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Related papers: Text2Gestures: A Transformer-Based Network for Gen…

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We present \textsc{Vx2Text}, a framework for text generation from multimodal inputs consisting of video plus text, speech, or audio. In order to leverage transformer networks, which have been shown to be effective at modeling language, each…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Xudong Lin , Gedas Bertasius , Jue Wang , Shih-Fu Chang , Devi Parikh , Lorenzo Torresani

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

The integration of generative artificial intelligence (AI) into architectural design has advanced significantly, enabling the generation of text, images, and 3D models. However, prior AI applications lack support for text-to-parametric…

Human-Computer Interaction · Computer Science 2025-05-20 Guangxi Feng , Wei Yan

Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…

Graphics · Computer Science 2025-05-09 Jinhe Huang , Yongkang Cheng , Yuming Hang , Gaoge Han , Jinewei Li , Jing Zhang , Xingjian Gu

Creating a virtual avatar with semantically coherent gestures that are aligned with speech is a challenging task. Existing gesture generation research mainly focused on generating rhythmic beat gestures, neglecting the semantic context of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

We investigate models that can generate arbitrary natural language text (e.g. all English sentences) from a bounded, convex and well-behaved control space. We call them universal vec2text models. Such models would allow making semantic…

Computation and Language · Computer Science 2022-09-15 Geoffrey Cideron , Sertan Girgin , Anton Raichuk , Olivier Pietquin , Olivier Bachem , Léonard Hussenot

In recent years, emotional text-to-speech has shown considerable progress. However, it requires a large amount of labeled data, which is not easily accessible. Even if it is possible to acquire an emotional speech dataset, there is still a…

Sound · Computer Science 2023-03-16 Suhee Jo , Younggun Lee , Yookyung Shin , Yeongtae Hwang , Taesu Kim

Large language models (LLMs) are beginning to automate reward design for dexterous manipulation. However, no prior work has considered tactile sensing, which is known to be critical for human-like dexterity. We present Text2Touch, bringing…

Robotics · Computer Science 2025-09-10 Harrison Field , Max Yang , Yijiong Lin , Efi Psomopoulou , David Barton , Nathan F. Lepora

Collaborative robots became a popular tool for increasing productivity in partly automated manufacturing plants. Intuitive robot teaching methods are required to quickly and flexibly adapt the robot programs to new tasks. Gestures have an…

Robotics · Computer Science 2024-01-04 Petr Vanc , Jan Kristof Behrens , Karla Stepanova

Talking face generation is a novel and challenging generation task, aiming at synthesizing a vivid speaking-face video given a specific audio. To fulfill emotion-controllable talking face generation, current methods need to overcome two…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Ziqi Zhang , Cheng Deng

This paper proposes a multi-agent artificial intelligence system that generates response-oriented media content in real time based on audio-derived emotional signals. Unlike conventional speech emotion recognition studies that focus…

Artificial Intelligence · Computer Science 2026-01-21 HyeYoung Lee

Human speech is often accompanied by hand and arm gestures. Given audio speech input, we generate plausible gestures to go along with the sound. Specifically, we perform cross-modal translation from "in-the-wild'' monologue speech of a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Shiry Ginosar , Amir Bar , Gefen Kohavi , Caroline Chan , Andrew Owens , Jitendra Malik

Providing vibrotactile feedback that corresponds to the state of the virtual texture surfaces allows users to sense haptic properties of them. However, hand-tuning such vibrotactile stimuli for every state of the texture takes much time.…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Yuki Ban

This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to…

Human-Computer Interaction · Computer Science 2022-08-26 Sicheng Yang , Zhiyong Wu , Minglei Li , Mengchen Zhao , Jiuxin Lin , Liyang Chen , Weihong Bao

Event cameras are advantageous for tasks that require vision sensors with low-latency and sparse output responses. However, the development of deep network algorithms using event cameras has been slow because of the lack of large labelled…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Joachim Ott , Zuowen Wang , Shih-Chii Liu

Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Rui Hong , Jana Kosecka

In this paper, we propose an end-to-end sentiment-aware conversational agent based on two models: a reply sentiment prediction model, which leverages the context of the dialogue to predict an appropriate sentiment for the agent to express…

Computation and Language · Computer Science 2022-07-26 Isabel Dias , Ricardo Rei , Patrícia Pereira , Luisa Coheur

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Text-writing robots have been used in assistive writing and drawing applications. However, robots do not convey emotional tones in the writing process due to the lack of behaviors humans typically adopt. To examine how people interpret…

Human-Computer Interaction · Computer Science 2023-02-14 Yanheng Li , Lin Luoying , Xinyan Li , Yaxuan Mao , Ray Lc

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard