Related papers: A Theory of Hypergames on Graphs for Synthesizing …
Cyber-physical systems integrate computation, communication, and physical capabilities to interact with the physical world and humans. Besides failures of components, cyber-physical systems are prone to malignant attacks, and specific…
Graph adversarial attacks are usually produced from the two perspectives of topology/structure and node feature, both of them represent the paramount characteristics learned by today's deep learning models. Although some defense…
We are currently facing unprecedented cyber warfare with the rapid evolution of tactics, increasing asymmetry of intelligence, and the growing accessibility of hacking tools. In this landscape, cyber deception emerges as a critical…
Modern cyber attacks unfold through multiple stages, requiring defenders to dynamically prioritize mitigations under uncertainty. While game-theoretic models capture attacker-defender interactions, existing approaches often rely on static…
Growing cybersecurity risks in the power grid require that utilities implement a variety of security mechanism (SM) composed mostly of VPNs, firewalls, or other custom security components. While they provide some protection, they might…
Identifying, analyzing, and evaluating cybersecurity risks are essential to assess the vulnerabilities of modern manufacturing infrastructures and to devise effective decision-making strategies to secure critical manufacturing against…
Rapidly-changing cloud environments that consist of heavily interconnected components are difficult to secure. Existing solutions often try to correlate many weak indicators to identify and reconstruct multi-step cyber attacks. The lack of…
The reported work points at developing a practical approach for power transmission planners to secure power networks from potential deliberate attacks. We study the interaction between a system planner (defender) and a rational attacker who…
We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…
Despite the conventional wisdom that proactive security is superior to reactive security, we show that reactive security can be competitive with proactive security as long as the reactive defender learns from past attacks instead of…
Deceptive elements, including honeypots and decoys, were incorporated into the Microsoft CyberBattleSim experimentation and research platform. The defensive capabilities of the deceptive elements were tested using reinforcement learning…
A major challenge in cyber-threat analysis is combining information from different sources to find the person or the group responsible for the cyber-attack. It is one of the most important technical and policy challenges in cyber-security.…
Recent advances in generative models for language have enabled the creation of convincing synthetic text or deepfake text. Prior work has demonstrated the potential for misuse of deepfake text to mislead content consumers. Therefore,…
Cognitive vulnerabilities shape human decision-making and arise primarily from two sources: (1) cognitive capabilities, which include disparities in knowledge, education, expertise, or access to information, and (2) cognitive biases, such…
Given a query graph that represents a pattern of interest, the emerging pattern detection problem can be viewed as a continuous query problem on a dynamic graph. We present an incremental algorithm for continuous query processing on dynamic…
A significant limitation of current cyber security research and techniques is its reactive and applied nature. This leads to a continuous 'cyber cycle' of attackers scanning networks, developing exploits and attacking systems, with…
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…
In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…
An analytical approach for a dynamic cyber-security problem that captures progressive attacks to a computer network is presented. We formulate the dynamic security problem from the defender's point of view as a supervisory control problem…
Deep learning on graph structures has shown exciting results in various applications. However, few attentions have been paid to the robustness of such models, in contrast to numerous research work for image or text adversarial attack and…