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This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

Machine Learning · Computer Science 2023-01-18 George Peters , Diogo Pacheco

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

Text classification is the process of classifying documents into predefined categories based on their content. It is the automated assignment of natural language texts to predefined categories. Text classification is the primary requirement…

Information Retrieval · Computer Science 2010-09-28 S. M. Kamruzzaman

Zero-shot classification is a promising paradigm to solve an applicable problem when the training classes and test classes are disjoint. Achieving this usually needs experts to externalize their domain knowledge by manually specifying a…

Human-Computer Interaction · Computer Science 2021-08-17 Shichao Jia , Zeyu Li , Nuo Chen , Jiawan Zhang

Machine playtesting tools and game moment search engines require exposure to the diversity of a game's state space if they are to report on or index the most interesting moments of possible play. Meanwhile, mobile app distribution services…

Human-Computer Interaction · Computer Science 2018-12-10 Zeping Zhan , Batu Aytemiz , Adam M. Smith

Text classification is one of the most critical areas in machine learning and artificial intelligence research. It has been actively adopted in many business applications such as conversational intelligence systems, news articles…

Computation and Language · Computer Science 2019-11-15 Minjun Kim , Hiroki Sayama

In socio-technical settings, operators are increasingly assisted by decision support systems. By employing these, important properties of socio-technical systems such as self-adaptation and self-optimization are expected to improve further.…

Human-Computer Interaction · Computer Science 2022-07-07 Michael Heider , Helena Stegherr , Richard Nordsieck , Jörg Hähner

Conversational recommender systems (CRS) have advanced with large language models, showing strong results in domains like movies. These domains typically involve fixed content and passive consumption, where user preferences can be matched…

Information Retrieval · Computer Science 2026-02-26 Zheng Hui , Xiaokai Wei , Yexi Jiang , Kevin Gao , Chen Wang , Frank Ong , Se-eun Yoon , Rachit Pareek , Michelle Gong

This paper provides a unified account of two schools of thinking in information retrieval modelling: the generative retrieval focusing on predicting relevant documents given a query, and the discriminative retrieval focusing on predicting…

Information Retrieval · Computer Science 2018-02-23 Jun Wang , Lantao Yu , Weinan Zhang , Yu Gong , Yinghui Xu , Benyou Wang , Peng Zhang , Dell Zhang

Deep Neural Networks, and specifically fully-connected convolutional neural networks are achieving remarkable results across a wide variety of domains. They have been trained to achieve state-of-the-art performance when applied to problems…

Information Retrieval · Computer Science 2017-02-07 Zeeshan Khawar Malik , Mo Kobrosli , Peter Maas

Predictive coding has been widely used in legal matters to find relevant or privileged documents in large sets of electronically stored information. It saves the time and cost significantly. Logistic Regression (LR) and Support Vector…

Information Retrieval · Computer Science 2019-04-04 Fusheng Wei , Han Qin , Shi Ye , Haozhen Zhao

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2018-09-12 Alexander Weinert

Monte Carlo Tree Search (MCTS) has been extended to many imperfect information games. However, due to the added complexity that uncertainty introduces, these adaptations have not reached the same level of practical success as their perfect…

Multiagent Systems · Computer Science 2017-11-21 Moshe Bitan , Sarit Kraus

Automated document classification is a trending topic in Natural Language Processing (NLP) due to the extensive growth in digital databases. However, a model that fits well for a specific classification task might perform weakly for another…

Machine Learning · Computer Science 2025-10-03 Uvini Ranaweera , Bawun Mawitagama , Sanduni Liyanage , Sandupa Keshan , Tiloka de Silva , Supun Hewawalpita

Large Language Model (LLM) pre-training exhausts an ever growing compute budget, yet recent research has demonstrated that careful document selection enables comparable model quality with only a fraction of the FLOPs. Inspired by efforts…

Computation and Language · Computer Science 2024-06-10 Xiang Kong , Tom Gunter , Ruoming Pang

While there has been some discussion on how Symbolic Computation could be used for AI there is little literature on applications in the other direction. However, recent results for quantifier elimination suggest that, given enough example…

Symbolic Computation · Computer Science 2018-11-01 M. England

Supervised machine learning often requires large training sets to train accurate models, yet obtaining large amounts of labeled data is not always feasible. Hence, it becomes crucial to explore active learning methods for reducing the size…

Machine Learning · Computer Science 2024-04-16 Ashna Jose , Emilie Devijver , Massih-Reza Amini , Noel Jakse , Roberta Poloni

Human intelligence exhibits a remarkable capacity for rapid adaptation and effective problem-solving in novel and unfamiliar contexts. We argue that this profound adaptability is fundamentally linked to the efficient construction and…

The evaluation of open-ended responses in serious games presents a unique challenge, as correctness is often subjective. Large Language Models (LLMs) are increasingly being explored as evaluators in such contexts, yet their accuracy and…

Computation and Language · Computer Science 2025-04-18 Andrés Isaza-Giraldo , Paulo Bala , Lucas Pereira

Document subject classification is essential for structuring (digital) libraries and allowing readers to search within a specific field. Currently, the classification is typically made by human domain experts. Semi-supervised Machine…

Information Retrieval · Computer Science 2021-09-03 Philipp Scharpf , Moritz Schubotz , Bela Gipp