English

Fast Complete Algorithm for Multiplayer Nash Equilibrium

Computer Science and Game Theory 2023-01-18 v9 Artificial Intelligence Multiagent Systems Theoretical Economics Optimization and Control

Abstract

We describe a new complete algorithm for computing Nash equilibrium in multiplayer general-sum games, based on a quadratically-constrained feasibility program formulation. We demonstrate that the algorithm runs significantly faster than the prior fastest complete algorithm on several game classes previously studied and that its runtimes even outperform the best incomplete algorithms.

Keywords

Cite

@article{arxiv.2002.04734,
  title  = {Fast Complete Algorithm for Multiplayer Nash Equilibrium},
  author = {Sam Ganzfried},
  journal= {arXiv preprint arXiv:2002.04734},
  year   = {2023}
}