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Techniques for procedural content generation via machine learning (PCGML) have been shown to be useful for generating novel game content. While used primarily for producing new content in the style of the game domain used for training,…

Machine Learning · Computer Science 2020-09-15 Anurag Sarkar , Adam Summerville , Sam Snodgrass , Gerard Bentley , Joseph Osborn

Producing realistic character animations is one of the essential tasks in human-AI interactions. Considered as a sequence of poses of a humanoid, the task can be considered as a sequence generation problem with spatiotemporal smoothness and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Maryam Sadat Mirzaei , Kourosh Meshgi , Etienne Frigo , Toyoaki Nishida

This study introduces an enhanced approach to video super-resolution by extending ordinary Single-Image Super-Resolution (SISR) Super-Resolution Generative Adversarial Network (SRGAN) structure to handle spatio-temporal data. While SRGAN…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Kağan Çetin , Hacer Akça , Ömer Nezih Gerek

We propose a new architecture and training methodology for generative adversarial networks. Current approaches attempt to learn the transformation from a noise sample to a generated data sample in one shot. Our proposed generator…

Machine Learning · Computer Science 2018-11-26 Safwan Hossain , Kiarash Jamali , Yuchen Li , Frank Rudzicz

Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Konstantin Dobler , Florian Hübscher , Jan Westphal , Alejandro Sierra-Múnera , Gerard de Melo , Ralf Krestel

Generative adversarial networks (GAN) present state-of-the-art results in the generation of samples following the distribution of the input dataset. However, GANs are difficult to train, and several aspects of the model should be previously…

Neural and Evolutionary Computing · Computer Science 2019-12-16 Victor Costa , Nuno Lourenço , João Correia , Penousal Machado

StyleGAN is a state-of-art generative adversarial network architecture that generates random 2D high-quality synthetic facial data samples. In this paper, we recap the StyleGAN architecture and training methodology and present our…

Neural and Evolutionary Computing · Computer Science 2020-03-25 Viktor Varkarakis , Shabab Bazrafkan , Peter Corcoran

This paper proposes a novel model for video generation and especially makes the attempt to deal with the problem of video generation from text descriptions, i.e., synthesizing realistic videos conditioned on given texts. Existing video…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Hongyuan Yu , Yan Huang , Lihong Pi , Liang Wang

Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xiangtian Li , Xiaobo Wang , Zhen Qi , Han Cao , Zhaoyang Zhang , Ao Xiang

We present a new perspective of achieving image synthesis by viewing this task as a visual token generation problem. Different from existing paradigms that directly synthesize a full image from a single input (e.g., a latent code), the new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Yanhong Zeng , Huan Yang , Hongyang Chao , Jianbo Wang , Jianlong Fu

Recent advances in Generative Adversarial Networks GANs applications continue to attract the attention of researchers in different fields. In such a framework, two neural networks compete adversely to generate new visual contents…

Artificial Intelligence · Computer Science 2023-11-27 Mohammad Lataifeh , Xavier A Carrascoa , Ashraf M Elnagara , Naveed Ahmeda , Imran Junejo

It is abundantly clear that time dependent data is a vital source of information in the world. The challenge has been for applications in machine learning to gain access to a considerable amount of quality data needed for algorithm…

Machine Learning · Computer Science 2020-07-01 Kaleb E Smith , Anthony O Smith

Synthesizing high-quality realistic images from text descriptions is a challenging task. Existing text-to-image Generative Adversarial Networks generally employ a stacked architecture as the backbone yet still remain three flaws. First, the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Ming Tao , Hao Tang , Fei Wu , Xiao-Yuan Jing , Bing-Kun Bao , Changsheng Xu

Video game level generation based on machine learning (ML), in particular, deep generative models, has attracted attention as a technique to automate level generation. However, applications of existing ML-based level generations are mostly…

Artificial Intelligence · Computer Science 2021-04-14 Takumi Tanabe , Kazuto Fukuchi , Jun Sakuma , Youhei Akimoto

TorchGAN is a PyTorch based framework for writing succinct and comprehensible code for training and evaluation of Generative Adversarial Networks. The framework's modular design allows effortless customization of the model architecture,…

Machine Learning · Computer Science 2021-11-22 Avik Pal , Aniket Das

Generative Adversarial Network (GAN) and its variants serve as a perfect representation of the data generation model, providing researchers with a large amount of high-quality generated data. They illustrate a promising direction for…

Machine Learning · Computer Science 2020-04-21 Yi Liu , Jialiang Peng , James J. Q Yu , Yi Wu

Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Mohammad Ahangar Kiasari , Dennis Singh Moirangthem , Minho Lee

The development of sophisticated models for video-to-video synthesis has been facilitated by recent advances in deep reinforcement learning and generative adversarial networks (GANs). In this paper, we propose RL-V2V-GAN, a new deep neural…

Machine Learning · Computer Science 2024-10-29 Yintai Ma , Diego Klabjan , Jean Utke

Recent works have demonstrated the superiority of supervised Convolutional Neural Networks (CNNs) in learning hierarchical representations from time series data for successful classification. These methods require sufficiently large labeled…

Machine Learning · Computer Science 2023-09-12 Fanling Huang , Yangdong Deng

Despite the rapid development of adversarial machine learning, most adversarial attack and defense researches mainly focus on the perturbation-based adversarial examples, which is constrained by the input images. In comparison with existing…

Computer Vision and Pattern Recognition · Computer Science 2020-02-10 Xiaosen Wang , Kun He , Chuanbiao Song , Liwei Wang , John E. Hopcroft