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Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Procedural Content Generation (PCG) algorithms enable the automatic generation of complex and diverse artifacts. However, they don't provide high-level control over the generated content and typically require domain expertise. In contrast,…

Graphics · Computer Science 2024-04-25 Sam Earle , Filippos Kokkinos , Yuhe Nie , Julian Togelius , Roberta Raileanu

Graph neural networks have been a powerful tool for mesh-based physical simulation. To efficiently model large-scale systems, existing methods mainly employ hierarchical graph structures to capture multi-scale node relations. However, these…

Machine Learning · Computer Science 2025-05-22 Huayu Deng , Xiangming Zhu , Yunbo Wang , Xiaokang Yang

Multi-robot exploration is a field which tackles the challenge of exploring a previously unknown environment with a number of robots. This is especially relevant for search and rescue operations where time is essential. Current state of the…

Robotics · Computer Science 2023-04-11 Ingo Scheler , Robin Dietrich

With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the research community lacks a platform that can easily serve both…

Computational Geometry · Computer Science 2022-06-24 Yizhou Zhao , Steven Gong , Xiaofeng Gao , Wensi Ai , Song-Chun Zhu

We introduce CodeEvolve, an open-source framework that couples large language models with island-based evolutionary search for end-to-end algorithmic discovery. CodeEvolve integrates inspiration-based crossover, meta-prompting, and…

Artificial Intelligence · Computer Science 2026-05-29 Henrique Assumpção , Diego Ferreira , Leandro Campos , Fabricio Murai

Combinatorial evolution - the creation of new things through the combination of existing things - can be a powerful way to evolve rather than design technical objects such as electronic circuits. Intriguingly, this seems to be an ongoing…

Software Engineering · Computer Science 2021-11-23 Sebastian Fix , Thomas Probst , Oliver Ruggli , Thomas Hanne , Patrik Christen

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

Artificial Intelligence · Computer Science 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

Task environments developed in Minecraft are becoming increasingly popular for artificial intelligence (AI) research. However, most of these are currently constructed manually, thus failing to take advantage of procedural content generation…

Artificial Intelligence · Computer Science 2023-01-09 Adarsh Pyarelal , Aditya Banerjee , Kobus Barnard

Advances in deep generative modeling have made it increasingly plausible to train human-level embodied agents. Yet progress has been limited by the absence of large-scale, real-time, multi-modal, and socially interactive datasets that…

Machine Learning · Computer Science 2026-02-19 Yingchen He , Christian D. Weilbach , Martyna E. Wojciechowska , Yuxuan Zhang , Frank Wood

We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key…

Artificial Intelligence · Computer Science 2023-10-20 Guanzhi Wang , Yuqi Xie , Yunfan Jiang , Ajay Mandlekar , Chaowei Xiao , Yuke Zhu , Linxi Fan , Anima Anandkumar

A paper in the recent Artificial Life journal special issue on open-ended evolution (OEE) presents a simple evolving computational system that, it is claimed, satisfies all proposed requirements for OEE (Hintze, 2019). Analysis and…

Neural and Evolutionary Computing · Computer Science 2020-06-08 Tim Taylor

In computer graphics (CG) education, the challenge of finding modern, versatile tools is significant, particularly when integrating both legacy and advanced technologies. Traditional frameworks, often reliant on solid, yet outdated APIs…

Graphics · Computer Science 2024-09-26 John Petropoulos , Manos Kamarianakis , Antonis Protopsaltis , George Papagiannakis

Autonomous robotic assembly of interlocking bricks demands seamless integration of long-horizon task reasoning, spatial grounding, and fine-grained manipulation. This paper presents BrickCraft, a compositional framework designed for…

Robotics · Computer Science 2026-05-11 Jichuan Yu , Bowei Li , Zhenran Tang , Guanxing Lu , Chuxiong Hu , Ruixuan Liu , Changliu Liu

Since their introduction in 1994 (Sims), evolved virtual creatures (EVCs) have employed the coevolution of morphology and control to produce high-impact work in multiple fields, including graphics, evolutionary computation, robotics, and…

Neural and Evolutionary Computing · Computer Science 2015-10-28 Dan Lessin , Don Fussell , Risto Miikkulainen , Sebastian Risi

Collaboration is a cornerstone of society. In the real world, human teammates make use of multi-sensory data to tackle challenging tasks in ever-changing environments. It is essential for embodied agents collaborating in visually-rich…

Artificial Intelligence · Computer Science 2024-12-09 Qian Long , Zhi Li , Ran Gong , Ying Nian Wu , Demetri Terzopoulos , Xiaofeng Gao

This work describes the setup of an advanced technical infrastructure for collaborative software development (CDE) in large, distributed projects based on GitLab. We present its customization and extension, additional features and processes…

Software Engineering · Computer Science 2023-08-10 Felix Bach , Jochen Klar , Axel Loewe , Jorge Sánchez , Gunnar Seemann , Yung-Lin Huang , Robert Ulrich

Knowledge utilization is a critical aspect of LLMs, and understanding how they adapt to evolving knowledge is essential for their effective deployment. However, existing benchmarks are predominantly static, failing to capture the evolving…

Computation and Language · Computer Science 2024-12-19 Wei Tang , Yixin Cao , Yang Deng , Jiahao Ying , Bo Wang , Yizhe Yang , Yuyue Zhao , Qi Zhang , Xuanjing Huang , Yugang Jiang , Yong Liao

Conversational search (CS) requires a complex software engineering pipeline that integrates query reformulation, ranking, and response generation. CS researchers currently face two barriers: the lack of a unified framework for efficiently…

Information Retrieval · Computer Science 2026-02-17 Shaojie Jiang , Svitlana Vakulenko , Maarten de Rijke

While the history of machine learning so far largely encompasses a series of problems posed by researchers and algorithms that learn their solutions, an important question is whether the problems themselves can be generated by the algorithm…

Neural and Evolutionary Computing · Computer Science 2019-02-22 Rui Wang , Joel Lehman , Jeff Clune , Kenneth O. Stanley