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We describe an efficient algorithm to compute solutions for the general two-player Blotto game on n battlefields with heterogeneous values. While explicit constructions for such solutions have been limited to specific, largely symmetric or…

Computer Science and Game Theory · Computer Science 2022-06-01 Vianney Perchet , Philippe Rigollet , Thibaut Le Gouic

We study the computational complexity of fundamental problems over the $p$-adic numbers ${\mathbb Q}_p$ and the $p$-adic integers ${\mathbb Z}_p$. Gu\'epin, Haase, and Worrell proved that checking satisfiability of systems of linear…

Computational Complexity · Computer Science 2025-04-21 Arno Fehm , Manuel Bodirsky

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

Computational Complexity · Computer Science 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

We prove that the classic falling-block video game Tetris (both survival and board clearing) remains NP-complete even when restricted to 8 columns, or to 4 rows, settling open problems posed over 15 years ago [BDH+04]. Our reduction is from…

Computational Complexity · Computer Science 2020-10-01 Sualeh Asif , Michael Coulombe , Erik D. Demaine , Martin L. Demaine , Adam Hesterberg , Jayson Lynch , Mihir Singhal

We illustrate how one can use basic combinatorial theory and computer programming technique (Python) to analyze the combinatorial game: Mahjong. The results confirm some folklore concerning the game, and expose some unexpected results.…

History and Overview · Mathematics 2019-01-24 Yuan Cheng , Chi-Kwong Li , Sharon H. Li

Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…

Combinatorics · Mathematics 2021-04-01 László Németh

This paper is an exposition of algorithms for finding one or all equilibria of a bimatrix game (a two-player game in strategic form) in the style of a chapter in a graduate textbook. Using labeled "best-response polytopes", we present the…

Computer Science and Game Theory · Computer Science 2021-02-10 Bernhard von Stengel

Holzer and Holzer (Discrete Applied Mathematics 144(3):345--358, 2004) proved that the Tantrix(TM) rotation puzzle problem is NP-complete. They also showed that for infinite rotation puzzles, this problem becomes undecidable. We study the…

Computational Complexity · Computer Science 2008-06-09 Dorothea Baumeister , Joerg Rothe

We describe a new complete algorithm for computing Nash equilibrium in multiplayer general-sum games, based on a quadratically-constrained feasibility program formulation. We demonstrate that the algorithm runs significantly faster than the…

Computer Science and Game Theory · Computer Science 2023-01-18 Sam Ganzfried

Ordinary approach to quantum algorithm is based on quantum Turing machine or quantum circuits. It is known that this approach is not powerful enough to solve NP-complete problems. In this paper we study a new approach to quantum algorithm…

Quantum Physics · Physics 2015-06-26 Masanori Ohya , Igor V. Volovich

In this paper we give a polynomial-time quantum algorithm for computing orders of solvable groups. Several other problems, such as testing membership in solvable groups, testing equality of subgroups in a given solvable group, and testing…

Quantum Physics · Physics 2007-05-23 John Watrous

We study the irreducibility of 6-dimensional strictly compatible systems of Q with distinct Hodge-Tate weights. We prove that if one of the representations $\rho$ in such a system is irreducible and satisfies a self-dual condition…

Number Theory · Mathematics 2026-02-17 Boyi Dai

Satisfiability checking for monotone modal logic is known to be (only) NP-complete. We show that this remains true when the logic is extended with aconjunctive and alternation-free fixpoint operators as well as the universal modality; the…

Logic in Computer Science · Computer Science 2020-05-05 Daniel Hausmann , Lutz Schröder

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

Logic in Computer Science · Computer Science 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

This is the latest in a series of articles aimed at exploring the relationship between the complexity classes of P and NP. In the previous papers, we have proved that the sat CNF problem is polynomially reduced to the problem of finding a…

Computational Complexity · Computer Science 2023-11-01 Stepan G. Margaryan

By assuming some widely-believed arithmetic conjectures, we show that the task of accepting a number that is representable as a sum of $d\geq2$ squares subjected to given congruence conditions is NP-complete. On the other hand, we develop…

Number Theory · Mathematics 2018-09-06 Naser T Sardari

In this paper two algorithms solving circuit satisfiability problem over supernilpotent algebras are presented. The first one is deterministic and is faster than fastest previous algorithm presented by Aichinger. The second one is…

Computational Complexity · Computer Science 2020-02-21 Piotr Kawałek , Jacek Krzaczkowski

This paper shows that the satisfiability problem for probabilistic CTL (PCTL, for short) is undecidable. By a reduction from $1\frac{1}{2}$-player games with PCTL winning objectives, we establish that the PCTL satisfiability problem is…

Logic in Computer Science · Computer Science 2015-12-01 Souymodip Chakraborty , Joost-Pieter Katoen

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

Computer Science and Game Theory · Computer Science 2015-07-01 Michael Ummels , Dominik Wojtczak

It was recently shown \cite{STV} that satisfiability is polynomially solvable when the incidence graph is an interval bipartite graph (an interval graph turned into a bipartite graph by omitting all edges within each partite set). Here we…

Data Structures and Algorithms · Computer Science 2016-02-26 Serge Gaspers , Christos Papadimitriou , Sigve Hortemo Saether , Jan Arne Telle
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