English
Related papers

Related papers: Online Hackathons as an Engaging Tool to Promote G…

200 papers

A virtual hands-on computer laboratory has been designed within the Gather online meeting platform. Gather's features such as spatial audio, private spaces and interactable objects offer scope for great improvements over currently used…

Human-Computer Interaction · Computer Science 2022-09-07 Rika Kobayashi , Sarah Jaffa , Jiachen Dong , Roger D. Amos , Jeremy Cohen , Emily F. Kerrison

The COVID-19 pandemic shifted academic collaboration from in-person to remote interactions. This study explores, for the first time, the effects on scientific collaborations and impact of such a shift, comparing research output before,…

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

Software Engineering · Computer Science 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman

In the Summer of 2020, as COVID-19 limited in-person research opportunities and created additional barriers for many students, institutions either canceled or remotely hosted their Research Experience for Undergraduates (REU) programs. The…

Physics Education · Physics 2022-12-05 Dina Zohrabi Alaee , Benjamin M. Zwickl

The rapid move to remote work due to COVID-19 social distancing policies has slowed or stopped most in-person qualitative user research activities. The limitation on in-person activities has pushed many user researchers to consider how they…

Human-Computer Interaction · Computer Science 2022-08-09 Nikolas Martelaro

Increasing diversity in educational settings is challenging in part due to the lack of access to resources for non-traditional learners in remote communities. Post-pandemic platforms designed specifically for remote and hybrid learning --…

Computers and Society · Computer Science 2024-04-12 Derek Jacoby , Saiph Savage , Yvonne Coady

The COVID-19 pandemic has birthed a wealth of information through many publicly accessible sources, such as news outlets and social media. However, gathering and understanding the content can be difficult due to inaccuracies or…

Software Engineering · Computer Science 2021-11-16 Benjamin Koh , Mojtaba Shahin , Annette Ong , Soo Ying Yeap , Priyanka Saxena , Manvendra Singh , Chunyang Chen

This paper argues that training of future Roboticists and Robotics Engineers in Computer Science departments, requires the extensive direct work with real robots, and that this educational mission will be negatively impacted when access to…

Robotics · Computer Science 2021-05-20 R. Pito Salas

The State of Emergency declaration in Japan due to the COVID-19 pandemic affected many aspects of society in the country, much like the rest of the world. One sector that felt its disruptive impact was education. As educational institutions…

Computers and Society · Computer Science 2023-01-06 Roberto Bacani Figueroa , Florinda Amparo Adarayan Palma Gil , Hiroshi Taniguchi

Information and communication technology prompted the sharing of information over the world. For its impact on education the government and the authorities like the University Grants Commission in India have energized the higher education…

Computers and Society · Computer Science 2022-10-21 Subaveerapandiyan A , R Nandhakumar

Missing significant amounts of school during K-12 education is known to put students' cognitive and social development at risk. Alternatives such as home instruction and online learning are common, but lack sufficient interaction with peers…

Human-Computer Interaction · Computer Science 2026-05-21 Matthew Rueben , Rhianna Lee , Thomas R. Groechel , Hengzhi Chen , Haemi Lee , Gisele Ragusa , Maja J. Matarić

According to the United Nations, schools' closures have impacted up to 99 per cent of the student population in low and lower-middle-income countries. This research-in-progress report introduces a project on Emergency Remote Teaching (ERT)…

Computers and Society · Computer Science 2021-08-24 Azadeh Akbari

This study explores how Scrum practices were adjusted for remote and hybrid work during and after the COVID-19 pandemic, using a Delphi study with Scrum Masters to gather expert insights. Preliminary key findings highlight communication as…

Software Engineering · Computer Science 2025-03-31 Cleyton Magalhaes , Fernando Padoan , Robson Santos , Ronnie de Souza Santos

The COVID-19 pandemic led to the adoption of severe measures to counteract the spread of the infection. Social distancing and lockdown measures modifies people's habits, while the Internet gains a major role to support remote working,…

Networking and Internet Architecture · Computer Science 2020-05-11 Thomas Favale , Francesca Soro , Martino Trevisan , Idilio Drago , Marco Mellia

Physics can be seen as a conceptual approach to scientific problems, a method for discovery, but teaching this aspect of our discipline can be a challenge. We report on a first-time remote teaching experience for a computational physics…

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Distance learning is not a novel concept. Education or learning conducted online is a form of distance education. Online learning presents a convenient alternative to traditional learning. Numerous researchers have investigated the usage of…

Computers and Society · Computer Science 2023-03-28 J. Dulangi Kanchana , Gayashan Amarasinghe , Vishaka Nanayakkara , Amal Shehan Perera

Hackathons and similar time-bounded events are a global phenomenon. Their proliferation in various domains and their usefulness for a variety of goals has led to the emergence of different formats. While there are a multitude of guidelines…

Computers and Society · Computer Science 2025-03-28 Abasi-amefon Obot Affia-Jomants , Kiev Gama , James D. Herbsleb , Alexander Nolte

In the spring of 2020, the Department of Informatics covered a 20 ECTS capstone course in Software Engineering, mainly focusing on developing a complex application. The course used active learning methods, and 240 students were working in…

Software Engineering · Computer Science 2021-11-04 Yngve Lindsjørn , Steffen Almås , Viktoria Stray

Around the globe Covid-19 pandemic has influenced not only the education, but also our everyday life, among other aspects. In Greece, distance learning started to get in use widely in tertiary education, since the first national lockdown…

General Mathematics · Mathematics 2022-04-25 Ioannis Rizos , Nikolaos Gkrekas
‹ Prev 1 3 4 5 6 7 10 Next ›