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Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

Intelligent robot is the ultimate goal in the robotics field. Existing works leverage learning-based or optimization-based methods to accomplish human-defined tasks. However, the challenge of enabling robots to explore various environments…

Robotics · Computer Science 2024-01-25 Shoujie Li , Ran Yu , Tong Wu , JunWen Zhong , Xiao-Ping Zhang , Wenbo Ding

Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…

Machine Learning · Computer Science 2022-05-13 Vinicius G. Goecks , Nicholas Waytowich , David Watkins-Valls , Bharat Prakash

Microscopy, in particular scanning probe and electron microscopy, has been pivotal in improving our understanding of structure-function relationships at the nanoscale and is by now ubiquitous in most research characterization labs and…

The Architecture, Engineering, and Construction (AEC) industry is undergoing rapid digital transformation, producing diverse digital assets such as datasets, computational models, use cases, and educational materials across the built…

Computers and Society · Computer Science 2026-03-23 Ruoxin Xiong , Yanyu Wang , Jiannan Cai , Kaijian Liu , Yuansheng Zhu , Pingbo Tang , Nora El-Gohary , George Edward Gibson

As the computational requirements for machine learning systems and the size and complexity of machine learning frameworks increases, essential framework innovation has become challenging. While computational needs have driven recent…

We are developing an interactive graph exploration system called Graph Playground for making sense of large graphs. Graph Playground offers a fast and scalable edge decomposition algorithm, based on iterative vertex-edge peeling, to…

Human-Computer Interaction · Computer Science 2018-08-15 James Abello , Fred Hohman , Varun Bezzam , Duen Horng Chau

Within the context of a 3D interactive strategy game, the EViE platform allows participants to unlock game features using their knowledge and skills in various thematic areas such as physics, mathematics, etc. By answering questions…

Computers and Society · Computer Science 2015-11-16 Kostas Kapetanakis , Haroula Andrioti , Helen Vonorta , Marios Zotos , Nikolaos Tsigkos , Ioannis Pachoulakis

PyTorch \texttt{2.x} introduces a compiler designed to accelerate deep learning programs. However, for machine learning researchers, adapting to the PyTorch compiler to full potential can be challenging. The compiler operates at the Python…

Machine Learning · Computer Science 2024-03-22 Kaichao You , Runsheng Bai , Meng Cao , Jianmin Wang , Ion Stoica , Mingsheng Long

The popular 2009 voxel based videogame, Minecraft, contains several distinct disciplines. One of which is "parkour," gameplay that focuses on traversing a world's environment with maximum efficiency. The Minecraft online community has…

Neural and Evolutionary Computing · Computer Science 2026-05-05 Eric Zipor

Integer programming (IP) is central to many combinatorial optimization tasks but remains challenging due to its NP-hard nature. A practical way to improve IP solvers is to manually design acceleration cuts, i.e., inequalities that speed up…

Artificial Intelligence · Computer Science 2026-02-16 Milad Yazdani , Mahdi Mostajabdaveh , Samin Aref , Zirui Zhou

An important open problem in robotic planning is the autonomous generation of 3D inspection paths -- that is, planning the best path to move a robot along in order to inspect a target structure. We recently suggested a new method for…

Artificial Intelligence · Computer Science 2019-01-23 Kai Olav Ellefsen , Herman A. Lepikson , Jan C. Albiez

In current electronic structure research endeavors such as warm dense matter or machine learning applications, efficient development necessitates non-monolithic software, providing an extendable and flexible interface. The open-source idea…

Computational Physics · Physics 2025-01-17 Wanja Timm Schulze , Sebastian Schwalbe , Kai Trepte , Stefanie Gräfe

Avraham et al. [AFK+15] presented an alternative approach to parametric search, called \emph{bifurcation}, that performs faster under certain circumstances. Intuitively, when the underlying decider execution can be rolled back cheaply and…

Computational Geometry · Computer Science 2025-10-03 Sariel Har-Peled

The reproduction and replication of research results has become a major issue for a number of scientific disciplines. In computer science and related computational disciplines such as systems biology, the challenges closely revolve around…

Software Engineering · Computer Science 2017-07-31 Tom Crick , Benjamin A. Hall , Samin Ishtiaq

Constant-memory algorithms, also loosely called Markov chains, power the vast majority of probabilistic inference and machine learning applications today. A lot of progress has been made in constructing user-friendly APIs around these…

Computation · Statistics 2021-05-27 Pavel Sountsov , Alexey Radul , Srinivas Vasudevan

Embodied navigation presents a core challenge for intelligent robots, requiring the comprehension of visual environments, natural language instructions, and autonomous exploration. Existing models often fall short in offering a unified…

Robotics · Computer Science 2026-01-08 Xinda Xue , Junjun Hu , Minghua Luo , Shichao Xie , Jintao Chen , Zixun Xie , Kuichen Quan , Wei Guo , Mu Xu , Zedong Chu

With growing interest in Procedural Content Generation (PCG) it becomes increasingly important to develop methods and tools for evaluating and comparing alternative systems. There is a particular lack regarding the evaluation of generative…

Artificial Intelligence · Computer Science 2023-09-12 Jean-Baptiste Hervé , Oliver Withington , Marion Hervé , Laurissa Tokarchuk , Christoph Salge

We propose a new benchmark for planning tasks based on the Minecraft game. Our benchmark contains 45 tasks overall, but also provides support for creating both propositional and numeric instances of new Minecraft tasks automatically. We…

Artificial Intelligence · Computer Science 2024-04-30 William Hill , Ireton Liu , Anita De Mello Koch , Damion Harvey , Nishanth Kumar , George Konidaris , Steven James

While working on a software specification, designers usually need to evaluate different architectural alternatives to be sure that quality criteria are met. Even when these quality aspects could be expressed in terms of multiple software…

Software Engineering · Computer Science 2024-01-10 Aurora Ramírez , José Raúl Romero , Sebastián Ventura