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This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

Early detection of network intrusions and cyber threats is one of the main pillars of cybersecurity. One of the most effective approaches for this purpose is to analyze network traffic with the help of artificial intelligence algorithms,…

Cryptography and Security · Computer Science 2024-02-13 Giacomo Zonneveld , Lorenzo Principi , Marco Baldi

Socio-technical networks represent emerging cyber-physical infrastructures that are tightly interwoven with human networks. The coupling between human and technical networks presents significant challenges in managing, controlling, and…

Systems and Control · Electrical Eng. & Systems 2024-11-07 Quanyan Zhu , Tamer Başar

Advanced Persistent Threats (APTs) infiltrate cyber systems and compromise specifically targeted data and/or resources through a sequence of stealthy attacks consisting of multiple stages. Dynamic information flow tracking has been proposed…

Computer Science and Game Theory · Computer Science 2018-11-15 Shana Moothedath , Dinuka Sahabandu , Joey Allen , Andrew Clark , Linda Bushnell , Wenke Lee , Radha Poovendran

There has been an ongoing cycle where stronger defenses against adversarial attacks are subsequently broken by a more advanced defense-aware attack. We present a new approach towards ending this cycle where we "deflect'' adversarial attacks…

Machine Learning · Computer Science 2020-02-19 Yao Qin , Nicholas Frosst , Colin Raffel , Garrison Cottrell , Geoffrey Hinton

Deception is rapidly growing as an important tool for cyber defence, complementing existing perimeter security measures to rapidly detect breaches and data theft. One of the factors limiting the use of deception has been the cost of…

This study provides a model of cyber deception with asymmetric recognition represented by private beliefs. Signaling games, which are often used in existing works, are built on the implicit premise that the receiver's belief is public…

Cryptography and Security · Computer Science 2021-06-09 Hampei Sasahara , Henrik Sandberg

The Internet is a man-made complex system under constant attacks (e.g., Advanced Persistent Threats and malwares). It is therefore important to understand the phenomena that can be induced by the interaction between cyber attacks and cyber…

Cryptography and Security · Computer Science 2016-03-29 Ren Zheng , Wenlian Lu , Shouhuai Xu

One of the widely used cyber deception techniques is decoying, where defenders create fictitious machines (i.e., honeypots) to lure attackers. Honeypots are deployed to entice attackers, but their effectiveness depends on their…

Cryptography and Security · Computer Science 2021-08-26 Palvi Aggarwal , Yinuo Du , Kuldeep Singh , Cleotilde Gonzalez

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

Computation and Language · Computer Science 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

The compositional approach is important for reasoning about large and complex systems. In this work, we address synchronous systems with hierarchical structures, which are often used to model cyber-physical systems. We revisit the theory of…

Software Engineering · Computer Science 2024-03-19 Daisuke Ishii

We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. In games under delayed control both players suffer from partial informedness due to symmetrically delayed…

Computer Science and Game Theory · Computer Science 2025-03-19 Martin Fränzle , Paul Kröger , Sarah Winter , Martin Zimmermann

In this work, we introduce a new algorithm for analyzing a diagram, which contains visual and textual information in an abstract and integrated way. Whereas diagrams contain richer information compared with individual image-based or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Daesik Kim , Youngjoon Yoo , Jeesoo Kim , Sangkuk Lee , Nojun Kwak

In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…

Optimization and Control · Mathematics 2024-04-17 Gabriele Dragotto , Amine Boukhtouta , Andrea Lodi , Mehdi Taobane

Differences in perception, information asymmetries, and bounded rationality lead game-theoretic players to derive a private, subjective view of the game that may diverge from the underlying ground-truth scenario and may be misaligned with…

Artificial Intelligence · Computer Science 2025-12-16 Vince Trencsenyi

This paper investigates the feasibility and effectiveness of employing Generative Adversarial Networks (GANs) for the generation of decoy configurations in the field of cyber defense. The utilization of honeypots has been extensively…

Cryptography and Security · Computer Science 2024-07-11 Ryan Gabrys , Daniel Silva , Mark Bilinski

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

Computer Science and Game Theory · Computer Science 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

Cyberwar strategy and tactics today are primitive and ad-hoc, resulting in an ineffective and reactive cyber fighting force. A Cyberwar Playbook is an encoding of knowledge on how to effectively handle a variety of cyberwar situations. It…

Cryptography and Security · Computer Science 2024-06-05 Laura S. Tinnel , O. Sami Saydjari , Dave Farrell

Advanced Persistent Threats (APTs) have created new security challenges for critical infrastructures due to their stealthy, dynamic, and adaptive natures. In this work, we aim to lay a game-theoretic foundation by establishing a multi-stage…

Computer Science and Game Theory · Computer Science 2018-09-10 Linan Huang , Quanyan Zhu