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Related papers: Video-based Analysis of Soccer Matches

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The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Video description involves the generation of the natural language description of actions, events, and objects in the video. There are various applications of video description by filling the gap between languages and vision for visually…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Alok Singh , Thoudam Doren Singh , Sivaji Bandyopadhyay

Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in…

Artificial Intelligence · Computer Science 2023-02-17 Maaike Van Roy , Pieter Robberechts , Wen-Chi Yang , Luc De Raedt , Jesse Davis

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

The paper presents a plus-minus rating for use in association football (soccer). We first describe the standard plus-minus methodology as used in basketball and ice-hockey and then adapt it for use in soccer. The usual goal-differential…

Applications · Statistics 2017-06-16 Tarak Kharrat , Javier López Peña , Ian McHale

In the pursuit of natural language understanding, there has been a long standing interest in tracking state changes throughout narratives. Impressive progress has been made in modeling the state of transaction-centric dialogues and…

Computation and Language · Computer Science 2021-06-04 Ruochen Zhang , Carsten Eickhoff

RoboCup soccer competitions are considered among the most challenging multi-robot adversarial environments, due to their high dynamism and the partial observability of the environment. In this paper we introduce a method based on a…

Robotics · Computer Science 2016-06-02 Francesco Riccio , Roberto Capobianco , Daniele Nardi

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

We present in this paper an intelligent video data visualization tool, based on semantic classification, for retrieving and exploring a large scale corpus of videos. Our work is based on semantic classification resulting from semantic…

Information Retrieval · Computer Science 2012-09-07 Jamel Slimi , Anis Ben Ammar , Adel M. Alimi

Forecast of football outcomes in terms of Home Win, Draw and Away Win relies largely on ex ante probability elicitation of these events and ex post verification of them via computation of probability scoring rules (Brier, Ranked…

Applications · Statistics 2024-08-09 Jean-Louis Foulley

Forecasting sporting events encapsulate a compelling intellectual endeavor, underscored by the substantial financial activity of an estimated $80 billion wagered in global sports betting during 2022, a trend that grows yearly. Motivated by…

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

Human-Computer Interaction · Computer Science 2025-07-03 Braden Roper , William Thompson , Chris Weaver

Sports game data is becoming increasingly complex, often consisting of multivariate data such as player performance stats, historical team records, and athletes' positional tracking information. While numerous visual analytics systems have…

Human-Computer Interaction · Computer Science 2022-09-02 Tica Lin , Zhutian Chen , Yalong Yang , Daniele Chiappalupi , Johanna Beyer , Hanspeter Pfister

Humans are routinely asked to evaluate the performance of other individuals, separating success from failure and affecting outcomes from science to education and sports. Yet, in many contexts, the metrics driving the human evaluation…

Physics and Society · Physics 2017-12-07 Luca Pappalardo , Paolo Cintia , Dino Pedreschi , Fosca Giannotti , Albert-Laszlo Barabasi

Recently developed methods for video analysis, especially models for pose estimation and behavior classification, are transforming behavioral quantification to be more precise, scalable, and reproducible in fields such as neuroscience and…

Quantitative Methods · Quantitative Biology 2023-03-10 Kevin Luxem , Jennifer J. Sun , Sean P. Bradley , Keerthi Krishnan , Eric A. Yttri , Jan Zimmermann , Talmo D. Pereira , Mark Laubach

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

Human-Computer Interaction · Computer Science 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

In arXiv:2107.05714 the concept of the Voronoi diagram was investigated closely from a theoretical point of view. Then, a physics-driven kinematical method was introduced to produce an improved model for dominance space in soccer. Remaining…

Physics and Society · Physics 2022-02-02 Costas J. Efthimiou , Gregory DeCamillis , Indranil Ghosh

Technological advancements in soccer have surged over the past decade, transforming aspects of the sport. Unlike binary rules, many soccer regulations, such as the "Offside Rule," rely on subjective interpretation rather than…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Shounak Desai

This report documents the results found through surveys and interviews on how visualizations help the employees in their workspace. The objectives of this study were to get in-depth knowledge on what prepares an employee to have the right…

Human-Computer Interaction · Computer Science 2021-05-25 Rajath Chikkatur Srinivasa , Supriya Arun , Lauren James , Ying Zhu

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

Artificial Intelligence · Computer Science 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren
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