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Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

This manuscript presents an approach for multi zone sound field reproduction using supervised learning. Traditional multi zone sound field reproduction methods assume constant speed of sound, neglecting nonlinear effects like wind and…

Sound · Computer Science 2021-12-15 Henry Sallandt , Philipp Krah , Mathias Lemke

Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with…

Despite there being clear evidence for top-down (e.g., attentional) effects in biological spatial hearing, relatively few machine hearing systems exploit top-down model-based knowledge in sound localisation. This paper addresses this issue…

Audio and Speech Processing · Electrical Eng. & Systems 2019-04-08 Ning Ma , Jose A. Gonzalez , Guy J. Brown

Automatic Speech Recognition (ASR) has seen remarkable progress, with models like OpenAI Whisper and NVIDIA Canary achieving state-of-the-art (SOTA) performance in offline transcription. However, these models are not designed for streaming…

Computation and Language · Computer Science 2026-04-07 Tomer Krichli , Bhiksha Raj , Joseph Keshet

In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Zero-shot voice conversion aims to transfer the voice of a source speaker to that of a speaker unseen during training, while preserving the content information. Although various methods have been proposed to reconstruct speaker information…

Sound · Computer Science 2024-08-22 Anastasia Avdeeva , Aleksei Gusev

Multi-speaker singing voice synthesis is to generate the singing voice sung by different speakers. To generalize to new speakers, previous zero-shot singing adaptation methods obtain the timbre of the target speaker with a fixed-size…

Audio and Speech Processing · Electrical Eng. & Systems 2022-01-12 Shoutong Wang , Jinglin Liu , Yi Ren , Zhen Wang , Changliang Xu , Zhou Zhao

This article studies the effects of inter-channel time and level differences in stereophonic reproduction on perceived localization uncertainty, which is defined as how difficult it is for a listener to tell where a sound source is located.…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Enzo De Sena , Zoran Cvetkovic , Huseyin Hacihabiboglu , Marc Moonen , Toon van Waterschoot

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Chao Huang , Ruohan Gao , J. M. F. Tsang , Jan Kurcius , Cagdas Bilen , Chenliang Xu , Anurag Kumar , Sanjeel Parekh

With the advance in self-supervised learning for audio and visual modalities, it has become possible to learn a robust audio-visual speech representation. This would be beneficial for improving the audio-visual speech recognition (AVSR)…

Image and Video Processing · Electrical Eng. & Systems 2022-07-12 Zi-Qiang Zhang , Jie Zhang , Jian-Shu Zhang , Ming-Hui Wu , Xin Fang , Li-Rong Dai

This paper introduces a novel approach to speech restoration by integrating a context-related conditioning strategy. Specifically, we employ the diffusion-based generative restoration model, UNIVERSE++, as a backbone to evaluate the…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-13 Soo-Whan Chung , Min-Seok Choi

We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave…

This paper investigates the performance of Binaural Signal Matching (BSM) methods for near-field sound reproduction using a wearable glasses-mounted microphone array. BSM is a flexible, signal-independent approach for binaural rendering…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Sapir Goldring , Zamir Ben Hur , David Lou Alon , Chad McKell , Sebastian Prepelita , Boaz Rafaely

This paper introduces the Voices Obscured In Complex Environmental Settings (VOICES) corpus, a freely available dataset under Creative Commons BY 4.0. This dataset will promote speech and signal processing research of speech recorded by…

This paper presents a Multi-modal Emotion Recognition (MER) system designed to enhance emotion recognition accuracy in challenging acoustic conditions. Our approach combines a modified and extended Hierarchical Token-semantic Audio…

Sound · Computer Science 2025-07-30 Ohad Cohen , Gershon Hazan , Sharon Gannot

Realistic sound propagation is essential for immersion in a virtual scene, yet physically accurate wave-based simulations remain computationally prohibitive for real-time applications. Wave coding methods address this limitation by…

Sound · Computer Science 2026-02-09 Hugo Seuté , Pranai Vasudev , Etienne Richan , Louis-Xavier Buffoni

The amount of audio data available on public websites is growing rapidly, and an efficient mechanism for accessing the desired data is necessary. We propose a content-based audio retrieval method that can retrieve a target audio that is…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-21 Daiki Takeuchi , Yasunori Ohishi , Daisuke Niizumi , Noboru Harada , Kunio Kashino

We present an efficient and realistic geometric acoustic simulation approach for generating and augmenting training data in speech-related machine learning tasks. Our physically-based acoustic simulation method is capable of modeling…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Lianwu Chen , Bo Wu , Dong Yu , Dinesh Manocha