Related papers: Progress on the localization number of a graph
Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…
Graph burning is a deterministic, discrete-time process that models how influence or contagion spreads in a graph. Associated to each graph is its burning number, which is a parameter that quantifies how quickly the influence spreads. We…
We introduce a novel technique to give bounds to the entangled value of non-local games. The technique is based on a class of graphs used by Cabello, Severini and Winter in 2010. The upper bound uses the famous Lov\'asz theta number and is…
Locally-biased graph algorithms are algorithms that attempt to find local or small-scale structure in a large data graph. In some cases, this can be accomplished by adding some sort of locality constraint and calling a traditional graph…
We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…
We consider the problem of graph searching with prediction recently introduced by Banerjee et al. (2022). In this problem, an agent, starting at some vertex $r$ has to traverse a (potentially unknown) graph $G$ to find a hidden goal node…
Centrality describes the importance of nodes in a graph and is modeled by various measures. Its global analogue, called centralization, is a general formula for calculating a graph-level centrality score based on the node-level centrality…
In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…
The concept of $k$-planarity is extensively studied in the context of Beyond Planarity. A graph is $k$-planar if it admits a drawing in the plane in which each edge is crossed at most $k$ times. The local crossing number of a graph is the…
A hypergraph is a generalization of a graph where edges can connect any number of vertices. In this paper, we extend the study of locating-dominating sets to hypergraphs. Along with some basic results, sharp bounds for the…
We study the problem of finding the maximum of a function defined on the nodes of a connected graph. The goal is to identify a node where the function obtains its maximum. We focus on local iterative algorithms, which traverse the nodes of…
We are going to analyze local algorithms over sparse random graphs. These algorithms are based on local information where local regards to a decision made by the exploration of a small neighbourhood of a certain vertex plus a believe of the…
We investigate various pursuit-evasion parameters on latin square graphs, including the cop number, metric dimension, and localization number. The cop number of latin square graphs is studied, and for $k$-MOLS$(n),$ bounds for the cop…
Cops and robbers is a pursuit-evasion game played on graphs. We completely classify the cop numbers for $n \times n$ knight graphs and queen graphs. This completes the classification of the cop numbers for all $n \times n$ classical chess…
Entanglement is a complexity measure of directed graphs that origins in fixed point theory. This measure has shown its use in designing efficient algorithms to verify logical properties of transition systems. We are interested in the…
In present article, we determine the distinguishing number of the merged Johnson graphs which are generalization of both the Kneser graphs and of the Johnson graphs.
We consider the well-studied cops and robbers game in the context of oriented graphs, which has received surprisingly little attention to date. We examine the relationship between the cop numbers of an oriented graph and its underlying…
The game of Cops and Robbers is a well known game played on graphs. In this paper we consider the class of graphs of bounded diameter. We improve the strategy of cops and previously used probabilistic method which results in an improved…
We consider a problem of localizing a path-signal that evolves over time on a graph. A path-signal can be viewed as the trajectory of a moving agent on a graph in several consecutive time points. Combining dynamic programming and graph…
Graph-based approaches are empirically shown to be very successful for the nearest neighbor search (NNS). However, there has been very little research on their theoretical guarantees. We fill this gap and rigorously analyze the performance…