

The large number of reasonably priced computers, Internet broadband connectivity and rich education content has created a global phenomenon by which information and communication technology (ICT) has used to remodel education. E-learning…

Computers and Society · Computer Science 2017-07-11 Ahmad Tasnim Siddiqui , Mehedi Masud

Debugging, finding and fixing bugs in code, is a heterogeneous process that shapes novice learners' self-beliefs and motivation in computing. Our Debugging by Design intervention (DbD) provocatively puts students in control over bugs by…

Computers and Society · Computer Science 2023-05-05 Luis Morales-Navarro , Deborah A. Fields , Michael Giang , Yasmin B Kafai

This research full paper investigates the factors influencing computing educators' adoption of project-based learning (PjBL) in software engineering and computing curricula. Recognized as a student-centered pedagogical approach, PjBL has…

Software Engineering · Computer Science 2025-07-25 Ahmad D. Suleiman , Yiming Tang , Daqing Hou

Encouraging student engagement is a key aim in any educational setting, and allowing students the freedom to pursue their own methods of solving problems through independent experimentation has been shown to markedly improve this. In many…

Physics Education · Physics 2024-02-06 Maclean Rouble , Matt Dobbs , Adam Gilbert

This study uses a Design-Based Research (DBR) cycle to refine the integration of Large Language Models (LLMs) in high school programming education. The initial problem was identified in an Intervention Group where, in an unguided setting, a…

Human-Computer Interaction · Computer Science 2025-11-25 Manuel Valle Torre , Marcus Specht , Catharine Oertel

The research designs a new integrated system for the security enhancement of a decentralized network by preventing damages from attackers, particularly for the 51 percent attack. The concept of multiple layered design based on Blockchain…

Cryptography and Security · Computer Science 2022-02-15 Song-Kyoo Kim

Introducing blockchain into Federated Learning (FL) to build a trusted edge computing environment for transmission and learning has attracted widespread attention as a new decentralized learning pattern. However, traditional consensus…

Cryptography and Security · Computer Science 2024-02-01 Shuo Yuan , Bin Cao , Yao Sun , Zhiguo Wan , Mugen Peng

The convergence of mobile edge computing (MEC) and blockchain is transforming the current computing services in wireless Internet-of-Things networks, by enabling task offloading with security enhancement based on blockchain mining. Yet the…

Nowadays, the search for innovative technological solutions to the organization of access to electronic learning resources in the university and their configuration within the environment to fit the needs of users and to improve learning…

Computers and Society · Computer Science 2018-07-25 Mariya Shyshkina

The growing digitization of education presents significant challenges in maintaining the integrity and trustworthiness of educational content. Traditional systems often fail to ensure data authenticity and prevent unauthorized alterations,…

Cryptography and Security · Computer Science 2024-10-01 Talgar Bayan , Richard Banach , Askar Nurbekov , Makhmud Mustafabek Galy , Adi Sabyrbayev , Zhanat Nurbekova

Graph-based computations are crucial in a wide range of applications, where graphs can scale to trillions of edges. To enable efficient training on such large graphs, mini-batch subgraph sampling is commonly used, which allows training…

Machine Learning · Computer Science 2025-04-04 Yue Jin , Yongchao Liu , Chuntao Hong

In the past decade, blockchain has shown a promising vision greatly to build the trust without any powerful third party in a secure, decentralized and salable manner. However, due to the wide application and future development from…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-11 Bin Cao , Zixin Wang , Long Zhang , Daquan Feng , Mugen Peng , Lei Zhang

In today's digital age, online communities have become an integral part of our lives, fostering collaboration, knowledge sharing, and community engagement. Higher education institutions, in particular, can greatly benefit from dedicated…

Computers and Society · Computer Science 2023-07-24 Mariam Ayman , Youssef El-harty , Ahmed Rashed , Ahmed Fathy , Ahmed Abdullah , Omar Wassim , Walid Gomaa

The metaverse, envisioned as the next digital frontier for avatar-based virtual interaction, involves high-performance models. In this dynamic environment, users' tasks frequently shift, requiring fast model personalization despite limited…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-08 Emna Baccour , Aiman Erbad , Amr Mohamed , Mounir Hamdi , Mohsen Guizani

-- In this paper, a new approach to impart practical skill based technical education is presented in comprehensive manner. An Electronic Mini-Lab (EML) is devised containing basic design and test instruments with electronic components, ICs,…

Computers and Society · Computer Science 2012-05-08 Vikas J Dongre , Ramkrishna V Yenkar , Vijay H Mankar

Students' perception of excessive difficulty in STEM degrees lowers their motivation and therefore affects their performance. According to prior research, the use of gamification techniques promote engagement, motivation and fun when…

Computers and Society · Computer Science 2023-07-18 Raúl Lara-Cabrera , Fernando Ortega , Edgar Talavera , Daniel López-Fernández

On-campus activities like positions of responsibility in campus amenities and participation in research, benefit the students as well as the university, while also making students financially self-sufficient to a certain extent. However,…

Computers and Society · Computer Science 2021-05-27 Ritu Gala , Eshita Shukla , Nidhee Kamble , Revathi Vijayaraghavan , Dhiren Patel