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With a number of marine populations in rapid decline, collecting and analyzing data about marine populations has become increasingly important to develop effective conservation policies for a wide range of marine animals, including whales.…
We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…
State estimation from measured data is crucial for robotic applications as autonomous systems rely on sensors to capture the motion and localize in the 3D world. Among sensors that are designed for measuring a robot's pose, or for soft…
The assessment of laboratory animal behavior is of central interest in modern neuroscience research. Behavior is typically studied in terms of pose changes, which are ideally captured in three dimensions. This requires triangulation over a…
In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily…
Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…
Semantic part segmentation provides an intricate and interpretable understanding of an object, thereby benefiting numerous downstream tasks. However, the need for exhaustive annotations impedes its usage across diverse object types. This…
Calibrating sports cameras is important for autonomous broadcasting and sports analysis. Here we propose a highly automatic method for calibrating sports cameras from a single image using synthetic data. First, we develop a novel camera…
In this paper, we emphasise the critical importance of large-scale datasets for advancing field robotics capabilities, particularly in natural environments. While numerous datasets exist for urban and suburban settings, those tailored to…
Having accurate, detailed, and up-to-date information about the location and behavior of animals in the wild would revolutionize our ability to study and conserve ecosystems. We investigate the ability to automatically, accurately, and…
Neural networks need big annotated datasets for training. However, manual annotation can be too expensive or even unfeasible for certain tasks, like multi-person 2D pose estimation with severe occlusions. A remedy for this is synthetic data…
This work proposes a process for efficiently training a point-wise object detector that enables localizing objects and computing their 6D poses in cluttered and occluded scenes. Accurate pose estimation is typically a requirement for robust…
The examination of the musculoskeletal system in dogs is a challenging task in veterinary practice. In this work, a novel method has been developed that enables efficient documentation of a dog's condition through a visual representation.…
Behavioural biometric authentication systems entail an enrolment period that is burdensome for the user. In this work, we explore generating synthetic gestures from a few real user gestures with generative deep learning, with the…
Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…
Our goal is to capture the pose of neuroscience model organisms, without using any manual supervision, to be able to study how neural circuits orchestrate behaviour. Human pose estimation attains remarkable accuracy when trained on real or…
In the era of deep learning, human pose estimation from multiple cameras with unknown calibration has received little attention to date. We show how to train a neural model to perform this task with high precision and minimal latency…
Recent transformer based approaches have demonstrated impressive performance in solving real-world 3D human pose estimation problems. Albeit these approaches achieve fruitful results on benchmark datasets, they tend to fall short of sports…
Due to the difficulty of acquiring large-scale 3D human keypoint annotation, previous methods for 3D human pose estimation (HPE) have often relied on 2D image features and sequential 2D annotations. Furthermore, the training of these…
We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…