Related papers: Determining Chess Game State From an Image
This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand…
Over the last two decades, deep learning has transformed the field of computer vision. Deep convolutional networks were successfully applied to learn different vision tasks such as image classification, image segmentation, object detection…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
Since scenes are composed in part of objects, accurate recognition of scenes requires knowledge about both scenes and objects. In this paper we address two related problems: 1) scale induced dataset bias in multi-scale convolutional neural…
Given a series of photographs taken during a Go game, we describe the techniques we successfully employ for pinpointing the grid lines of the Go board and for tracking their small movements between consecutive photographs; then we discuss…
Instance-level change detection in 3D scenes presents significant challenges, particularly in uncontrolled environments lacking labeled image pairs, consistent camera poses, or uniform lighting conditions. This paper addresses these…
Compressed sensing (CS) is an innovative technique allowing to represent signals through a small number of their linear projections. In this paper we address the application of CS to the scenario of progressive acquisition of 2D visual…
We introduce a novel method for 3D object detection and pose estimation from color images only. We first use segmentation to detect the objects of interest in 2D even in presence of partial occlusions and cluttered background. By contrast…
Computer Tomography (CT) images have become quite important to diagnose diseases. CT scan slice contains a vast amount of data that may not be properly examined with the requisite precision and speed using normal visual inspection. A…
The idea of style transfer has largely only been explored in image-based tasks, which we attribute in part to the specific nature of loss functions used for style transfer. We propose a general formulation of style transfer as an extension…
This paper addresses the task of set prediction using deep learning. This is important because the output of many computer vision tasks, including image tagging and object detection, are naturally expressed as sets of entities rather than…
Convolutional Neural Networks (CNNs) have become the state-of-the-art method to learn from image data. However, recent research shows that they may include a texture and colour bias in their representation, contrary to the intuition that…
We propose a novel method applicable in many scene understanding problems that adapts the Monte Carlo Tree Search (MCTS) algorithm, originally designed to learn to play games of high-state complexity. From a generated pool of proposals, our…
Camera calibration is a crucial technique which significantly influences the performance of many robotic systems. Robustness and high precision have always been the pursuit of diverse calibration methods. State-of-the-art calibration…
The paper presents a simple and effective learning-based method for computing a discriminative 3D point cloud descriptor for place recognition purposes. Recent state-of-the-art methods have relatively complex architectures such as…
Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…
Despite significant recent progress, the best available computer vision algorithms still lag far behind human capabilities, even for recognizing individual discrete objects under various poses, illuminations, and backgrounds. Here we…
Games such as go, chess and checkers have multiple equivalent game states, i.e. multiple board positions where symmetrical and opposite moves should be made. These equivalences are not exploited by current state of the art neural agents…
The recent advances brought by deep learning allowed to improve the performance in image retrieval tasks. Through the many convolutional layers, available in a Convolutional Neural Network (CNN), it is possible to obtain a hierarchy of…
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…