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Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Emotion recognition datasets are relatively small, making the use of the more sophisticated deep learning approaches challenging. In this work, we propose a transfer learning method for speech emotion recognition where features extracted…

Sound · Computer Science 2021-04-09 Leonardo Pepino , Pablo Riera , Luciana Ferrer

Modeling human-human interactions from text remains challenging because it requires not only realistic individual dynamics but also precise, text-consistent spatiotemporal coupling between agents. Currently, progress is hindered by 1)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Qingxuan Wu , Zhiyang Dou , Chuan Guo , Yiming Huang , Qiao Feng , Bing Zhou , Jian Wang , Lingjie Liu

This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang

The project leverages advanced machine and deep learning techniques to address the challenge of emotion recognition by focusing on non-facial cues, specifically hands, body gestures, and gestures. Traditional emotion recognition systems…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Haoyang Liu

Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…

Human-Computer Interaction · Computer Science 2020-04-03 Nizamuddin Maitlo , Yanbo Wang , Chao Ping Chen , Lantian Mi , Wenbo Zhang

Gestures are a natural form of communication between humans and can also be leveraged for human-robot interaction. This work presents a gesture-based user interface for object selection using pointing and click gestures. An experiment with…

Robotics · Computer Science 2026-04-08 Bijan Kavousian , Oliver Petrovic , Werner Herfs

Embodied conversational agents benefit from being able to accompany their speech with gestures. Although many data-driven approaches to gesture generation have been proposed in recent years, it is still unclear whether such systems can…

Human-Computer Interaction · Computer Science 2022-01-17 Taras Kucherenko , Rajmund Nagy , Michael Neff , Hedvig Kjellström , Gustav Eje Henter

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

We aim to help users communicate their intent to machines using flexible, adaptive interfaces that translate arbitrary user input into desired actions. In this work, we focus on assistive typing applications in which a user cannot operate a…

Human-Computer Interaction · Computer Science 2022-03-08 Jensen Gao , Siddharth Reddy , Glen Berseth , Nicholas Hardy , Nikhilesh Natraj , Karunesh Ganguly , Anca D. Dragan , Sergey Levine

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

The increasing use of dialogue agents makes it extremely desirable for them to understand and acknowledge the implied emotions to respond like humans with empathy. Chatbots using traditional techniques analyze emotions based on the context…

Computation and Language · Computer Science 2021-05-27 Akhilesh Ravi , Amit Yadav , Jainish Chauhan , Jatin Dholakia , Naman Jain , Mayank Singh

Several works have developed end-to-end pipelines for generating lip-synced talking faces with various real-world applications, such as teaching and language translation in videos. However, these prior works fail to create realistic-looking…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sahil Goyal , Shagun Uppal , Sarthak Bhagat , Yi Yu , Yifang Yin , Rajiv Ratn Shah

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Anna Deichler , Jim O'Regan , Jonas Beskow

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Yihao Zhi , Xiaodong Cun , Xuelin Chen , Xi Shen , Wen Guo , Shaoli Huang , Shenghua Gao

We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods, which are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Muhammad Usama Saleem , Mayur Jagdishbhai Patel , Ekkasit Pinyoanuntapong , Zhongxing Qin , Li Yang , Hongfei Xue , Ahmed Helmy , Chen Chen , Pu Wang
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