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Related papers: Video-based Analysis of Soccer Matches

200 papers

Video is one of the robust sources of information and the consumption of online and offline videos has reached an unprecedented level in the last few years. A fundamental challenge of extracting information from videos is a viewer has to go…

Information Retrieval · Computer Science 2020-11-17 Shruti Jadon , Mahmood Jasim

We introduce a visual analysis method for multiple causal graphs with different outcome variables, namely, multi-outcome causal graphs. Multi-outcome causal graphs are important in healthcare for understanding multimorbidity and…

Machine Learning · Computer Science 2026-05-01 Mengjie Fan , Jinlu Yu , Daniel Weiskopf , Nan Cao , Huai-Yu Wang , Liang Zhou

Competitive sports coverage increasingly includes information on athlete or team statistics and records. Sports video coverage has traditionally embedded representations of this data in fixed locations on the screen, but more recently also…

Human-Computer Interaction · Computer Science 2024-09-13 Lijie Yao , Anastasia Bezerianos , Romain Vuillemot , Petra Isenberg

Recent advances in computer vision have made significant progress in tracking and pose estimation of sports players. However, there have been fewer studies on behavior prediction with pose estimation in sports, in particular, the prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Jiale Fang , Calvin Yeung , Keisuke Fujii

Soccer is a globally popular sport with a vast audience, in this paper, we consider constructing an automatic soccer game commentary model to improve the audiences' viewing experience. In general, we make the following contributions: First,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Jiayuan Rao , Haoning Wu , Chang Liu , Yanfeng Wang , Weidi Xie

Object-centric event logs expand the conventional single-case notion event log by considering multiple objects, allowing for the analysis of more complex and realistic process behavior. However, the number of real-world object-centric event…

In the era of digitalization, social media has become an integral part of our lives, serving as a significant hub for individuals and businesses to share information, communicate, and engage. This is also the case for professional sports,…

This work aims at generating captions for soccer videos using deep learning. In this context, this paper introduces a dataset, model, and triple-level evaluation. The dataset consists of 22k caption-clip pairs and three visual features…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Ahmad Hammoudeh , Bastien Vanderplaetse , Stéphane Dupont

Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Antonio Tejero-de-Pablos , Yuta Nakashima , Tomokazu Sato , Naokazu Yokoya , Marko Linna , Esa Rahtu

Goals are results of pin-point shots and it is a pivotal decision in soccer when, how and where to shoot. The main contribution of this study is two-fold. At first, after showing that there exists high spatial correlation in the data of…

Applications · Statistics 2021-04-08 Soudeep Deb , Debangan Dey

The literature describes many visualization techniques for different types of data, tasks, and application contexts, and new techniques are proposed on a regular basis. Visualization surveys try to capture the immense space of techniques…

Human-Computer Interaction · Computer Science 2025-07-23 Abdulhaq Adetunji Salako , Christian Tominski

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Silvio Giancola , Anthony Cioppa , Marc Gutiérrez-Pérez , Jan Held , Carlos Hinojosa , Victor Joos , Arnaud Leduc , Floriane Magera , Karen Sanchez , Vladimir Somers , Artur Xarles , Antonio Agudo , Alexandre Alahi , Olivier Barnich , Albert Clapés , Christophe De Vleeschouwer , Sergio Escalera , Bernard Ghanem , Thomas B. Moeslund , Marc Van Droogenbroeck , Tomoki Abe , Saad Alotaibi , Faisal Altawijri , Steven Araujo , Xiang Bai , Xiaoyang Bi , Jiawang Cao , Vanyi Chao , Kamil Czarnogórski , Fabian Deuser , Mingyang Du , Tianrui Feng , Patrick Frenzel , Mirco Fuchs , Jorge García , Konrad Habel , Takaya Hashiguchi , Sadao Hirose , Xinting Hu , Yewon Hwang , Ririko Inoue , Riku Itsuji , Kazuto Iwai , Hongwei Ji , Yangguang Ji , Licheng Jiao , Yuto Kageyama , Yuta Kamikawa , Yuuki Kanasugi , Hyungjung Kim , Jinwook Kim , Takuya Kurihara , Bozheng Li , Lingling Li , Xian Li , Youxing Lian , Dingkang Liang , Hongkai Lin , Jiadong Lin , Jian Liu , Liang Liu , Shuaikun Liu , Zhaohong Liu , Yi Lu , Federico Méndez , Huadong Ma , Wenping Ma , Jacek Maksymiuk , Henry Mantilla , Ismail Mathkour , Daniel Matthes , Ayaha Motomochi , Amrulloh Robbani Muhammad , Haruto Nakayama , Joohyung Oh , Yin May Oo , Marcelo Ortega , Norbert Oswald , Rintaro Otsubo , Fabian Perez , Mengshi Qi , Cristian Rey , Abel Reyes-Angulo , Oliver Rose , Hoover Rueda-Chacón , Hideo Saito , Jose Sarmiento , Kanta Sawafuji , Atom Scott , Xi Shen , Pragyan Shrestha , Jae-Young Sim , Long Sun , Yuyang Sun , Tomohiro Suzuki , Licheng Tang , Masato Tonouchi , Ikuma Uchida , Henry O. Velesaca , Tiancheng Wang , Rio Watanabe , Jay Wu , Yongliang Wu , Shunzo Yamagishi , Di Yang , Xu Yang , Yuxin Yang , Hao Ye , Xinyu Ye , Calvin Yeung , Xuanlong Yu , Chao Zhang , Dingyuan Zhang , Kexing Zhang , Zhe Zhao , Xin Zhou , Wenbo Zhu , Julian Ziegler

Recently, video summarization has been proposed as a method to help video exploration. However, traditional video summarization models only generate a fixed video summary which is usually independent of user-specific needs and hence limits…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Jia-Hong Huang , Chao-Han Huck Yang , Pin-Yu Chen , Andrew Brown , Marcel Worring

In this work we present STEVE - Soccer TEam VEctors, a principled approach for learning real valued vectors for soccer teams where similar teams are close to each other in the resulting vector space. STEVE only relies on freely available…

Machine Learning · Computer Science 2020-04-01 Robert Müller , Stefan Langer , Fabian Ritz , Christoph Roch , Steffen Illium , Claudia Linnhoff-Popien

Soccer analytics is attracting increasing interest in academia and industry, thanks to the availability of data that describe all the spatio-temporal events that occur in each match. These events (e.g., passes, shots, fouls) are collected…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Danilo Sorano , Fabio Carrara , Paolo Cintia , Fabrizio Falchi , Luca Pappalardo

Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…

Software Engineering · Computer Science 2021-04-13 Mohammad Reza Besharati , Mohammad Izadi

The automatic detection of events in complex sports games like soccer and handball using positional or video data is of large interest in research and industry. One requirement is a fundamental understanding of underlying concepts, i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Henrik Biermann , Jonas Theiner , Manuel Bassek , Dominik Raabe , Daniel Memmert , Ralph Ewerth

In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Eloi Martins , José Henrique Brito

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Lei Li , Tianfang Zhang , Zhongfeng Kang , Wenhan Zhang

Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Carlos Rodríguez , Gloria Haro , Coloma Ballester