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Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…

Networking and Internet Architecture · Computer Science 2025-07-28 Muhammad Ahmed Mohsin , Sagnik Bhattacharya , Abhiram Gorle , Muhammad Ali Jamshed , John M. Cioffi

Visual error metrics play a fundamental role in the quantification of perceived image similarity. Most recently, use cases for them in real-time applications have emerged, such as content-adaptive shading and shading reuse to increase…

Graphics · Computer Science 2023-10-16 João Libório Cardoso , Bernhard Kerbl , Lei Yang , Yury Uralsky , Michael Wimmer

We propose a deep learning based novel prediction framework for enhanced bandwidth reduction in motion transfer enabled video applications such as video conferencing, virtual reality gaming and privacy preservation for patient health…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Xue Bai , Tasmiah Haque , Sumit Mohan , Yuliang Cai , Byungheon Jeong , Adam Halasz , Srinjoy Das

This paper proposes a novel memory-based online video representation that is efficient, accurate and predictive. This is in contrast to prior works that often rely on computationally heavy 3D convolutions, ignore actual motion when aligning…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Tuan-Hung Vu , Wongun Choi , Samuel Schulter , Manmohan Chandraker

Machine Learning requires a large amount of training data in order to build accurate models. Sometimes the data arrives over time, requiring significant storage space and recalculating the model to account for the new data. On-line learning…

Machine Learning · Computer Science 2023-07-07 Mohammad Abu-Shaira , Greg Speegle

With increasing advancements in technologies for capturing 360{\deg} videos, advances in streaming such videos have become a popular research topic. However, streaming 360{\deg} videos require high bandwidth, thus escalating the need for…

Multimedia · Computer Science 2021-08-23 Lovish Chopra , Sarthak Chakraborty , Abhijit Mondal , Sandip Chakraborty

Offline reinforcement learning (RL) shows promise of applying RL to real-world problems by effectively utilizing previously collected data. Most existing offline RL algorithms use regularization or constraints to suppress extrapolation…

Machine Learning · Computer Science 2021-10-20 Xiaoteng Ma , Yiqin Yang , Hao Hu , Qihan Liu , Jun Yang , Chongjie Zhang , Qianchuan Zhao , Bin Liang

Eye-tracking applications that utilize the human gaze in video understanding tasks have become increasingly important. To effectively automate the process of video analysis based on eye-tracking data, it is important to accurately replicate…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Suleyman Ozdel , Yao Rong , Berat Mert Albaba , Yen-Ling Kuo , Xi Wang , Enkelejda Kasneci

Offline-to-online reinforcement learning (RL) aims to integrate the complementary strengths of offline and online RL by pre-training an agent offline and subsequently fine-tuning it through online interactions. However, recent studies…

This paper presents an online intention prediction framework for estimating the goal state of autonomous systems in real time, even when intention is time-varying, and system dynamics or objectives include unknown parameters. The problem is…

Robotics · Computer Science 2026-04-13 Tianyu Zhou , Zihao Liang , Zehui Lu , Shaoshuai Mou

We present a convolutional neural network for joint 3D shape prediction and viewpoint estimation from a single input image. During training, our network gets the learning signal from a silhouette of an object in the input image - a form of…

Robotics · Computer Science 2019-10-18 Oier Mees , Maxim Tatarchenko , Thomas Brox , Wolfram Burgard

In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Da Zhang , Hamid Maei , Xin Wang , Yuan-Fang Wang

Humans have an unparalleled visual intelligence and can overcome visual ambiguities that machines currently cannot. Recent works have shown that incorporating guidance from humans during inference for monocular viewpoint-estimation can help…

Computer Vision and Pattern Recognition · Computer Science 2018-10-26 Mohamed El Banani , Jason J. Corso

Reliable estimation of terrain traversability is critical for the successful deployment of autonomous systems in wild, outdoor environments. Given the lack of large-scale annotated datasets for off-road navigation, strictly-supervised…

Robotics · Computer Science 2024-03-19 Sanghun Jung , JoonHo Lee , Xiangyun Meng , Byron Boots , Alexander Lambert

With the advancement of multimedia internet, the impact of visual characteristics on the decision of users to click or not within the online retail industry is increasingly significant. Thus, incorporating visual features is a promising…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Jia-Qi Yang , Chenglei Dai , Dan OU , Dongshuai Li , Ju Huang , De-Chuan Zhan , Xiaoyi Zeng , Yang Yang

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…

Networking and Internet Architecture · Computer Science 2023-05-30 Filip Lemic , Jakob Struye , Thomas Van Onsem , Jeroen Famaey , Xavier Costa Perez

There are over a hundred virtual reality (VR) locomotion techniques that exist today, with new ones being designed as VR technology evolves. The different ways of controlling locomotion techniques (e.g., gestures, button inputs, body…

Human-Computer Interaction · Computer Science 2025-10-08 Rachel L. Franz , Jacob O. Wobbrock

With the burgeoning amount of data of image-text pairs and diversity of Vision-and-Language (V\&L) tasks, scholars have introduced an abundance of deep learning models in this research domain. Furthermore, in recent years, transfer learning…

Computation and Language · Computer Science 2024-12-12 Thong Nguyen , Cong-Duy Nguyen , Xiaobao Wu , See-Kiong Ng , Anh Tuan Luu

Over the last decade, there has been significant progress in the field of interactive virtual rehabilitation. Physical therapy (PT) stands as a highly effective approach for enhancing physical impairments. However, patient motivation and…

Human-Computer Interaction · Computer Science 2024-05-24 Pavan Uttej Ravva , Pinar Kullu , Mohammad Fahim Abrar , Roghayeh Leila Barmaki

Large Language Models (LLMs) have recently improved mathematical reasoning through Reinforcement Learning with Verifiable Reward (RLVR). However, existing RLVR algorithms require large query budgets, making annotation costly. We investigate…

Artificial Intelligence · Computer Science 2026-02-02 Hao Yi , Yulan Hu , Xin Li , Sheng Ouyang , Lizhong Ding , Yong Liu
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