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The paper presents an innovative approach to address the challenges of scalability and reliability in Distributed Federated Learning by leveraging the integration of blockchain technology. The paper focuses on enhancing the trustworthiness…
The next-generation of wireless networks will enable many machine learning (ML) tools and applications to efficiently analyze various types of data collected by edge devices for inference, autonomy, and decision making purposes. However,…
Blockchain is a revolutionary technology, and its growth started in various industries (such as IT, education, business, banking, and many others) to capitalize on it. Currently, in higher education institutions (HEIs) adoption of…
Due to the distributed characteristics of Federated Learning (FL), the vulnerability of global model and coordination of devices are the main obstacle. As a promising solution of decentralization, scalability and security, leveraging…
This study evaluates the efficacy of ChatGPT as an AI teaching and learning support tool in an integrated circuit systems course at a higher education institution in an Asian country. Various question types were completed, and ChatGPT…
Digitalisation in education and its influence on teaching methods is the focus of this study, which examines the use of ChatGPT in a role-playing game used in the Cloud Computing Engineering Master's programme at the University of Applied…
Driven by the fact that many of us experienced softer or not-so-soft lockdown, the intention of a couple of instructors at our university was to develop a collaborative tool that could help in online delivery and gamification on two courses…
With the development of blockchain technology, more and more attention has been paid to the intersection of blockchain and education, and various educational evaluation systems and E-learning systems are developed based on blockchain…
Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…
Background: Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. However, the underlying psychological factors involved in digital game based…
Problem-Based Learning (PBL) has significantly impacted biomedical engineering (BME) education since its introduction in the early 2000s, effectively enhancing critical thinking and real-world knowledge application among students. With…
This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…
Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…
Wireless communications are envisioned to bring about dramatic changes in the future, with a variety of emerging applications, such as virtual reality (VR), Internet of things (IoT), etc., becoming a reality. However, these compelling…
Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…
E-learning is a widely used learning method, but with the development of society, traditional E-learning method has exposed some shortcomings, such as the boring way of teaching, so that it is difficult to increase the enthusiasm of…
The discipline of Software Engineering (SE) allows students to understand specific concepts or problems while designing software. Empowering students with the necessary knowledge and skills for the software industry is challenging for…
Recent progress in research on Deep Graph Networks (DGNs) has led to a maturation of the domain of learning on graphs. Despite the growth of this research field, there are still important challenges that are yet unsolved. Specifically,…
Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…
The knowledge, embodied in machine learning models for intelligent systems, is commonly associated with time-consuming and costly processes such as large-scale data collection, data labelling, network training, and fine-tuning of models.…