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A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such…

Machine Learning · Computer Science 2018-06-05 Fabio Vitale , Nikos Parotsidis , Claudio Gentile

Visual Language Navigation (VLN) is a fundamental task within the field of Embodied AI, focusing on the ability of agents to navigate complex environments based on natural language instructions. Despite the progress made by existing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Ruoyu Wang , Tong Yu , Junda Wu , Yao Liu , Julian McAuley , Lina Yao

Deep neural networks, albeit their great success on feature learning in various computer vision tasks, are usually considered as impractical for online visual tracking because they require very long training time and a large number of…

Computer Vision and Pattern Recognition · Computer Science 2016-05-04 Hanxi Li , Yi Li , Fatih Porikli

Vision-Language Navigation in Continuous Environments (VLNCE), where an agent follows instructions and moves freely to reach a destination, is a key research problem in embodied AI. However, most existing approaches are sensitive to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Josh Qixuan Sun , Huaiyuan Weng , Xiaoying Xing , Chul Min Yeum , Mark Crowley

Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jiahui Zhang , Shitao Tang , Kejie Qiu , Rui Huang , Chuan Fang , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

This paper proposes a novel deep reinforcement learning (RL) architecture, called Value Prediction Network (VPN), which integrates model-free and model-based RL methods into a single neural network. In contrast to typical model-based RL…

Artificial Intelligence · Computer Science 2017-11-08 Junhyuk Oh , Satinder Singh , Honglak Lee

Transmission latency significantly affects users' quality of experience in real-time interaction and actuation. As latency is principally inevitable, video prediction can be utilized to mitigate the latency and ultimately enable…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Shota Hirose , Kazuki Kotoyori , Kasidis Arunruangsirilert , Fangzheng Lin , Heming Sun , Jiro Katto

We study the problem of representation transfer in offline Reinforcement Learning (RL), where a learner has access to episodic data from a number of source tasks collected a priori, and aims to learn a shared representation to be used in…

Machine Learning · Computer Science 2024-02-21 Avinandan Bose , Simon Shaolei Du , Maryam Fazel

Virtual reality (VR) enables mobile wireless users to experience multimodal perceptions in a virtual space. In this paper we investigate the problem of concurrent support of visual and haptic perceptions over wireless cellular networks,…

Information Theory · Computer Science 2018-05-08 Jihong Park , Mehdi Bennis

Improving user retention with reinforcement learning~(RL) has attracted increasing attention due to its significant importance in boosting user engagement. However, training the RL policy from scratch without hurting users' experience is…

Information Retrieval · Computer Science 2023-03-14 Kesen Zhao , Lixin Zou , Xiangyu Zhao , Maolin Wang , Dawei yin

In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…

Information Theory · Computer Science 2019-02-15 Mingzhe Chen , Walid Saad , Changchuan Yin , Mérouane Debbah

Offline reinforcement learning (RL) struggles in environments with rich and noisy inputs, where the agent only has access to a fixed dataset without environment interactions. Past works have proposed common workarounds based on the…

Machine Learning · Computer Science 2023-03-01 Hongyu Zang , Xin Li , Jie Yu , Chen Liu , Riashat Islam , Remi Tachet Des Combes , Romain Laroche

Vision-and-Language Navigation (VLN) in continuous environments requires agents to interpret natural language instructions while navigating unconstrained 3D spaces. Existing VLN-CE frameworks rely on a two-stage approach: a waypoint…

Robotics · Computer Science 2025-06-18 Xiangyu Shi , Zerui Li , Wenqi Lyu , Jiatong Xia , Feras Dayoub , Yanyuan Qiao , Qi Wu

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

In many vision-based reinforcement learning (RL) problems, the agent controls a movable object in its visual field, e.g., the player's avatar in video games and the robotic arm in visual grasping and manipulation. Leveraging…

Machine Learning · Computer Science 2020-02-24 Yuanyi Zhong , Alexander Schwing , Jian Peng

General visual representations learned from web-scale datasets for robotics have achieved great success in recent years, enabling data-efficient robot learning on manipulation tasks; yet these pre-trained representations are mostly on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Chengkai Hou , Yanjie Ze , Yankai Fu , Zeyu Gao , Songbo Hu , Yue Yu , Shanghang Zhang , Huazhe Xu

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Virtual and augmented reality (VR/AR) systems are emerging technologies requiring data rates of multiple Gbps. Existing high quality VR headsets require connections through HDMI cables to a computer rendering rich graphic contents to meet…

Networking and Internet Architecture · Computer Science 2019-04-09 Mahmudur Khan , Jacob Chakareski

Video diffusion models (VDMs) have demonstrated remarkable capabilities in text-to-video (T2V) generation. Despite their success, VDMs still suffer from degraded image quality and flickering artifacts. To address these issues, some…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jiacheng Zhang , Jie Wu , Weifeng Chen , Yatai Ji , Xuefeng Xiao , Weilin Huang , Kai Han

Decision-makers often have access to machine-learned predictions about future demand that can help guide online resource allocation decisions. However, such predictions may be inaccurate. We develop a framework for online resource…

Data Structures and Algorithms · Computer Science 2026-05-19 Negin Golrezaei , Patrick Jaillet , Zijie Zhou