Related papers: Deep Animation Video Interpolation in the Wild
We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…
Interlacing is a widely used technique, for television broadcast and video recording, to double the perceived frame rate without increasing the bandwidth. But it presents annoying visual artifacts, such as flickering and silhouette…
Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge…
Motion compensation is a fundamental technology in video coding to remove the temporal redundancy between video frames. To further improve the coding efficiency, sub-pel motion compensation has been utilized, which requires interpolation of…
Video super-resolution aims at generating a high-resolution video from its low-resolution counterpart. With the rapid rise of deep learning, many recently proposed video super-resolution methods use convolutional neural networks in…
Greyscale image colorization for applications in image restoration has seen significant improvements in recent years. Many of these techniques that use learning-based methods struggle to effectively colorize sparse inputs. With the…
This paper introduces a novel deep learning framework for image animation. Given an input image with a target object and a driving video sequence depicting a moving object, our framework generates a video in which the target object is…
Point tracking models often struggle to generalize to real-world videos because large-scale training data is predominantly synthetic$\unicode{x2014}$the only source currently feasible to produce at scale. Collecting real-world annotations,…
Image classification with deep neural networks has seen a surge of technological breakthroughs with promising applications in areas such as face recognition, medical imaging, and autonomous driving. In engineering problems, however, such as…
Video frame interpolation methodologies endeavor to create novel frames betwixt extant ones, with the intent of augmenting the video's frame frequency. However, current methods are prone to image blurring and spurious artifacts in…
We propose a generative framework which takes on the video frame interpolation problem. Our framework, which we call Deep Locally Linear Embedding (DeepLLE), is powered by a deep convolutional neural network (CNN) while it can be used…
If the video has long been mentioned as a widespread visualization form, the animation sequence in the video is mentioned as storytelling for people. Producing an animation requires intensive human labor from skilled professional artists to…
Video frame interpolation (VFI), which aims to synthesize intermediate frames of a video, has made remarkable progress with development of deep convolutional networks over past years. Existing methods built upon convolutional networks…
Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently,…
In this paper, we introduce a new problem of manipulating a given video by inserting other videos into it. Our main task is, given an object video and a scene video, to insert the object video at a user-specified location in the scene video…
Animated movies are captivating for their unique character designs and imaginative storytelling, yet they pose significant challenges for existing recognition systems. Unlike the consistent visual patterns detected by conventional face…
We propose Framer for interactive frame interpolation, which targets producing smoothly transitioning frames between two images as per user creativity. Concretely, besides taking the start and end frames as inputs, our approach supports…
Alpha matting is widely used in video conferencing as well as in movies, television, and social media sites. Deep learning approaches to the matte extraction problem are well suited to video conferencing due to the consistent subject matter…
Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…
Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…