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Constructing and animating humans is an important component for building virtual worlds in a wide variety of applications such as virtual reality or robotics testing in simulation. As there are exponentially many variations of humans with…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ze Yang , Shenlong Wang , Sivabalan Manivasagam , Zeng Huang , Wei-Chiu Ma , Xinchen Yan , Ersin Yumer , Raquel Urtasun

3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challenges due to the abstract and disproportionate nature of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Li Wang , Yiyu Zhuang , Yanwen Wang , Xun Cao , Chuan Guo , Xinxin Zuo , Hao Zhu

In this paper, we propose 3DBodyTex.Pose, a dataset that addresses the task of 3D human pose estimation in-the-wild. Generalization to in-the-wild images remains limited due to the lack of adequate datasets. Existent ones are usually…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Renato Baptista , Alexandre Saint , Kassem Al Ismaeil , Djamila Aouada

Robotic learning in simulation environments provides a faster, more scalable, and safer training methodology than learning directly with physical robots. Also, synthesizing images in a simulation environment for collecting large-scale image…

Robotics · Computer Science 2017-09-21 Tadanobu Inoue , Subhajit Chaudhury , Giovanni De Magistris , Sakyasingha Dasgupta

Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Kunkun Pang , Dafei Qin , Yingruo Fan , Julian Habekost , Takaaki Shiratori , Junichi Yamagishi , Taku Komura

In this work we consider UAVs as cooperative agents supporting human users in their operations. In this context, the 3D localisation of the UAV assistant is an important task that can facilitate the exchange of spatial information between…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Georgios Albanis , Nikolaos Zioulis , Anastasios Dimou , Dimitrios Zarpalas , Petros Daras

Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Sensor simulation is a key component for testing the performance of self-driving vehicles and for data augmentation to better train perception systems. Typical approaches rely on artists to create both 3D assets and their animations to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Ze Yang , Siva Manivasagam , Ming Liang , Bin Yang , Wei-Chiu Ma , Raquel Urtasun

We introduce a new method for learning a generative model of articulated 3D animal motions from raw, unlabeled online videos. Unlike existing approaches for 3D motion synthesis, our model requires no pose annotations or parametric shape…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Keqiang Sun , Dor Litvak , Yunzhi Zhang , Hongsheng Li , Jiajun Wu , Shangzhe Wu

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

Methods and datasets for human pose estimation focus predominantly on side- and front-view scenarios. We overcome the limitation by leveraging synthetic data and introduce RePoGen (RarE POses GENerator), an SMPL-based method for generating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Miroslav Purkrabek , Jiri Matas

Training data is an essential resource for creating capable and robust vision systems which are integral to the proper function of many robotic systems. Synthesized training data has been shown in recent years to be a viable alternative to…

Robotics · Computer Science 2024-11-12 Peter Gavriel , Adam Norton , Kenneth Kimble , Megan Zimmerman

Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…

Human-Computer Interaction · Computer Science 2025-08-14 Tiffany Tseng , Ruijia Cheng , Jeffrey Nichols

With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…

Graphics · Computer Science 2021-12-14 Yizhou Zhao , Wensi Ai , Liang Qiu , Pan Lu , Feng Shi , Tian Han , Song-Chun Zhu

3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose two anatomically inspired loss functions and use them with a weakly-supervised…

Computer Vision and Pattern Recognition · Computer Science 2018-07-05 Rishabh Dabral , Anurag Mundhada , Uday Kusupati , Safeer Afaque , Abhishek Sharma , Arjun Jain

Obtaining photorealistic reconstructions of objects from sparse views is inherently ambiguous and can only be achieved by learning suitable reconstruction priors. Earlier works on sparse rigid object reconstruction successfully learned such…

Computer Vision and Pattern Recognition · Computer Science 2022-11-09 Samarth Sinha , Roman Shapovalov , Jeremy Reizenstein , Ignacio Rocco , Natalia Neverova , Andrea Vedaldi , David Novotny

Most recent 6D object pose estimation methods, including unsupervised ones, require many real training images. Unfortunately, for some applications, such as those in space or deep under water, acquiring real images, even unannotated, is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Yinlin Hu , Pascal Fua , Mathieu Salzmann

At I/ITSEC 2019, the authors presented a fully-automated workflow to segment 3D photogrammetric point-clouds/meshes and extract object information, including individual tree locations and ground materials (Chen et al., 2019). The ultimate…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Meida Chen , Andrew Feng , Kyle McCullough , Pratusha Bhuvana Prasad , Ryan McAlinden , Lucio Soibelman

Solving the camera-to-robot pose is a fundamental requirement for vision-based robot control, and is a process that takes considerable effort and cares to make accurate. Traditional approaches require modification of the robot via markers,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Jingpei Lu , Florian Richter , Michael C. Yip

Recent years have produced a variety of learning based methods in the context of computer vision and robotics. Most of the recently proposed methods are based on deep learning, which require very large amounts of data compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Kenneth Blomqvist , Julius Hietala
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