English
Related papers

Related papers: Online Hackathons as an Engaging Tool to Promote G…

200 papers

Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

Computers and Society · Computer Science 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

This study reviews the literature on virtual academic conferences, which have gained significant attention due to the COVID-19 pandemic. We conducted a scoping review, analyzing 147 documents available up to October 5th, 2021. We…

Digital Libraries · Computer Science 2024-06-21 Agnieszka Olechnicka , Adam Ploszaj , Ewa Zegler-Poleska

Developing embedded systems is a complex endeavor that frequently requires collaborative teamwork. With the rise of freelance work and the global shift towards remote work, the need for effective remote collaboration has become crucial for…

Human-Computer Interaction · Computer Science 2024-08-20 Yan Chen , Jasmine Jones

The COVID-19 pandemic has caused a strong effect on higher education institutions with the closure of classroom teaching activities. In this unprecedented crisis, of global proportion, educators and families had to deal with…

Computers and Society · Computer Science 2021-02-09 Fernando Almeida , José Monteiro

Virtual learning environments are actual solutions that facilitate collaborative learning, both in classroom and distance education. However, such environments are not yet fully disseminated in Brazilian universities. This work reports a…

Computers and Society · Computer Science 2017-09-25 Jose Solenir Lima Figueredo , Renato Santos Mascarenhas , Roberto Almeida Bittencourt

A main step for world progress is to keep sharing ever-present Ideals for science and education within today Virtual Realities. On-line education is transforming human society to new levels in the way people teach and learn during the…

Physics Education · Physics 2021-09-03 E. Canessa , L. Tenze

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

We describe our workflow to create an engaging remote learning experience for a university course, while minimizing the post-production time of the educators. We make use of ubiquitous and commonly free services and platforms, so that our…

Human-Computer Interaction · Computer Science 2021-10-15 Sebastian Hofstätter , Sophia Althammer , Mete Sertkan , Allan Hanbury

Equipment shortages in Africa undermine Science, Technology, Engineering and Mathematics (STEM) Education. We have pioneered the LabHackathon (LabHack): a novel initiative that adapts the conventional hackathon and draws on insights from…

Computers and Society · Computer Science 2019-04-04 Helena Webb , Jason R. C. Nurse , Louise Bezuidenhout , Marina Jirotka

Distance teaching has become popular these years because of the COVID-19 epidemic. However, both students and teachers face several challenges in distance teaching, like being easy to distract. We proposed Focus+, a system designed to…

Human-Computer Interaction · Computer Science 2022-10-11 Eason Chen , Yuen Hsien Tseng , Kuo-Ping Lo

In this paper, the use of cost-effective, custom home experiment kits for remote teaching of first-semester introductory physics labs is described. The kit experiments were designed to match the existing onsite lab experiment learning goals…

Physics Education · Physics 2021-09-15 Daniel Howard , Mariel Meier

Online learning has soared in popularity in the educational landscape of COVID-19 and carries the benefits of increased flexibility and access to far-away training resources. However, it also restricts communication between peers and…

Human-Computer Interaction · Computer Science 2024-04-19 Hasaru Kariyawasam , Wafa Johal

Scheduling university courses is extra challenging when classroom capacities are reduced because of social distancing requirements that are implemented in response to a pandemic such as COVID-19. In this work, we propose an expanded…

Optimization and Control · Mathematics 2024-07-12 Matthew E. H. Petering , Mohammad Khamechian

The paper analyzes the results of the introduction of the distance learning form (DLF) using electronic educational resources (EER) and the teacher's virtual classroom in primary school. The experiment took place within the framework of the…

Computers and Society · Computer Science 2022-04-08 Svitlana Lytvynova , Nataliia Demeshkant

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

In the early stages of the COVID-19 pandemic, many events and conferences hastily converted to a virtual format, and many commercial ventures promptly developed tools promising seamless transitions to virtual spaces. In particular, efforts…

Human-Computer Interaction · Computer Science 2024-05-10 Cecilia Aragon , Melissa Vosen Callens , Stacy M. Branham , Cali Anicha , Brianna Blaser , Canan Bilen-Green

With the recent COVID-19 breakup, it became necessary to implement remote classes in schools and universities to safeguard health and life. However, many students (teachers and parents, also) face great difficulties accessing and staying in…

Computers and Society · Computer Science 2020-10-16 Adriana Mejia Castaño , Javier E Hernandez , Angie Mendez Llanos

Universities have been forced to rely on remote educational technology to facilitate the rapid shift to online learning. In doing so, they acquire new risks of security vulnerabilities and privacy violations. To help universities navigate…

Cryptography and Security · Computer Science 2021-06-17 Shaanan Cohney , Ross Teixeira , Anne Kohlbrenner , Arvind Narayanan , Mihir Kshirsagar , Yan Shvartzshnaider , Madelyn Sanfilippo

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya