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Related papers: Deep Animation Video Interpolation in the Wild

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Existing methods for video interpolation heavily rely on deep convolution neural networks, and thus suffer from their intrinsic limitations, such as content-agnostic kernel weights and restricted receptive field. To address these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhihao Shi , Xiangyu Xu , Xiaohong Liu , Jun Chen , Ming-Hsuan Yang

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Xiang Wang , Shiwei Zhang , Changxin Gao , Jiayu Wang , Xiaoqiang Zhou , Yingya Zhang , Luxin Yan , Nong Sang

Models optimized for accuracy on single images are often prohibitively slow to run on each frame in a video. Recent work exploits the use of optical flow to warp image features forward from select keyframes, as a means to conserve…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Samvit Jain , Joseph E. Gonzalez

A majority of methods for video frame interpolation compute bidirectional optical flow between adjacent frames of a video, followed by a suitable warping algorithm to generate the output frames. However, approaches relying on optical flow…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Tarun Kalluri , Deepak Pathak , Manmohan Chandraker , Du Tran

Despite the long history of image and video stitching research, existing academic and commercial solutions still produce strong artifacts. In this work, we propose a wide-baseline video stitching algorithm for linear camera arrays that is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Wei-Sheng Lai , Orazio Gallo , Jinwei Gu , Deqing Sun , Ming-Hsuan Yang , Jan Kautz

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxue Yang , Lue Fan , Zuzeng Lin , Feng Wang , Zhaoxiang Zhang

Video inpainting, which aims at filling in missing regions of a video, remains challenging due to the difficulty of preserving the precise spatial and temporal coherence of video contents. In this work we propose a novel flow-guided video…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Rui Xu , Xiaoxiao Li , Bolei Zhou , Chen Change Loy

We propose the problem of point-level 3D scene interpolation, which aims to simultaneously reconstruct a 3D scene in two states from multiple views, synthesize smooth point-level interpolations between them, and render the scene from novel…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Shichong Peng , Yanshu Zhang , Ke Li

We introduce a unified framework for generic video annotation with bounding boxes. Video annotation is a longstanding problem, as it is a tedious and time-consuming process. We tackle two important challenges of video annotation: (1)…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 A. Kuznetsova , A. Talati , Y. Luo , K. Simmons , V. Ferrari

This paper considers the challenging task of long-term video interpolation. Unlike most existing methods that only generate few intermediate frames between existing adjacent ones, we attempt to speculate or imagine the procedure of an…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Xiongtao Chen , Wenmin Wang , Jinzhuo Wang , Weimian Li , Baoyang Chen

We present a method for generating video sequences with coherent motion between a pair of input key frames. We adapt a pretrained large-scale image-to-video diffusion model (originally trained to generate videos moving forward in time from…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Xiaojuan Wang , Boyang Zhou , Brian Curless , Ira Kemelmacher-Shlizerman , Aleksander Holynski , Steven M. Seitz

This paper presents a comprehensive pipeline that integrates state-of-the-art techniques to achieve high-quality cartoon style transfer for educational images and videos. The proposed approach combines the Inversion-based Style Transfer…

Graphics · Computer Science 2025-04-07 Liuxin Yang , Priyanka Ladha

We present a novel simple yet effective algorithm for motion-based video frame interpolation. Existing motion-based interpolation methods typically rely on a pre-trained optical flow model or a U-Net based pyramid network for motion…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Xin Jin , Longhai Wu , Guotao Shen , Youxin Chen , Jie Chen , Jayoon Koo , Cheul-hee Hahm

In this work, we propose a new diffusion-based method for video frame interpolation (VFI), in the context of traditional hand-made animation. We introduce three main contributions: The first is that we explicitly handle the interpolation…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Victor Fonte Chavez , Claudia Esteves , Jean-Bernard Hayet

Controllable character image animation has a wide range of applications. Although existing studies have consistently improved performance, challenges persist in the field of character image animation, particularly concerning stability in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jingyun Xue , Hongfa Wang , Qi Tian , Yue Ma , Andong Wang , Zhiyuan Zhao , Shaobo Min , Wenzhe Zhao , Kaihao Zhang , Heung-Yeung Shum , Wei Liu , Mengyang Liu , Wenhan Luo

Video frame interpolation (VFI), which generates intermediate frames from given start and end frames, has become a fundamental function in video generation applications. However, existing generative VFI methods are constrained to synthesize…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Guozhen Zhang , Haiguang Wang , Chunyu Wang , Yuan Zhou , Qinglin Lu , Limin Wang

High-frequency displays are gaining immense popularity because of their increasing use in video games and virtual reality applications. However, the issue is that the underlying GPUs cannot continuously generate frames at this high rate --…

Graphics · Computer Science 2023-07-25 Akanksha Dixit , Yashashwee Chakrabarty , Smruti R. Sarangi

Capitalizing on the rapid development of neural networks, recent video frame interpolation (VFI) methods have achieved notable improvements. However, they still fall short for real-world videos containing large motions. Complex deformation…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Changlin Li , Guangyang Wu , Yanan Sun , Xin Tao , Chi-Keung Tang , Yu-Wing Tai

Video Frame Interpolation (VFI) aims to synthesize non-existent intermediate frames between existent frames. Flow-based VFI algorithms estimate intermediate motion fields to warp the existent frames. Real-world motions' complexity and the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Chang Zhou , Jie Liu , Jie Tang , Gangshan Wu

In video super-resolution, it is common to use a frame-wise alignment to support the propagation of information over time. The role of alignment is well-studied for low-level enhancement in video, but existing works overlook a critical step…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Kai Xu , Ziwei Yu , Xin Wang , Michael Bi Mi , Angela Yao
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