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Significant research work has been undertaken related to the game-based learning approach over the last years. However, a closer look at this work reveals that further research is needed to examine some types of game-based learning…

Computers and Society · Computer Science 2024-07-02 Aldo Gordillo , Daniel López-Fernández , Jesús Mayor

As technology advances, conceptualizations of effective strategies for teaching and learning shift. Due in part to their facilitation of unique affordances for learning, mobile devices, augmented reality, and games are all becoming more…

Human-Computer Interaction · Computer Science 2024-11-19 Cassidy R. Nelson , Joseph L. Gabbard

The use of educational games for pedagogical practice can provide new conceptions of teaching-learning in an interactive environment stimulating the acquisition of new knowledge. The so-called serious games are focused on the goal of…

Computers and Society · Computer Science 2017-10-12 Fernando Almeida

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commitment to science learning: (1) materiality in the classroom…

Physics Education · Physics 2016-07-19 Pratim Sengupta , Doug Clark

Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use…

Computers and Society · Computer Science 2020-12-03 Bartolomeo Silvestri , Alessandro Rinaldi , Antonella Berardi , Michele Roccotelli , Simone Acquaviva , Maria Pia Fanti

Teaching applied ethics in computer science has shifted from a perspective of teaching about professional codes of conduct and an emphasis on risk management towards a broader understanding of the impacts of computing on humanity and the…

Computers and Society · Computer Science 2025-02-18 Stacy A. Doore , Michelle Trim , Joycelyn Streator , Richard L. Blumenthal , Atri Rudra , Robert B. Schnabel

In this position paper, we study interactive learning for structured output spaces, with a focus on active learning, in which labels are unknown and must be acquired, and on skeptical learning, in which the labels are noisy and may need…

Machine Learning · Computer Science 2022-02-18 Stefano Teso , Antonio Vergari

Higher education faces growing challenges in delivering personalized, scalable, and pedagogically coherent learning experiences. This study introduces a structured framework for designing an AI-powered Learning Management System (AI-LMS)…

Computation and Language · Computer Science 2025-09-03 Elias Ra , Seung Je Kim , Eui-Yeong Seo , Geunju So

Robotics sets have been successfully used in elementary and secondary schools in conformance with the 'learning through play' philosophy fostered by LEGO Education, while utilizing the Constructionism didactic approach. Learners discover…

Robotics · Computer Science 2024-02-28 Pavel Petrovič , Fedir Agarshev

Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…

Computers and Society · Computer Science 2021-04-20 Vasilis Gkogkidis , Nicholas Dacre

Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…

Human-Computer Interaction · Computer Science 2023-11-29 Lea C. Brandl , Börge Kordts , Andreas Schrader

In the information era, how learners find, evaluate, and effectively use information has become a challenging issue, especially with the added complexity of large language models (LLMs) that have further confused learners in their…

Information Retrieval · Computer Science 2025-01-07 Yiming Luo , Patrick Cheong-Iao Pang , Shanton Chang

Effectively supporting students in mastering all facets of self-regulated learning is a central aim of teachers and educational researchers. Prior research could demonstrate that formative feedback is an effective way to support students…

Physics Education · Physics 2024-12-31 Steffen Steinert , Karina E. Avila , Stefan Ruzika , Jochen Kuhn , Stefan Küchemann

The widespread adoption of AI chatbots in education will drastically change learning, making responsible deployment a critical concern. While large language models (LLMs) might have access to sources discussing insights from educational…

Artificial Intelligence · Computer Science 2026-05-29 Julius Gabelmann , Felix Jahn , Kevin Baum , Sophie van Rossum , Emely Wuenscher , Timo P. Gros , Verena Wolf

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

Machine Learning · Computer Science 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

We develop a framework for interacting with uncertain environments in reinforcement learning (RL) by leveraging preferences in the form of utility functions. We claim that there is value in considering different risk measures during…

Machine Learning · Computer Science 2021-02-23 Hannes Eriksson , Christos Dimitrakakis

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

Workshop courses designed to foster creativity are gaining popularity. However, even experienced faculty teams find it challenging to realize a holistic evaluation that accommodates diverse perspectives. Adequate deliberation is essential…

Computers and Society · Computer Science 2025-07-04 Toru Ishida , Tongxi Liu , Hailong Wang , William K. Cheunga
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