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A reliable executable environment is the foundation for ensuring that large language models solve software engineering tasks. Due to the complex and tedious construction process, large-scale configuration is relatively inefficient. However,…

Software Engineering · Computer Science 2026-01-26 Xinshuai Guo , Jiayi Kuang , Linyue Pan , Yinghui Li , Yangning Li , Hai-Tao Zheng , Ying Shen , Di Yin , Xing Sun

Procedural content generation for games is a growing trend in both research and industry, even though there is no consensus of how good content looks, nor how to automatically evaluate it. A number of metrics have been developed in the…

Artificial Intelligence · Computer Science 2022-04-11 Jean-Baptiste Hervé , Christoph Salge

We introduce M$^2$Hub, a toolkit for advancing machine learning in materials discovery. Machine learning has achieved remarkable progress in modeling molecular structures, especially biomolecules for drug discovery. However, the development…

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou

3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Haochen Jiang , Yueming Xu , Yihan Zeng , Hang Xu , Wei Zhang , Jianfeng Feng , Li Zhang

Embedding learning transforms discrete data entities into continuous numerical representations, encoding features/properties of the entities. Despite the outstanding performance reported from different embedding learning algorithms, few…

Machine Learning · Computer Science 2023-08-04 Yan Zheng , Junpeng Wang , Chin-Chia Michael Yeh , Yujie Fan , Huiyuan Chen , Liang Wang , Wei Zhang

OpenMatch is a Python-based library that serves for Neural Information Retrieval (Neu-IR) research. It provides self-contained neural and traditional IR modules, making it easy to build customized and higher-capacity IR systems. In order to…

Information Retrieval · Computer Science 2021-05-07 Zhenghao Liu , Kaitao Zhang , Chenyan Xiong , Zhiyuan Liu , Maosong Sun

In this paper, we introduce McTorch, a manifold optimization library for deep learning that extends PyTorch. It aims to lower the barrier for users wishing to use manifold constraints in deep learning applications, i.e., when the parameters…

Machine Learning · Statistics 2018-10-05 Mayank Meghwanshi , Pratik Jawanpuria , Anoop Kunchukuttan , Hiroyuki Kasai , Bamdev Mishra

Nature is often used to inspire solutions for complex engineering problems, but achieving its full potential is challenging due to difficulties in discovering relevant analogies and synthesizing from them. Here, we present an end-to-end…

Human-Computer Interaction · Computer Science 2023-12-19 Hyeonsu B. Kang , David Chuan-En Lin , Nikolas Martelaro , Aniket Kittur , Yan-Ying Chen , Matthew K. Hong

Dynamic graph-level embedding aims to capture structural evolution in networks, which is essential for modeling real-world scenarios. However, existing methods face two critical yet under-explored issues: Structural Visit Bias, where random…

Machine Learning · Computer Science 2025-08-22 Haodi Zhong , Liuxin Zou , Di Wang , Bo Wang , Zhenxing Niu , Quan Wang

Evolvability refers to the ability of an individual genotype (solution) to produce offspring with mutually diverse phenotypes. Recent research has demonstrated that divergent search methods, particularly novelty search, promote evolvability…

Neural and Evolutionary Computing · Computer Science 2023-06-19 Bruno Gašperov , Marko Đurasević

Equation discovery methods hold promise for extracting knowledge from physics-related data. However, existing approaches often require substantial prior information that significantly reduces the amount of knowledge extracted. In this…

Neural and Evolutionary Computing · Computer Science 2025-01-28 Mikhail Maslyaev , Alexander Hvatov

Dynamic environments require adaptive applications. One particular machine learning problem in dynamic environments is open world recognition. It characterizes a continuously changing domain where only some classes are seen in one batch of…

Machine Learning · Computer Science 2022-05-31 Tobias Koch , Felix Liebezeit , Christian Riess , Vincent Christlein , Thomas Köhler

Benchmarking and co-design are essential for driving optimizations and innovation around ML models, ML software, and next-generation hardware. Full workload benchmarks, e.g. MLPerf, play an essential role in enabling fair comparison across…

We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task agents. We first identify two main challenges of learning…

Artificial Intelligence · Computer Science 2023-10-16 Shaofei Cai , Zihao Wang , Xiaojian Ma , Anji Liu , Yitao Liang

Swarm robotics utilises decentralised self-organising systems to form complex collective behaviours built from the bottom-up using individuals that have limited capabilities. Previous work has shown that simple occlusion-based strategies…

Robotics · Computer Science 2026-05-14 Breno Cunha Queiroz , Daniel MacRae

Combining large language models with evolutionary computation algorithms represents a promising research direction leveraging the remarkable generative and in-context learning capabilities of LLMs with the strengths of evolutionary…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Tobias Preintner , Weixuan Yuan , Adrian König , Thomas Bäck , Elena Raponi , Niki van Stein

This paper introduces VisuCraft, a novel framework designed to significantly enhance the capabilities of Large Vision-Language Models (LVLMs) in complex visual-guided creative content generation. Existing LVLMs often exhibit limitations in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Rongxin Jiang , Robert Long , Chenghao Gu , Mingrui Yan

We present Word2Minecraft, a system that leverages large language models to generate playable game levels in Minecraft based on structured stories. The system transforms narrative elements-such as protagonist goals, antagonist challenges,…

Computation and Language · Computer Science 2025-03-24 Shuo Huang , Muhammad Umair Nasir , Steven James , Julian Togelius

The thesis contributes in several important ways to the research area of 3D object category learning and recognition. To cope with the mentioned limitations, we look at human cognition, in particular at the fact that human beings learn to…

Robotics · Computer Science 2019-12-23 S. Hamidreza Kasaei
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