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Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Studies have shown that the application of Self-Regulated Learning (SRL) increases the effectiveness of education. However, this is quite challenging to be facilitated with learning technologies like Learning Management Systems (LMS) that…

Computers and Society · Computer Science 2014-07-23 Alexander Nussbaumer , Milos Kravcik , Dominik Renzel , Ralf Klamma , Marcel Berthold , Dietrich Albert

Exploration is a cornerstone of learning from experience: it enables agents to find solutions to complex problems, generalize to novel ones, and scale performance with test-time compute. In this paper, we present a framework for…

Artificial Intelligence · Computer Science 2026-05-06 Ifdita Hasan Orney , Jubayer Ibn Hamid , Shreya S Ramanujam , Shirley Wu , Hengyuan Hu , Noah Goodman , Dorsa Sadigh , Chelsea Finn

The development of a learning management system (LMS) as a key service seems to be very effective for creation of educational digital platforms. Such platforms for both higher education institutions and various companies can provide the…

Computers and Society · Computer Science 2018-07-02 Andrey Gorshenin

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

Human-Computer Interaction · Computer Science 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera

Large language models (LLMs) typically generate direct answers, yet they are increasingly used as learning tools. Studying instructors' usage is critical, given their role in teaching and guiding AI adoption in education. We designed and…

Human-Computer Interaction · Computer Science 2025-09-16 Si Chen , Isabel R. Molnar , Peiyu Li , Adam Acunin , Ting Hua , Alex Ambrose , Nitesh V. Chawla , Ronald Metoyer

Ensuring robust safety measures across a wide range of scenarios is crucial for user-facing systems. While Large Language Models (LLMs) can generate valuable data for safety measures, they often exhibit distributional biases, focusing on…

Computation and Language · Computer Science 2024-10-16 Sabit Hassan , Anthony Sicilia , Malihe Alikhani

Simulated Students offer a valuable methodological framework for evaluating pedagogical approaches and modelling diverse learner profiles, tasks which are otherwise challenging to undertake systematically in real-world settings. Recent…

Computers and Society · Computer Science 2025-11-11 Luis Marquez-Carpintero , Alberto Lopez-Sellers , Miguel Cazorla

Education sector is adopting new technologies for both teaching and learning pedagogy. Augmented Reality (AR) is a new technology that can be used in the educational pedagogy to enhance the engagement with students. Students interact with…

Computers and Society · Computer Science 2020-10-30 Mohammad Ali

Interaction between learner and feedback-giver has come into focus recently for post-training of Large Language Models (LLMs), through the use of reward models that judge the appropriateness of a model's response. In this paper, we…

Education in the era of generative AI faces a pivotal transformation. As AI systems reshape professional practices-from software development to creative design-educators must reconsider how to prepare students for a future where humans and…

Computers and Society · Computer Science 2025-10-22 Xinran Zhu , Liam Magee , Peg Mischler

Large Language Models (LLMs) are increasingly used as learning companions, providing scaffolded explanations, hints, or step-by-step guidance. However, in current LLM-based learning scenarios, scaffolded content is primarily consumed…

Human-Computer Interaction · Computer Science 2026-03-10 Zixin Chen , Haotian Li , Zhe Liu , Huamin Qu , Xing Xie

While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…

Computation and Language · Computer Science 2026-01-12 Nuoyan Lyu , Bingbing Xu , Weihao Meng , Yige Yuan , Yang Zhang , Zhiyong Huang , Tat-Seng Chua , Huawei Shen

Large language models (LLMs) have shown great potential in decision-making due to the vast amount of knowledge stored within the models. However, these pre-trained models are prone to lack reasoning abilities and are difficult to adapt to…

Machine Learning · Computer Science 2025-06-02 Wei Chen , Jiahao Zhang , Haipeng Zhu , Boyan Xu , Zhifeng Hao , Keli Zhang , Junjian Ye , Ruichu Cai

This paper presents a framework for integrating LLM into collaborative learning platforms to enhance student engagement, critical thinking, and inclusivity. The framework employs advanced LLMs as dynamic moderators to facilitate real-time…

Artificial Intelligence · Computer Science 2026-01-30 Hassam Tahir , Faizan Faisal , Fady Alnajjar , Muhammad Imran Taj , Lucia Gordon , Aila Khan , Michael Lwin , Omar Mubin

Large language models (LLMs) often fail to meet the pedagogical needs of K-12 English learners in non-native contexts due to a proficiency mismatch. To address this widespread challenge, we introduce a proficiency-aligned framework that…

Computation and Language · Computer Science 2026-04-27 Haidong Yuan , Haokun Zhao , Wanshi Xu , Songjun Cao , Qingyu Zhou , Long Ma , Hongjie Fan

While there is evidence that user-adaptive support can greatly enhance the effectiveness of educational systems, designing such support for exploratory learning environments (e.g., simulations) is still challenging due to the open-ended…

Artificial Intelligence · Computer Science 2021-06-15 Sébastien Lallé , Cristina Conati

E-learning is a widely used learning method, but with the development of society, traditional E-learning method has exposed some shortcomings, such as the boring way of teaching, so that it is difficult to increase the enthusiasm of…

Computers and Society · Computer Science 2022-01-19 Huansheng Ning , Hang Wang , Wenxi Wang , Xiaozhen Ye , Jianguo Ding , Per Backlund

Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies,…

Artificial Intelligence · Computer Science 2026-05-13 Xingyuan Hua , Sheng Yue , Ju Ren

Constraint-satisfaction problems (CSPs) are ubiquitous, ranging from budgeting for grocery shopping to verifying software behavior. Logic modeling helps solve CSPs programmatically using SMT solvers. Despite its importance in many Computer…

Human-Computer Interaction · Computer Science 2025-06-11 Ruanqianqian Huang , Ayana Monroe , Peli de Halleux , Sorin Lerner , Nikolaj Bjørner