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Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

Machine Learning · Computer Science 2025-02-06 Kimiya Saadat , Richard Zhao

Transfer learning is a problem defined over two domains. These two domains share the same feature space and class label space, but have significantly different distributions. One domain has sufficient labels, named as source domain, and the…

Machine Learning · Computer Science 2016-05-24 Hongqi Wang , Anfeng Xu , Shanshan Wang , Sunny Chughtai

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Transfer learning in deep reinforcement learning is often motivated by improved stability and reduced training cost, but it can also fail under substantial domain shift. This paper presents a controlled empirical study examining how…

Machine Learning · Computer Science 2026-02-12 Azkaa Nasir , Fatima Dossa , Muhammad Ahmed Atif , Mohammad Shahid Shaikh

This paper studies a stochastic dynamic game between two competing teams, each consisting of a network of collaborating agents. Unlike fully cooperative settings, where all agents share a common objective, each team in this game aims to…

Multiagent Systems · Computer Science 2025-04-29 Yike Zhao , Haoyuan Cai , Ali H. Sayed

In this paper, we propose a novel learning framework for the problem of domain transfer learning. We map the data of two domains to one single common space, and learn a classifier in this common space. Then we adapt the common classifier to…

Machine Learning · Computer Science 2016-08-17 Ru-Ze Liang , Wei Xie , Weizhi Li , Hongqi Wang , Jim Jing-Yan Wang , Lisa Taylor

Applying neural network (NN) methods in games can lead to various new and exciting game dynamics not previously possible. However, they also lead to new challenges such as the lack of large, clean datasets, varying player skill levels, and…

Machine Learning · Computer Science 2021-07-06 Mathias Löwe , Jennifer Villareale , Evan Freed , Aleksanteri Sladek , Jichen Zhu , Sebastian Risi

The design and testing of supervised machine learning models combine two fundamental distributions: (1) the training data distribution (2) the testing data distribution. Although these two distributions are identical and identifiable when…

Machine Learning · Computer Science 2021-03-19 Peyman Tavallali , Hamed Hamze Bajgiran , Danial J. Esaid , Houman Owhadi

We present two variants of a multi-agent reinforcement learning algorithm based on evolutionary game theoretic considerations. The intentional simplicity of one variant enables us to prove results on its relationship to a system of ordinary…

Machine Learning · Computer Science 2024-05-29 Johann Bauer , Sheldon West , Eduardo Alonso , Mark Broom

Transfer learning involves taking information and insight from one problem domain and applying it to a new problem domain. Although widely used in practice, theory for transfer learning remains less well-developed. To address this, we prove…

Machine Learning · Statistics 2020-06-24 Jake Williams , Abel Tadesse , Tyler Sam , Huey Sun , George D. Montanez

Mixup augmentation has been widely integrated to generate adversarial examples with superior adversarial transferability when immigrating from a surrogate model to other models. However, the underlying mechanism influencing the mixup's…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Xiaosen Wang , Zeyuan Yin

Quantitative analysis of soccer players' passing ability focuses on descriptive statistics without considering the players' real contribution to the passing and ball possession strategy of their team. Which player is able to help the…

Artificial Intelligence · Computer Science 2016-08-12 Laszlo Gyarmati , Rade Stanojevic

This work focuses on adversarial learning over graphs. We propose a general adversarial training framework for multi-agent systems using diffusion learning. We analyze the convergence properties of the proposed scheme for convex…

Machine Learning · Computer Science 2023-03-06 Ying Cao , Elsa Rizk , Stefan Vlaski , Ali H. Sayed

This paper focuses on an important type of black-box attacks, i.e., transfer-based adversarial attacks, where the adversary generates adversarial examples by a substitute (source) model and utilize them to attack an unseen target model,…

Machine Learning · Computer Science 2023-07-04 Ruijie Yang , Yuanfang Guo , Junfu Wang , Jiantao Zhou , Yunhong Wang

There has been much recent interest in understanding the continuum from adversarial to stochastic settings in online learning, with various frameworks including smoothed settings proposed to bridge this gap. We consider the more general and…

Machine Learning · Statistics 2025-06-19 Moïse Blanchard , Samory Kpotufe

Reinforcement learning solutions have great success in the 2-player general sum setting. In this setting, the paradigm of Opponent Shaping (OS), in which agents account for the learning of their co-players, has led to agents which are able…

Machine Learning · Computer Science 2023-12-27 Alexandra Souly , Timon Willi , Akbir Khan , Robert Kirk , Chris Lu , Edward Grefenstette , Tim Rocktäschel

Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…

Physics and Society · Physics 2015-10-21 Marco A. Amaral , Jafferson K. L. da Silva , Lucas Wardil

Deep neural networks are susceptible to adversarially crafted, small and imperceptible changes in the natural inputs. The most effective defense mechanism against these examples is adversarial training which constructs adversarial examples…

Machine Learning · Computer Science 2021-11-10 Muhammad Awais , Fengwei Zhou , Chuanlong Xie , Jiawei Li , Sung-Ho Bae , Zhenguo Li

Tennis strategy optimization is a challenging sequential decision-making problem involving hierarchical scoring, stochastic outcomes, long-horizon credit assignment, physical fatigue, and adaptation to opponent skill. I present a…

Machine Learning · Computer Science 2025-12-30 Vishnu Mohan

In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…

Computer Science and Game Theory · Computer Science 2018-06-18 Aaron Goodman