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In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…

Artificial Intelligence · Computer Science 2025-12-18 Stefan Edelkamp

Game publishers and anti-cheat companies have been unsuccessful in blocking cheating in online gaming. We propose a novel, vision-based approach that captures the final state of the frame buffer and detects illicit overlays. To this aim, we…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Aditya Jonnalagadda , Iuri Frosio , Seth Schneider , Morgan McGuire , Joohwan Kim

In this paper, we propose a recursive framework to recognize facial expressions from images in real scenes. Unlike traditional approaches that typically focus on developing and refining algorithms for improving recognition performance on an…

Computer Vision and Pattern Recognition · Computer Science 2016-08-05 Wei Li , Christina Tsangouri , Farnaz Abtahi , Zhigang Zhu

The basis of the method proposed in this article is the idea that information is one of the most important factors in strategic decisions, including decisions in computer chess and other strategy games. The model proposed in this article…

Artificial Intelligence · Computer Science 2015-03-19 Alexandru Godescu

Most deep pose estimation methods need to be trained for specific object instances or categories. In this work we propose a completely generic deep pose estimation approach, which does not require the network to have been trained on…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Yang Xiao , Xuchong Qiu , Pierre-Alain Langlois , Mathieu Aubry , Renaud Marlet

Automated pavement crack detection is a challenging task that has been researched for decades due to the complicated pavement conditions in real world. In this paper, a supervised method based on deep learning is proposed, which has the…

Computer Vision and Pattern Recognition · Computer Science 2018-02-08 Zhun Fan , Yuming Wu , Jiewei Lu , Wenji Li

The ability to predict future states of the environment is a central pillar of intelligence. At its core, effective prediction requires an internal model of the world and an understanding of the rules by which the world changes. Here, we…

Machine Learning · Computer Science 2016-01-21 William Lotter , Gabriel Kreiman , David Cox

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zesong Yang , Bangbang Yang , Wenqi Dong , Chenxuan Cao , Liyuan Cui , Yuewen Ma , Zhaopeng Cui , Hujun Bao

Recent advances in AI-powered image editing tools have significantly lowered the barrier to image modification, raising pressing security concerns those related to spreading misinformation and disinformation on social platforms. Image…

Image and Video Processing · Electrical Eng. & Systems 2024-08-27 Keyang Zhang , Chenqi Kong , Shiqi Wang , Anderson Rocha , Haoliang Li

Depth perception is fundamental for robots to understand the surrounding environment. As the view of cognitive neuroscience, visual depth perception methods are divided into three categories, namely binocular, active, and pictorial. The…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Mohammad Amin Kashi

While most current RGB-D-based category-level object pose estimation methods achieve strong performance, they face significant challenges in scenes lacking depth information. In this paper, we propose a novel category-level object pose…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Sheng Yu , Di-Hua Zhai , Yuanqing Xia

In this article, we study the decision-making process of chess players by using a chess engine to evaluate the moves across different pools of games. We quantified the decisiveness of each move during the games using a metric derived from…

Physics and Society · Physics 2025-06-13 A. Chacoma , O. V. Billoni

It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…

Artificial Intelligence · Computer Science 2021-10-25 Ricky Sanjaya , Jun Wang , Yaodong Yang

The use of deep learning techniques has exploded during the last few years, resulting in a direct contribution to the field of artificial intelligence. This work aims to be a review of the state-of-the-art in scene recognition with deep…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Alina Matei , Andreea Glavan , Estefania Talavera

We solve object localisation in partial scenes, a new problem of estimating the unknown position of an object (e.g. where is the bag?) given a partial 3D scan of a scene. The proposed solution is based on a novel scene graph model, the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Francesco Giuliari , Geri Skenderi , Marco Cristani , Yiming Wang , Alessio Del Bue

Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our…

Artificial Intelligence · Computer Science 2015-09-23 Nikolai Yakovenko , Liangliang Cao , Colin Raffel , James Fan

The task of remote sensing image scene classification (RSISC), which aims at classifying remote sensing images into groups of semantic categories based on their contents, has taken the important role in a wide range of applications such as…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Lam Pham , Khoa Tran , Dat Ngo , Jasmin Lampert , Alexander Schindler

In the industrial domain, the pose estimation of multiple texture-less shiny parts is a valuable but challenging task. In this particular scenario, it is impractical to utilize keypoints or other texture information because most of them are…

Robotics · Computer Science 2019-09-27 Chen Chen , Xin Jiang , Weiguo Zhou , Yun-Hui Liu

In human-computer interaction, head pose estimation profoundly influences application functionality. Although utilizing facial landmarks is valuable for this purpose, existing landmark-based methods prioritize precision over simplicity and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Menan Velayuthan , Asiri Gawesha , Purushoth Velayuthan , Nuwan Kodagoda , Dharshana Kasthurirathna , Pradeepa Samarasinghe

Scene coordinate regression has become an essential part of current camera re-localization methods. Different versions, such as regression forests and deep learning methods, have been successfully applied to estimate the corresponding…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Mai Bui , Shadi Albarqouni , Slobodan Ilic , Nassir Navab