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Related papers: Arboricity games: the core and the nucleolus

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In a seminal paper, Chen, Roughgarden and Valiant studied cost sharing protocols for network design with the objective to implement a low-cost Steiner forest as a Nash equilibrium of an induced cost-sharing game. One of the most intriguing…

Computer Science and Game Theory · Computer Science 2017-10-05 Tobias Harks , Anja Huber , Manuel Surek

A method for considering a weighted directed graph with an accuracy of up to a given partition of the set of vertices is proposed. The resulting digraph (the splitting graph) does not contain arcs inside each partition element, and the arcs…

Combinatorics · Mathematics 2025-09-23 V. A. Buslov

We propose a simple and natural approximation algorithm for the problem of finding a 2-edge-connected spanning subgraph of minimum total edge cost in a graph. The algorithm maintains a spanning forest starting with an empty edge set. In…

Data Structures and Algorithms · Computer Science 2018-11-21 Stephan Beyer , Markus Chimani , Joachim Spoerhase

How do rational agents self-organize when trying to connect to a common target? We study this question with a simple tree formation game which is related to the well-known fair single-source connection game by Anshelevich et al. (FOCS'04)…

Computer Science and Game Theory · Computer Science 2020-09-24 Davide Bilò , Tobias Friedrich , Pascal Lenzner , Anna Melnichenko , Louise Molitor

We fully characterize the core of a broad class of nonlinear games by identifying a suitable relaxation for inherent nonlinearity, directly generalizing the linear frameworks in the literature. This characterization significantly expands…

Optimization and Control · Mathematics 2026-01-21 Donglei Du , Qizhi Fang , Bin Liu , Tianhang Lu , Chenchen Wu

We explore the complexity of nucleolus computation in b-matching games on bipartite graphs. We show that computing the nucleolus of a simple b-matching game is NP-hard even on bipartite graphs of maximum degree 7. We complement this with…

Computer Science and Game Theory · Computer Science 2025-10-15 Jochen Koenemann , Justin Toth , Felix Zhou

We study network connection games where the nodes of a network perform edge swaps in order to improve their communication costs. For the model proposed by Alon et al. (2010), in which the selfish cost of a node is the sum of all shortest…

Computer Science and Game Theory · Computer Science 2013-06-10 S. Nikoletseas , P. Panagopoulou , C. Raptopoulos , P. G. Spirakis

Treemaps have been widely applied to the visualization of hierarchical data. A treemap takes a weighted tree and visualizes its leaves in a nested planar geometric shape, with sub-regions partitioned such that each sub-region has an area…

Graphics · Computer Science 2023-09-01 Mehdi Behroozi , Reyhaneh Mohammadi , Cody Dunne

The Steiner tree problem aims to determine a minimum edge-weighted tree that spans a given set of terminal vertices from a given graph. In the past decade, a considerable number of algorithms have been developed to solve this…

Data Structures and Algorithms · Computer Science 2024-08-23 Ming Sun , Xinyu Wu , Yi Zhou , Jin-Kao Hao , Zhang-Hua Fu

Mobile edge computing seeks to provide resources to different delay-sensitive applications. However, allocating the limited edge resources to a number of applications is a challenging problem. To alleviate the resource scarcity problem, we…

Computer Science and Game Theory · Computer Science 2018-08-28 Faheem Zafari , Jian Li , Kin K Leung , Don Towsley , Ananthram Swami

We propose a coalition game model for the problem of communication for omniscience (CO). In this game model, the core contains all achievable rate vectors for CO with sum-rate being equal to a given value. Any rate vector in the core…

Information Theory · Computer Science 2015-11-02 Ni Ding , Chung Chan , Tie Liu , Rodney A. Kennedy , Parastoo Sadeghi

A graph covering projection, also referred to as a locally bijective homomorphism, is a mapping between the vertices and edges of two graphs that preserves incidences and is a local bijection. This concept originates in topological graph…

Discrete Mathematics · Computer Science 2025-07-02 Jan Bok , Jiří Fiala , Nikola Jedličková , Jan Kratochvíl

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

An energy community is modeled as a cooperative game, where a veto player is needed beyond the prosumers to manage the community, and the worth of a coalition is its benefit compared to the selfish behaviour of the prosumers. Properties of…

Optimization and Control · Mathematics 2026-02-27 Giancarlo Bigi , Davide Fioriti , Antonio Frangioni , Mauro Passacantando , Davide Poli

We show that the edges of any planar graph of maximum degree at most $9$ can be partitioned into $4$ linear forests and a matching. Combined with known results, this implies that the edges of any planar graph $G$ of odd maximum degree…

Combinatorics · Mathematics 2023-02-28 Marthe Bonamy , Jadwiga Czyżewska , Łukasz Kowalik , Michał Pilipczuk

A \emph{linear $k$-forest} is a forest whose components are paths of length at most $k$. The \emph{linear $k$-arboricity} of a graph $G$, denoted by ${\rm la}_k(G)$, is the least number of linear $k$-forests needed to decompose $G$.…

Combinatorics · Mathematics 2016-03-15 Yaping Mao , Zhiwei Guo , Nan Jia , He Li

Consider the following process on a simple graph without isolated vertices: Order the edges randomly and keep an edge if and only if it contains a vertex which is not contained in some preceding edge. The resulting set of edges forms a…

Combinatorics · Mathematics 2017-09-12 Zhanar Berikkyzy , Steve Butler , Jay Cummings , Kristin Heysse , Paul Horn , Ruth Luo , Brent Moran

This work initiates the study of memory-query tradeoffs for graph problems, with a focus on correlation clustering. Correlation clustering asks for a partition of the vertices that minimizes disagreements: non-edges inside clusters plus…

Computational Complexity · Computer Science 2026-05-25 Sumegha Garg , Songhua He , Periklis A. Papakonstantinou

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…

Discrete Mathematics · Computer Science 2026-05-08 Alexander Yakunin , Andrey Kupavskii , Alexander Sushin , Stanislav Moiseev
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