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We introduce atomicrex, an open-source code for constructing interatomic potentials as well as more general types of atomic-scale models. Such effective models are required to simulate extended materials structures comprising many thousands…

Materials Science · Physics 2020-08-03 Alexander Stukowski , Erik Fransson , Markus Mock , Paul Erhart

Evolutionary computation has been shown to be a highly effective method for training neural networks, particularly when employed at scale on CPU clusters. Recent work have also showcased their effectiveness on hardware accelerators, such as…

Neural and Evolutionary Computing · Computer Science 2022-04-07 Yujin Tang , Yingtao Tian , David Ha

The goal of Artificial Life research, as articulated by Chris Langton, is "to contribute to theoretical biology by locating life-as-we-know-it within the larger picture of life-as-it-could-be" (1989, p.1). The study and pursuit of…

Artificial Intelligence · Computer Science 2022-09-20 James M. Borg , Andrew Buskell , Rohan Kapitany , Simon T. Powers , Eva Reindl , Claudio Tennie

Multi-level evolution is a bottom-up robotic design paradigm which decomposes the design problem into layered sub-tasks that involve concurrent search for appropriate materials, component geometry and overall morphology. Each of the three…

Robotics · Computer Science 2020-06-08 Shelvin Chand , David Howard

Open-world machine learning is an emerging technique in artificial intelligence, where conventional machine learning models often follow closed-world assumptions, which can hinder their ability to retain previously learned knowledge for…

Machine Learning · Computer Science 2025-11-26 Jitendra Parmar , Praveen Singh Thakur

This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an unseen map. This…

Large language models (LLMs), have shown strong potential in scientific discovery, yet existing methods still face substantial challenges in the design of research workflows and multi-role collaboration mechanisms. To mitigate these issues,…

Artificial Intelligence · Computer Science 2026-05-26 Xiaoyu Xiong , Yuqi Ren , Deyi Xiong

Creating open-ended algorithms, which generate their own never-ending stream of novel and appropriately challenging learning opportunities, could help to automate and accelerate progress in machine learning. A recent step in this direction…

Neural and Evolutionary Computing · Computer Science 2020-04-14 Rui Wang , Joel Lehman , Aditya Rawal , Jiale Zhi , Yulun Li , Jeff Clune , Kenneth O. Stanley

Many robotic tasks in real-world environments require physical interactions with an object such as pick up or push. For successful interactions, the robot needs to know the object's affordances, which are defined as the potential actions…

Robotics · Computer Science 2025-01-13 Paula Wulkop , Halil Umut Özdemir , Antonia Hüfner , Jen Jen Chung , Roland Siegwart , Lionel Ott

Large Language Models (LLMs) have shown great promise in tool-making, yet existing frameworks often struggle to efficiently construct reliable toolsets and are limited to single-task settings. To address these challenges, we propose GATE…

Computation and Language · Computer Science 2025-02-21 Jianwen Luo , Yiming Huang , Jinxiang Meng , Fangyu Lei , Shizhu He , Xiao Liu , Shanshan Jiang , Bin Dong , Jun Zhao , Kang Liu

PINSKY is a system for open-ended learning through neuroevolution in game-based domains. It builds on the Paired Open-Ended Trailblazer (POET) system, which originally explored learning and environment generation for bipedal walkers, and…

Artificial Intelligence · Computer Science 2022-03-22 Aaron Dharna , Amy K Hoover , Julian Togelius , L. B. Soros

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

In many contexts, creating mappings for gestural interactions can form part of an artistic process. Creators seeking a mapping that is expressive, novel, and affords them a sense of authorship may not know how to program it up in a signal…

Human-Computer Interaction · Computer Science 2021-06-17 Tim Murray-Browne , Panagiotis Tigas

Materials science inherently spans disciplines: experimentalists use advanced microscopy to uncover micro- and nanoscale structure, while theorists and computational scientists develop models that link processing, structure, and properties.…

Machine Learning · Computer Science 2026-03-25 Simon Daubner , Alexander E. Cohen , Benjamin Dörich , Samuel J. Cooper

Nowadays service robots are leaving the structured and completely known environments and entering human-centric settings. For these robots, object perception and grasping are two challenging tasks due to the high demand for accurate and…

Robotics · Computer Science 2019-07-26 S. Hamidreza Kasaei

Robotics is undergoing a significant transformation powered by advances in high-level control techniques based on machine learning, giving rise to the field of robot learning. Recent progress in robot learning has been accelerated by the…

When automatically generating programming exercise tasks one often also needs to automatically generate programs. At the very least when providing sample solutions is part of automated feedback. But programs can also be used as part of the…

Software Engineering · Computer Science 2025-08-06 Oliver Westphal

Evolutionary multitasking (EMT) has emerged as a popular topic of evolutionary computation over the past decade. It aims to concurrently address multiple optimization tasks within limited computing resources, leveraging inter-task knowledge…

Neural and Evolutionary Computing · Computer Science 2026-02-11 Yanchi Li , Wenyin Gong , Tingyu Zhang , Fei Ming , Shuijia Li , Qiong Gu , Yew-Soon Ong

Digitalization is changing how people visit museums and explore the artifacts they house. Museums, as important educational venues outside classrooms, need to actively explore the application of digital interactive media, including games…

Human-Computer Interaction · Computer Science 2021-09-30 Yilin Liu , Yiming Lin , Rongkai Shi , Yiming Luo , Hai-Ning Liang

Imitation learning is a powerful family of techniques for learning sensorimotor coordination in immersive environments. We apply imitation learning to attain state-of-the-art performance on hard exploration problems in the Minecraft…

Machine Learning · Computer Science 2020-07-07 Artemij Amiranashvili , Nicolai Dorka , Wolfram Burgard , Vladlen Koltun , Thomas Brox