Related papers: Playing cards with Vizing's demon
We determine the colored patterns that appear in any $2$-edge coloring of $K_{n,n}$, with $n$ large enough and with sufficient edges in each color. We prove the existence of a positive integer $z_2$ such that any $2$-edge coloring of…
This paper has been withdrawn by the author. Peterson and Woodall previously proved that the list-edge-colouring conjecture holds for graphs without odd cycles of length 5 or longer. D. Peterson and D. R. Woodall, Edge-choosability in…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
The 1-2-3 Conjecture, posed by Karo\'{n}ski, {\L}uczak and Thomason, asked whether every connected graph $G$ different from $K_2$ can be 3-edge-weighted so that every two adjacent vertices of $G$ get distinct sums of incident weights. The…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
In this report, we inspect the application of an evolutionary approach to the game of Rack'O, which is a card game revolving around the notion of decision making. We first apply the evolutionary technique for obtaining a set of rules over…
A vertex colouring of a graph is called asymmetric if the only automorphism which preserves it is the identity. Tucker conjectured that if every automorphism of a connected, locally finite graph moves infinitely many vertices, then there is…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…
We are investigating who has the winning strategy in a game in which two players take turns drawing arrows trying to complete cycle cells in a graph. A cycle cell is a cycle with no chords. We examine game boards where the winning strategy…
In the Edge Coloring problem, we are given an undirected graph $G$ with $n$ vertices and $m$ edges, and are tasked with finding the smallest positive integer $k$ so that the edges of $G$ can be assigned $k$ colors in such a way that no two…
Our ignorance of the winnability percentage of the solitaire card game `Klondike' has been described as ``one of the embarrassments of applied mathematics''. Klondike, the game in the Windows Solitaire program, is just one of many…
Domination game [SIAM J.\ Discrete Math.\ 24 (2010) 979--991] and total domination game [Graphs Combin.\ 31 (2015) 1453--1462] are by now well established games played on graphs by two players, named Dominator and Staller. In this paper,…
The super edge-magicness of graphs of equal order and size has been shown to be important since such graphs can be used as seeds to answer many questions related to (super) edge-magic labelings and other types of well studied labelings, as…
Every partial colouring of a Hamming graph is uniquely related to a partial Latin hyper-rectangle. In this paper we introduce the $\Theta$-stabilized $(a,b)$-colouring game for Hamming graphs, a variant of the $(a,b)$-colouring game so that…
We study the Gilbert-Shannon-Reeds model for riffle shuffles and ask 'How many times must a deck of cards be shuffled for the deck to be in close to random order?'. In 1992, Bayer and Diaconis gave a solution which gives exact and…
In the W-streaming model, an algorithm is given $O(n \mathrm{polylog} n)$ space and must process a large graph of up to $O(n^2)$ edges. In this short note we give two algorithms for edge colouring under the W-streaming model. For edge…
Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper…
We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…
Total variant of well known graph coloring game is considered. We determine exact values of total game chromatic number for some classes of graphs and show show the strategie for first player to win the game. We also show relation between…