English
Related papers

Related papers: Stop the Clock: Are Timeout Effects Real?

200 papers

The goal of this paper is to develop an adjusted plus-minus statistic for NHL players that is independent of both teammates and opponents. We use data from the shift reports on NHL.com in a weighted least squares regression to estimate an…

Applications · Statistics 2011-11-28 Brian Macdonald

We develop the linear programming approach to mean-field games in a general setting. This relaxed control approach allows to prove existence results under weak assumptions, and lends itself well to numerical implementation. We consider…

Optimization and Control · Mathematics 2020-11-24 Roxana Dumitrescu , Marcos Leutscher , Peter Tankov

Several performance metrics for quantifying the in-game performances of individual football players have been proposed in recent years. Although the majority of the on-the-ball actions during games constitutes of passes, many of the…

Applications · Statistics 2018-10-05 Lotte Bransen , Jan Van Haaren

Real-time inference is a challenge of real-world reinforcement learning due to temporal differences in time-varying environments: the system collects data from the past, updates the decision model in the present, and deploys it in the…

Machine Learning · Computer Science 2024-05-28 Hyunin Lee , Ming Jin , Javad Lavaei , Somayeh Sojoudi

Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…

Computer Science and Game Theory · Computer Science 2015-03-17 Umang Bhaskar , Lisa Fleischer , Elliot Anshelevich

American football is unique in that offensive and defensive units typically consist of separate players who don't share the field simultaneously, which tempts one to evaluate them independently. However, a team's offensive and defensive…

Applications · Statistics 2025-06-04 Andrey Skripnikov , Sujit Sivadanam

The presence of momentum in sports, where the outcome of a previous event affects a following event, is a belief often held by fans, and has been the subject of statistical study for many sports. This paper investigates the presence and…

Applications · Statistics 2021-03-05 Arjun Goyal , Jeffrey S. Simonoff

We consider multi-player stopping games in continuous time. Unlike Dynkin games, in our games the payoff of each player is revealed after all the players stop. Moreover, each player can adjust her own stopping strategy by observing other…

Optimization and Control · Mathematics 2015-09-15 Zhou Zhou

For some time, point-differential has been thought to be a better predictor for future NBA success than pure win-loss record. Most ranking and team performance predictions rely largely on point-differential, often with some normalizations…

Applications · Statistics 2019-12-04 Samuel Henry

The debate surrounding the hot hand in the NBA has been ongoing for many years. However, many of the previous works on this theme has focused on only the very next sequential shot attempt, often on very select players. This work looks in…

Other Statistics · Statistics 2019-12-17 Samuel Henry

In baseball, every play on the field is quantitatively evaluated and has an effect on individual and team strategies. The weighted on base average (wOBA) is well known as a measure of an batter's hitting contribution. However, this measure…

Artificial Intelligence · Computer Science 2022-06-07 Hiroshi Nakahara , Kazuya Takeda , Keisuke Fujii

A same-score streak in sports is a sequence of games where the scores are equivalent in all games. The motivating problem arose from college basketball, however due to the difficulty in collecting data, streaks in Major League Baseball…

Applications · Statistics 2020-06-08 Peter Staab , Rick Cleary

Box score statistics are the baseline measures of performance for National Collegiate Athletic Association (NCAA) basketball. Between the 2011-2012 and 2015-2016 seasons, NCAA teams performed better at home compared to on the road in nearly…

Applications · Statistics 2021-05-11 Matthew van Bommel , Luke Bornn , Peter Chow-White , Chuancong Gao

Influence functions estimate the effect of removing a training point on a model without the need to retrain. They are based on a first-order Taylor approximation that is guaranteed to be accurate for sufficiently small changes to the model,…

Machine Learning · Computer Science 2019-11-22 Pang Wei Koh , Kai-Siang Ang , Hubert H. K. Teo , Percy Liang

Professional team sports provide an excellent domain for studying the dynamics of social competitions. These games are constructed with simple, well-defined rules and payoffs that admit a high-dimensional set of possible actions and…

Data Analysis, Statistics and Probability · Physics 2016-06-17 Leto Peel , Aaron Clauset

Reaction time studies with computers investigate how and how quickly participants respond to changing sensory input. They promise simple and precise measurement of time and inputs and offer interesting insights into human behavior. However,…

Human-Computer Interaction · Computer Science 2024-01-09 Désirée Scholz , Linda Graefe , Thomas M. Prinz

In many sports, it is commonly believed that the home team has an advantage over the visiting team, known as the home field advantage. Yet its causal effect on team performance is largely unknown. In this paper, we propose a novel causal…

Applications · Statistics 2025-08-18 Chen Wang , Katherine Price , Hengrui Cai , Weining Shen , Zhanrui Cai , Guanyu Hu

In this study, a temporal graph model is designed to model the behavior of collective sports teams based on the networks of player interactions. The main motivation for the model is to integrate the temporal dimension into the analysis of…

Discrete Mathematics · Computer Science 2024-04-03 Quentin Bourgeais , Eric Sanlaville , Rodolphe Charrier , Ludovic Seifert

We construct a statistical ensemble of games, where in each independent subensemble we have two players playing the same game. We derive the mean payoffs per move of the representative players of the game, and we evaluate all the…

Populations and Evolution · Quantitative Biology 2016-09-08 Rui Dilao , Joao Graciano

The intelligibility of speech relies on the ability of interlocutors to dynamically align their expectations about the rates at which informative changes in signals occur. Exactly how this is achieved remains an open question. We propose…

Neurons and Cognition · Quantitative Biology 2022-11-03 Maja Linke , Michael Ramscar
‹ Prev 1 3 4 5 6 7 10 Next ›