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In this paper, we tackle the problem of video alignment, the process of matching the frames of a pair of videos containing similar actions. The main challenge in video alignment is that accurate correspondence should be established despite…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Niloufar Fakhfour , Mohammad ShahverdiKondori , Sajjad Hashembeiki , Mohammadjavad Norouzi , Hoda Mohammadzade

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Sayan Paul , Sourav Ghosh , Siddharth Katageri , Soumyadip Maity , Sanjana Sinha , Brojeshwar Bhowmick

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

This paper addresses the challenge of example-based non-stationary texture synthesis. We introduce a novel twostep approach wherein users first modify a reference texture using standard image editing tools, yielding an initial rough target…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Yang Zhou , Rongjun Xiao , Dani Lischinski , Daniel Cohen-Or , Hui Huang

This paper presents Neural Mesh Fusion (NMF), an efficient approach for joint optimization of polygon mesh from multi-view image observations and unsupervised 3D planar-surface parsing of the scene. In contrast to implicit neural…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Farhad G. Zanjani , Hong Cai , Yinhao Zhu , Leyla Mirvakhabova , Fatih Porikli

We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstruction. The major obstacle revolves around establishing…

Computer Vision and Pattern Recognition · Computer Science 2021-05-26 Ziang Cheng , Hongdong Li , Yuta Asano , Yinqiang Zheng , Imari Sato

We learn a self-supervised, single-view 3D reconstruction model that predicts the 3D mesh shape, texture and camera pose of a target object with a collection of 2D images and silhouettes. The proposed method does not necessitate 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Xueting Li , Sifei Liu , Kihwan Kim , Shalini De Mello , Varun Jampani , Ming-Hsuan Yang , Jan Kautz

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

We propose a new approach for controlling the characteristics of certain mesh faces during optimization of high-order curved meshes. The practical goals are tangential relaxation along initially aligned curved boundaries and internal…

Numerical Analysis · Mathematics 2021-05-27 Patrick Knupp , Tzanio Kolev , Ketan Mittal , Vladimir Z. Tomov

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

The goal of this paper is to create a new framework for dense SLAM that is light enough for micro-robot systems based on depth camera and inertial sensor. Feature-based and direct methods are two mainstreams in visual SLAM. Both methods…

Robotics · Computer Science 2017-09-05 Chen Wang , Junsong Yuan , Lihua Xie

Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern applications. 3D Gaussian Splatting (3DGS) is a new paradigm to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Md Musfiqur Rahman Sanim , Zhihao Shu , Bahram Afsharmanesh , AmirAli Mirian , Jiexiong Guan , Wei Niu , Bin Ren , Gagan Agrawal

In this paper, we propose a stochastic geometric iterative method to approximate the high-resolution 3D models by finite Loop subdivision surfaces. Given an input mesh as the fitting target, the initial control mesh is generated using the…

Graphics · Computer Science 2021-07-30 Chenkai Xu , Yaqi He , Hui Hu , Hongwei Lin

We study zero-shot 3D alignment of two given meshes, using a text prompt describing their spatial relation -- an essential capability for content creation and scene assembly. Earlier approaches primarily rely on geometric alignment…

Graphics · Computer Science 2026-03-03 Rotem Gatenyo , Ohad Fried