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Prevailing top-down systems in politics and economics struggle to keep pace with the pressing challenges of the 21st century, such as climate change, social inequality and conflict. Bottom-up democratisation and participatory approaches in…

Multiagent Systems · Computer Science 2025-03-11 Yannick Oswald

The dominant view of design in information systems and software engineering, the Rational Design Paradigm, views software development as a methodical, plan-centered, approximately rational process of optimizing a design candidate for known…

Software Engineering · Computer Science 2013-03-26 Paul Ralph

Artificial intelligence AI can bring substantial benefits to society by helping to reduce costs, increase efficiency and enable new solutions to complex problems. Using Floridi's notion of how to design the 'infosphere' as a starting point,…

General Economics · Economics 2021-11-09 Jakob Mokander

Creativity is a complex, multi-faceted concept encompassing a variety of related aspects, abilities, properties and behaviours. If we wish to study creativity scientifically, then a tractable and well-articulated model of creativity is…

Computation and Language · Computer Science 2017-02-08 Anna Jordanous , Bill Keller

This paper provides a framework for evaluating creativity in co-creative systems: those that involve computer programs collaborating with human users on creative tasks. We situate co-creative systems within a broader context of…

Artificial Intelligence · Computer Science 2018-07-27 Pegah Karimi , Kazjon Grace , Mary Lou Maher , Nicholas Davis

This paper describes the development of and first experiences with 'Design Your Life': a novel method aimed at user-initiated design of technologies supporting young autistic adults in independent living. A conceptual, phenomenological…

Human-Computer Interaction · Computer Science 2021-07-06 Thijs Waardenburg , Niels van Huizen , Jelle van Dijk , Maurice Magnée , Wouter Staal , Jan-Pieter Teunisse , Mascha van der Voort

Patterns embody repeating phenomena, and, as such, they are partly but not fully detachable from their context. 'Design patterns' and 'pattern languages' are established methods for working with patterns. They have been applied in…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-09 Raymond Puzio , Paola Ricaurte , Charles Jeffrey Danoff , Charlotte Pierce , Analua Dutka-Chirichetti , Vitor Bruno , Hermano Cintra , Joseph Corneli

Creativity has always been synonymous with humans. No other living species could boast of creativity as humans could. Even the smartest computers thrived only on the ingenious imaginations of its coders. However, that is steadily changing…

Computers and Society · Computer Science 2020-10-02 Raj Shekhar

Can LLMs provide support to creative writers by giving meaningful writing feedback? In this paper, we explore the challenges and limitations of model-generated writing feedback by defining a new task, dataset, and evaluation frameworks. To…

Computation and Language · Computer Science 2025-07-23 Hannah Rashkin , Elizabeth Clark , Fantine Huot , Mirella Lapata

This paper explores public perceptions around the role of affective computing in the workplace. It uses a series of design fictions with 46 UK based participants, unpacking their perspectives on the advantages and disadvantages of tracking…

Human-Computer Interaction · Computer Science 2022-05-18 Lachlan Urquhart , Alex Laffer , Diana Miranda

Cognitive biases appear during code review. They significantly impact the creation of feedback and how it is interpreted by developers. These biases can lead to illogical reasoning and decision-making, violating one of the main hypotheses…

Software Engineering · Computer Science 2024-07-02 Tobias Jetzen , Xavier Devroey , Nicolas Matton , Benoît Vanderose

Much in the same way that people enjoy, from time to time, the pathos of consuming a tragic film or piece of literature, designers of digital games are increasingly including elements within their games that evoke uncomfortable or negative…

Computers and Society · Computer Science 2019-09-17 Tom Blount , Callum Spawforth

The games research community has developed substantial knowledge on designing engaging experiences that draw players in. Surprisingly, less is known about player \textit{dis}engagement, with existing work predominantly addressing…

Human-Computer Interaction · Computer Science 2024-06-04 Dmitry Alexandrovsky , Kathrin Gerling , Merlin Steven Opp , Christopher Benjamin Hahn , Max V. Birk , Meshaiel Alsheail

AI development has a fiction dependency problem: models are built on massive corpora of modern fiction and desperately need more of it, yet they struggle to generate it. I term this the AI-Fiction Paradox and it is particularly startling…

Artificial Intelligence · Computer Science 2026-03-17 Katherine Elkins

Philosophical thinking has a side effect: by aiming to find the essence of a diverse set of phenomena, it often makes it difficult to see the differences between them. This can be the case with Mathematics, Programming, Writing and…

Computers and Society · Computer Science 2018-09-20 Attila Egri-Nagy

Solutions relying on artificial intelligence are devised to predict data patterns and answer questions that are clearly defined, involve an enumerable set of solutions, clear rules, and inherently binary decision mechanisms. Yet, as they…

Computers and Society · Computer Science 2020-10-30 Niya Stoimenova , Rebecca Price

This article brings together two distinct, but related perspectives on playful museum experiences: Critical play and hybrid design. The article explores the challenges involved in combining these two perspectives, through the design of two…

In this position paper, we present a collection of four different prototyping approaches which we have developed and applied to prototype and evaluate interfaces for and interactions around autonomous physical systems. Further, we provide a…

Human-Computer Interaction · Computer Science 2024-06-18 Marius Hoggenmueller , Tram Thi Minh Tran , Luke Hespanhol , Martin Tomitsch

Since this century, the speed, availability, and plethora of online informational content have made it increasingly difficult for humans to keep an overview of real-world situations, build a personal opinion, and sometimes even decide on…

Human-Computer Interaction · Computer Science 2025-04-15 Florian Bemmann , Doruntina Murtezaj

The visualization community has a rich history of reflecting upon flaws of visualization design, and research in this direction has remained lively until now. However, three main gaps still exist. First, most existing work characterizes…

Human-Computer Interaction · Computer Science 2024-11-13 Xingyu Lan , Yu Liu
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