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Related papers: Video-based Analysis of Soccer Matches

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We survey a number of data visualization techniques for analyzing Computer Vision (CV) datasets. These techniques help us understand properties and latent patterns in such data, by applying dataset-level analysis. We present various…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Bilal Alsallakh , Pamela Bhattacharya , Vanessa Feng , Narine Kokhlikyan , Orion Reblitz-Richardson , Rahul Rajan , David Yan

The latest research in expertise assessment of soccer players has affirmed the importance of perceptual skills (especially for decision making) by focusing either on high experimental control or on a realistic presentation. To assess the…

Human-Computer Interaction · Computer Science 2021-01-07 Benedikt Hosp , Florian Schultz , Oliver Höner , Enkelejda Kasneci

Analyzing defenses in team sports is generally challenging because of the limited event data. Researchers have previously proposed methods to evaluate football team defense by predicting the events of ball gain and being attacked using…

Machine Learning · Computer Science 2022-12-02 Rikuhei Umemoto , Kazushi Tsutsui , Keisuke Fujii

The expected possession value (EPV) of a soccer possession represents the likelihood of a team scoring or receiving the next goal at any time instance. By decomposing the EPV into a series of subcomponents that are estimated separately, we…

Machine Learning · Computer Science 2021-08-05 Javier Fernandez , Luke Bornn , Daniel Cervone

In this article we discuss visualisation strategies for multiplex networks. Since Moreno's early works on network analysis, visualisation has been one of the main ways to understand networks thanks to its ability to summarise a complex…

Social and Information Networks · Computer Science 2015-01-09 Matteo Magnani , Luca Rossi

Classifying player actions from soccer videos is a challenging problem, which has become increasingly important in sports analytics over the years. Most state-of-the-art methods employ highly complex offline networks, which makes it…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sarosij Bose , Saikat Sarkar , Amlan Chakrabarti

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

Human-Computer Interaction · Computer Science 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister

This paper addresses automatic summarization and search in visual data comprising of videos, live streams and image collections in a unified manner. In particular, we propose a framework for multi-faceted summarization which extracts…

Computer Vision and Pattern Recognition · Computer Science 2017-04-06 Anurag Sahoo , Vishal Kaushal , Khoshrav Doctor , Suyash Shetty , Rishabh Iyer , Ganesh Ramakrishnan

Understanding the relation of events plays an important role in different domains, such as identifying the reasons for users' certain actions from application logs as well as explaining sports players' behaviors according to historical…

Human-Computer Interaction · Computer Science 2020-08-28 Xiao Xie , Moqi He , Yingcai Wu

We analyze how coaching strategies affect goal difference and home win probabilities using hand-coded Serie A match commentary (2011/12--2013/14). Our dataset captures in-game dynamics, referee actions, and team behavior. Applying…

Despite the recent emergence of video captioning models, how to generate vivid, fine-grained video descriptions based on the background knowledge (i.e., long and informative commentary about the domain-specific scenes with appropriate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Ji Qi , Jifan Yu , Teng Tu , Kunyu Gao , Yifan Xu , Xinyu Guan , Xiaozhi Wang , Yuxiao Dong , Bin Xu , Lei Hou , Juanzi Li , Jie Tang , Weidong Guo , Hui Liu , Yu Xu

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Researchers got success in mining the Web usage data effectively and efficiently. But representation of the mined patterns is often not in a form suitable for direct human consumption. Hence mechanisms and tools that can represent mined…

Human-Computer Interaction · Computer Science 2009-09-01 Ratnesh Kumar Jain , Dr. Suresh Jain , Dr. R. S. Kasana

Recently, deep learning has been advancing the state of the art in artificial intelligence to a new level, and humans rely on artificial intelligence techniques more than ever. However, even with such unprecedented advancements, the lack of…

Human-Computer Interaction · Computer Science 2018-04-10 Jaegul Choo , Shixia Liu

Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…

Computer Vision and Pattern Recognition · Computer Science 2014-04-28 Georg Waltner , Thomas Mauthner , Horst Bischof

Quantitative analysis of soccer players' passing ability focuses on descriptive statistics without considering the players' real contribution to the passing and ball possession strategy of their team. Which player is able to help the…

Artificial Intelligence · Computer Science 2016-08-12 Laszlo Gyarmati , Rade Stanojevic

Path prediction is a fundamental task for estimating how pedestrians or vehicles are going to move in a scene. Because path prediction as a task of computer vision uses video as input, various information used for prediction, such as the…

Computer Vision and Pattern Recognition · Computer Science 2018-11-02 Tsubasa Hirakawa , Takayoshi Yamashita , Toru Tamaki , Hironobu Fujiyoshi

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

The rapid expansion of video content across a variety of industries, including social media, education, entertainment, and surveillance, has made video summarization an essential field of study. The current work is a survey that explores…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Toqa Alaa , Ahmad Mongy , Assem Bakr , Mariam Diab , Walid Gomaa

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu