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Related papers: Deep Animation Video Interpolation in the Wild

200 papers

We propose a novel video inpainting algorithm that simultaneously hallucinates missing appearance and motion (optical flow) information, building upon the recent 'Deep Image Prior' (DIP) that exploits convolutional network architectures to…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Haotian Zhang , Long Mai , Ning Xu , Zhaowen Wang , John Collomosse , Hailin Jin

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yukang Lin , Yan Hong , Zunnan Xu , Xindi Li , Chao Xu , Chuanbiao Song , Ronghui Li , Haoxing Chen , Jun Lan , Huijia Zhu , Weiqiang Wang , Jianfu Zhang , Xiu Li

Creating 3D character animations traditionally requires significant time and effort from the animator. Advancements in generative methods now enable easy creation of multiple character animation variations for use or further editing.…

Human-Computer Interaction · Computer Science 2026-05-05 Ludwig Sidenmark , Qian Zhou , George Fitzmaurice , Fraser Anderson

Video frame interpolation (VFI) is a challenging task that aims to generate intermediate frames between two consecutive frames in a video. Existing learning-based VFI methods have achieved great success, but they still suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Haoning Wu , Xiaoyun Zhang , Weidi Xie , Ya Zhang , Yanfeng Wang

We present a new implicit warping framework for image animation using sets of source images through the transfer of the motion of a driving video. A single cross- modal attention layer is used to find correspondences between the source…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Arun Mallya , Ting-Chun Wang , Ming-Yu Liu

The most recent efforts in video matting have focused on eliminating trimap dependency since trimap annotations are expensive and trimap-based methods are less adaptable for real-time applications. Despite the latest tripmap-free methods…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Chung-Ching Lin , Jiang Wang , Kun Luo , Kevin Lin , Linjie Li , Lijuan Wang , Zicheng Liu

Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhihang Zhong , Yiming Zhang , Wei Wang , Xiao Sun , Yu Qiao , Gurunandan Krishnan , Sizhuo Ma , Jian Wang

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

This paper studies the problem of real-world video super-resolution (VSR) for animation videos, and reveals three key improvements for practical animation VSR. First, recent real-world super-resolution approaches typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Yanze Wu , Xintao Wang , Gen Li , Ying Shan

Research on video frame interpolation has made significant progress in recent years. However, existing methods mostly use off-the-shelf metrics to measure the quality of interpolation results with the exception of a few methods that employ…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Qiqi Hou , Abhijay Ghildyal , Feng Liu

Slow motion videos are becoming increasingly popular, but capturing high-resolution videos at extremely high frame rates requires professional high-speed cameras. To mitigate this problem, current techniques increase the frame rate of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Avinash Paliwal , Nima Khademi Kalantari

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Research on diffusion model-based video generation has advanced rapidly. However, limitations in object fidelity and generation length hinder its practical applications. Additionally, specific domains like animated wallpapers require…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Fanyi Wang , Peng Liu , Haotian Hu , Dan Meng , Jingwen Su , Jinjin Xu , Yanhao Zhang , Xiaoming Ren , Zhiwang Zhang

Text-to-video generation models have made impressive progress, but they still struggle with generating videos with complex features. This limitation often arises from the inability of the text encoder to produce accurate embeddings, which…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Yuefan Cao , Chengyue Gong , Xiaoyu Li , Yingyu Liang , Zhizhou Sha , Zhenmei Shi , Zhao Song

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Yihao Meng , Hao Ouyang , Hanlin Wang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Zhiheng Liu , Yujun Shen , Huamin Qu

Flow-based frame interpolation methods ensure motion stability through estimated intermediate flow but often introduce severe artifacts in complex motion regions. Recent generative approaches, boosted by large-scale pre-trained video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Guozhen Zhang , Yuhan Zhu , Yutao Cui , Xiaotong Zhao , Kai Ma , Limin Wang

This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Hanshu Yan , Jia-Wei Liu , Chenxu Zhang , Jiashi Feng , Mike Zheng Shou

We present, AdaFNIO - Adaptive Fourier Neural Interpolation Operator, a neural operator-based architecture to perform video frame interpolation. Current deep learning based methods rely on local convolutions for feature learning and suffer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Hrishikesh Viswanath , Md Ashiqur Rahman , Rashmi Bhaskara , Aniket Bera

Texture synthesis models are important tools for understanding visual processing. In particular, statistical approaches based on neurally relevant features have been instrumental in understanding aspects of visual perception and of neural…

Neurons and Cognition · Quantitative Biology 2020-10-26 Jonathan Vacher , Aida Davila , Adam Kohn , Ruben Coen-Cagli