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(Aim) Dragon Boat Racing, a popular aquatic folklore team sport, is traditionally held during the Dragon Boat Festival. Inspired by this event, we propose a novel human-based meta-heuristic algorithm called dragon boat optimization (DBO) in…

Computation · Statistics 2023-11-28 Xiang Li , Long Lan , Husam Lahza , Shaowu Yang , Shuihua Wang , Wenjing Yang , Hengzhu Liu , Yudong Zhang

As more and more AI agents are used in practice, it is time to think about how to make these agents fully autonomous so that they can (1) learn by themselves continually in a self-motivated and self-initiated manner rather than being…

Artificial Intelligence · Computer Science 2023-04-21 Bing Liu , Sahisnu Mazumder , Eric Robertson , Scott Grigsby

The Naming Game has been studied to explore the role of self-organization in the development and negotiation of linguistic conventions. In this paper, we define an automata networks approach to the Naming Game. Two problems are faced: (1)…

Computation and Language · Computer Science 2016-04-08 Javier Vera , Pedro Montealegre , Eric Goles

The advent of Artificial Intelligence (AI) tools, such as Large Language Models, has introduced new possibilities for Qualitative Data Analysis (QDA), offering both opportunities and challenges. To help navigate the responsible integration…

Computers and Society · Computer Science 2026-03-02 Elisabeth Kirsten , Annalina Buckmann , Leona Lassak , Nele Borgert , Abraham Mhaidli , Steffen Becker

We present Mortar, a system for autonomously evolving game mechanics for automatic game design. Game mechanics define the rules and interactions that govern gameplay, and designing them manually is a time-consuming and expert-driven…

Artificial Intelligence · Computer Science 2026-01-05 Muhammad U. Nasir , Yuchen Li , Steven James , Julian Togelius

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

Cryptography and Security · Computer Science 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

Recent developments in deep reinforcement learning have enabled the creation of agents for solving a large variety of games given a visual input. These methods have been proven successful for 2D games, like the Atari games, or for simple…

Machine Learning · Computer Science 2018-07-06 Georgios Papoudakis , Kyriakos C. Chatzidimitriou , Pericles A. Mitkas

Online platforms take proactive measures to detect and address undesirable behavior, aiming to focus these resource-intensive efforts where such behavior is most prevalent. This article considers the problem of efficient sampling for…

Machine Learning · Computer Science 2025-03-28 Jacob Morrier , Rafal Kocielnik , R. Michael Alvarez

StarCraft, one of the most difficult esport games with long-standing history of professional tournaments, has attracted generations of players and fans, and also, intense attentions in artificial intelligence research. Recently, Google's…

Artificial Intelligence · Computer Science 2021-05-03 Lei Han , Jiechao Xiong , Peng Sun , Xinghai Sun , Meng Fang , Qingwei Guo , Qiaobo Chen , Tengfei Shi , Hongsheng Yu , Xipeng Wu , Zhengyou Zhang

Online games are the most popular form of entertainment among youngsters as well as elders. Recognized as e-Sports, they may become an official part of the Olympic Games by 2020. However, a long waiting time for matchmaking will largely…

Performance · Computer Science 2019-11-28 Mingkuan Xu , Yang Yu , Chenye Wu

Real-time bidding, as one of the most popular mechanisms for selling online ad slots, facilitates advertisers to reach their potential customers. The goal of bidding optimization is to maximize the advertisers' return on investment (ROI)…

Computer Science and Game Theory · Computer Science 2019-03-01 Manxing Du , Alexander I. Cowen-Rivers , Ying Wen , Phu Sakulwongtana , Jun Wang , Mats Brorsson , Radu State

As the use of artificial intelligence (AI) in high-stakes decision-making increases, the ability to contest such decisions is being recognised in AI ethics guidelines as an important safeguard for individuals. Yet, there is little guidance…

Human-Computer Interaction · Computer Science 2021-02-23 Henrietta Lyons , Eduardo Velloso , Tim Miller

Large Language Models (LLMs) are increasingly deployed in real-world applications that demand complex reasoning. To track progress, robust benchmarks are required to evaluate their capabilities beyond superficial pattern recognition.…

Computation and Language · Computer Science 2025-06-03 Wenye Lin , Jonathan Roberts , Yunhan Yang , Samuel Albanie , Zongqing Lu , Kai Han

Learning in multi-agent scenarios is a fruitful research direction, but current approaches still show scalability problems in multiple games with general reward settings and different opponent types. The Multi-Agent Reinforcement Learning…

Artificial Intelligence · Computer Science 2025-04-14 Diego Perez-Liebana , Katja Hofmann , Sharada Prasanna Mohanty , Noboru Kuno , Andre Kramer , Sam Devlin , Raluca D. Gaina , Daniel Ionita

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

Computer Science and Game Theory · Computer Science 2009-08-04 Mugurel Ionut Andreica

Chatbots are intelligent conversational computer systems designed to mimic human conversation to enable automated online guidance and support. The increased benefits of chatbots led to their wide adoption by many industries in order to…

Computation and Language · Computer Science 2022-01-19 Guendalina Caldarini , Sardar Jaf , Kenneth McGarry

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…

Machine Learning · Computer Science 2023-01-24 Xiuxian Li , Lihua Xie , Na Li

Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all other players. Each player participates in only…

Computer Science and Game Theory · Computer Science 2026-04-14 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

The increased adoption of Artificial Intelligence (AI) presents an opportunity to solve many socio-economic and environmental challenges; however, this cannot happen without securing AI-enabled technologies. In recent years, most AI models…

Cryptography and Security · Computer Science 2021-02-10 Ayodeji Oseni , Nour Moustafa , Helge Janicke , Peng Liu , Zahir Tari , Athanasios Vasilakos

A multi-disciplinary understanding of the concepts of identity, agency, relationships, interactions, and information could help us develop mitigation strategies for responsible human-algorithmic systems in the field of AI. It is imperative…

Computers and Society · Computer Science 2020-01-08 Bogdana Rakova , Laura Kahn
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