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In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…

Computational Geometry · Computer Science 2015-05-13 Alexander Pilz

This paper presents a novel on-line path planning method that enables aerial robots to interact with surfaces. We present a solution to the problem of finding trajectories that drive a robot towards a surface and move along it. Triangular…

Robotics · Computer Science 2021-02-23 Michael Pantic , Lionel Ott , Cesar Cadena , Roland Siegwart , Juan Nieto

With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Kunal Chelani , Assia Benbihi , Torsten Sattler , Fredrik Kahl

This paper introduces a new learning-based method, NASM, for anisotropic surface meshing. Our key idea is to propose a graph neural network to embed an input mesh into a high-dimensional (high-d) Euclidean embedding space to preserve…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Hongbo Li , Haikuan Zhu , Sikai Zhong , Ningna Wang , Cheng Lin , Xiaohu Guo , Shiqing Xin , Wenping Wang , Jing Hua , Zichun Zhong

In this work we study the general system of geodesic equations for the case of a massive particle moving on an arbitrary curved manifold. The investigation is carried out from the symmetry perspective. By exploiting the parametrization…

General Relativity and Quantum Cosmology · Physics 2019-06-05 N. Dimakis , Petros A. Terzis , T. Christodoulakis

A basic problem in machine learning is to find a mapping $f$ from a low dimensional latent space $\mathcal{Y}$ to a high dimensional observation space $\mathcal{X}$. Modern tools such as deep neural networks are capable to represent general…

Machine Learning · Computer Science 2022-08-02 Ke Sun

For modeling the 3D world behind 2D images, which 3D representation is most appropriate? A polygon mesh is a promising candidate for its compactness and geometric properties. However, it is not straightforward to model a polygon mesh from…

Computer Vision and Pattern Recognition · Computer Science 2017-11-22 Hiroharu Kato , Yoshitaka Ushiku , Tatsuya Harada

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

Learning based hashing methods have attracted considerable attention due to their ability to greatly increase the scale at which existing algorithms may operate. Most of these methods are designed to generate binary codes that preserve the…

Machine Learning · Computer Science 2016-11-17 Fumin Shen , Chunhua Shen , Qinfeng Shi , Anton van den Hengel , Zhenmin Tang

In this paper, we propose a novel approach for manifold learning that combines the Earthmover's distance (EMD) with the diffusion maps method for dimensionality reduction. We demonstrate the potential benefits of this approach for learning…

Biomolecules · Quantitative Biology 2022-05-24 Nathan Zelesko , Amit Moscovich , Joe Kileel , Amit Singer

We analyze actual methods that generate smooth frame fields both in 2D and in 3D. We formalize the 2D problem by representing frames as functions (as it was done in 3D), and show that the derived optimization problem is the one that…

Graphics · Computer Science 2015-07-14 Nicolas Ray , Dmitry Sokolov

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs the normal integration on a triangle mesh. Our key insight is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Moritz Heep , Eduard Zell

This article introduces a novel method for converting 3D voxel maps, commonly utilized by robots for localization and navigation, into 2D occupancy maps for both unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs). The…

Robotics · Computer Science 2024-07-23 Scott Fredriksson , Akshit Saradagi , George Nikolakopoulos

Map-to-map matching is a critical task for aligning spatial data across heterogeneous sources, yet it remains challenging due to the lack of ground truth correspondences, sparse node features, and scalability demands. In this paper, we…

Machine Learning · Computer Science 2026-01-21 Chaolong Ying , Yinan Zhang , Lei Zhang , Jiazhuang Wang , Shujun Jia , Tianshu Yu

Stitched images provide a wide field-of-view (FoV) but suffer from unpleasant irregular boundaries. To deal with this problem, existing image rectangling methods devote to searching an initial mesh and optimizing a target mesh to form the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Lang Nie , Chunyu Lin , Kang Liao , Shuaicheng Liu , Yao Zhao

This article introduces a new data-driven approach that leverages a manifold embedding generated by the invertible neural network to improve the robustness, efficiency, and accuracy of the constitutive-law-free simulations with limited…

Machine Learning · Computer Science 2022-05-19 Bahador Bahmani , WaiChing Sun

The vast majority of mesh-based modelling applications iteratively transform the mesh vertices under prescribed geometric conditions. This occurs in particular in methods cycling through the constraint set such as Position-Based Dynamics…

Numerical Analysis · Mathematics 2020-11-25 Carlos Arango Duque , Adrien Bartoli

Convolutional neural networks are state-of-the-art for various segmentation tasks. While for 2D images these networks are also computationally efficient, 3D convolutions have huge storage requirements and therefore, end-to-end training is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Christoph Angermann , Markus Haltmeier

We propose a new approach, named PolyMapper, to circumvent the conventional pixel-wise segmentation of (aerial) images and predict objects in a vector representation directly. PolyMapper directly extracts the topological map of a city from…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Zuoyue Li , Jan Dirk Wegner , Aurélien Lucchi

Polygonal meshes have become the standard for discretely approximating 3D shapes, thanks to their efficiency and high flexibility in capturing non-uniform shapes. This non-uniformity, however, leads to irregularity in the mesh structure,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Giuseppe Vecchio , Luca Prezzavento , Carmelo Pino , Francesco Rundo , Simone Palazzo , Concetto Spampinato
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