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The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

Graphics · Computer Science 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

We explore the expression of personality and adaptivity through the gestures of virtual agents in a storytelling task. We conduct two experiments using four different dialogic stories. We manipulate agent personality on the extraversion…

Human-Computer Interaction · Computer Science 2017-09-06 Zhichao Hu , Marilyn A. Walker , Michael Neff , Jean E. Fox Tree

In this project, we aim to build a Text-to-Speech system able to produce speech with a controllable emotional expressiveness. We propose a methodology for solving this problem in three main steps. The first is the collection of emotional…

Audio and Speech Processing · Electrical Eng. & Systems 2019-07-08 Noé Tits

We present Step-Video-TI2V, a state-of-the-art text-driven image-to-video generation model with 30B parameters, capable of generating videos up to 102 frames based on both text and image inputs. We build Step-Video-TI2V-Eval as a new…

This paper presents an efficient Multi-scale Transformer-based approach for the task of Emotion recognition from Physiological data, which has gained widespread attention in the research community due to the vast amount of information that…

Signal Processing · Electrical Eng. & Systems 2024-08-28 Tu Vu , Van Thong Huynh , Soo-Hyung Kim

To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Patrik Jonell , Taras Kucherenko , Gustav Eje Henter , Jonas Beskow

Thanks to recent advancements in scalable deep architectures and large-scale pretraining, text-to-video generation has achieved unprecedented capabilities in producing high-fidelity, instruction-following content across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xuyang Guo , Jiayan Huo , Zhenmei Shi , Zhao Song , Jiahao Zhang , Jiale Zhao

We propose emotion2vec, a universal speech emotion representation model. emotion2vec is pre-trained on open-source unlabeled emotion data through self-supervised online distillation, combining utterance-level loss and frame-level loss…

Computation and Language · Computer Science 2023-12-27 Ziyang Ma , Zhisheng Zheng , Jiaxin Ye , Jinchao Li , Zhifu Gao , Shiliang Zhang , Xie Chen

This paper addresses the challenge of transferring the behavior expressivity style of a virtual agent to another one while preserving behaviors shape as they carry communicative meaning. Behavior expressivity style is viewed here as the…

Multimedia · Computer Science 2023-08-22 Mireille Fares , Catherine Pelachaud , Nicolas Obin

Quantitative research of emotions in psychology and machine-learning methods for extracting emotion components from text messages open an avenue for physical science to explore the nature of stochastic processes in which emotions play a…

Social and Information Networks · Computer Science 2014-04-17 Bosiljka Tadic , Vladimir Gligorijevic , Marcin Skowron , Milovan Suvakov

Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…

Artificial Intelligence · Computer Science 2024-06-14 Xinrui Yang , Zhuohan Wang , Anthony Hu

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

Human-Computer Interaction · Computer Science 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

State-of-the-art speech synthesis models try to get as close as possible to the human voice. Hence, modelling emotions is an essential part of Text-To-Speech (TTS) research. In our work, we selected FastSpeech2 as the starting point and…

Audio and Speech Processing · Electrical Eng. & Systems 2023-07-04 Daria Diatlova , Vitaly Shutov

Verbal and non-verbal human reaction generation is a challenging task, as different reactions could be appropriate for responding to the same behaviour. This paper proposes the first multiple and multimodal (verbal and nonverbal)…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Jiaqi Xu , Cheng Luo , Weicheng Xie , Linlin Shen , Xiaofeng Liu , Lu Liu , Hatice Gunes , Siyang Song

In this paper, a deep learning-based model for 3D human motion generation from the text is proposed via gesture action classification and an autoregressive model. The model focuses on generating special gestures that express human thinking,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Gwantae Kim , Youngsuk Ryu , Junyeop Lee , David K. Han , Jeongmin Bae , Hanseok Ko

In this paper, we introduce a novel natural language generation task, termed as text morphing, which targets at generating the intermediate sentences that are fluency and smooth with the two input sentences. We propose the Morphing Networks…

Computation and Language · Computer Science 2018-10-02 Shaohan Huang , Yu Wu , Furu Wei , Ming Zhou

We address the challenging task of human reaction generation, which aims to generate a corresponding reaction based on an input action. Most of the existing works do not focus on generating and predicting the reaction and cannot generate…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Baptiste Chopin , Hao Tang , Naima Otberdout , Mohamed Daoudi , Nicu Sebe

With the rapid advancement of intelligent transportation systems, text-driven image generation and editing techniques have demonstrated significant potential in providing rich, controllable visual scene data for applications such as traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Feng Lv , Haoxuan Feng , Zilu Zhang , Chunlong Xia , Yanfeng Li
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