Flip Distance Between Triangulations of a Planar Point Set is APX-Hard
Computational Geometry
2015-05-13 v3
Abstract
In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one edge and adding another one, such that the resulting graph is again a triangulation. Flips are a major way of locally transforming triangular meshes. We show that, given a point set in the Euclidean plane and two triangulations and of , it is an APX-hard problem to minimize the number of edge flips to transform to .
Cite
@article{arxiv.1206.3179,
title = {Flip Distance Between Triangulations of a Planar Point Set is APX-Hard},
author = {Alexander Pilz},
journal= {arXiv preprint arXiv:1206.3179},
year = {2015}
}
Comments
A previous version only showed NP-completeness of the corresponding decision problem. The current version is the one of the accepted manuscript