English

Flip Distance Between Triangulations of a Planar Point Set is APX-Hard

Computational Geometry 2015-05-13 v3

Abstract

In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one edge and adding another one, such that the resulting graph is again a triangulation. Flips are a major way of locally transforming triangular meshes. We show that, given a point set SS in the Euclidean plane and two triangulations T1T_1 and T2T_2 of SS, it is an APX-hard problem to minimize the number of edge flips to transform T1T_1 to T2T_2.

Keywords

Cite

@article{arxiv.1206.3179,
  title  = {Flip Distance Between Triangulations of a Planar Point Set is APX-Hard},
  author = {Alexander Pilz},
  journal= {arXiv preprint arXiv:1206.3179},
  year   = {2015}
}

Comments

A previous version only showed NP-completeness of the corresponding decision problem. The current version is the one of the accepted manuscript