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We introduce a novel representation and optimization framework for discrete geodesics on triangle meshes that reduces artifacts of linear methods on uneven and coarse discretizations. Our method computes squared geodesic distances from…

Graphics · Computer Science 2026-03-04 Yue Ruan , Albert Chern , Tzu-Mao Li , Kartic Subr , Amir Vaxman

The forest-of-octrees approach to parallel adaptive mesh refinement and coarsening (AMR) has recently been demonstrated in the context of a number of large-scale PDE-based applications. Although linear octrees, which store only leaf…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-05 Tobin Isaac , Carsten Burstedde , Lucas C. Wilcox , Omar Ghattas

We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…

Graphics · Computer Science 2017-07-27 Michael Rabinovich , Tim Hoffmann , Olga Sorkine-Hornung

We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yawar Siddiqui , Antonio Alliegro , Alexey Artemov , Tatiana Tommasi , Daniele Sirigatti , Vladislav Rosov , Angela Dai , Matthias Nießner

This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Abhishek Kumar

Repetitive patterns are ubiquitous in natural and human-made objects, and can be created with a variety of tools and methods. Manual authoring provides unmatched degree of freedom and control, but can require significant artistic expertise…

Graphics · Computer Science 2020-12-16 Peihan Tu , Li-Yi Wei , Koji Yatani , Takeo Igarashi , Matthias Zwicker

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Reasoning about rolling and sliding contact, or roll-slide contact for short, is critical for dexterous manipulation tasks that involve intricate geometries. But existing works on roll-slide contact mostly focus on continuous shapes with…

Robotics · Computer Science 2025-08-19 Sunyu Wang , Arjun S. Lakshmipathy , Jean Oh , Nancy S. Pollard

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

Patterns, which are collections of elements arranged in regular or near-regular arrangements, are an important graphic art form and widely used due to their elegant simplicity and aesthetic appeal. When a pattern is encoded as a flat image…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Pradyumna Reddy , Paul Guerrero , Matt Fisher , Wilmot Li , Miloy J. Mitra

We propose conformal generative modeling, a framework for generative modeling on 2D surfaces approximated by discrete triangle meshes. Our approach leverages advances in discrete conformal geometry to develop a map from a source triangle…

Machine Learning · Computer Science 2023-03-21 Victor Dorobantu , Charlotte Borcherds , Yisong Yue

Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a…

Graphics · Computer Science 2025-06-06 Sidhanth Holalkere , David S. Bindel , Silvia Sellán , Alexander Terenin

Pattern analysis is a wide domain that has wide applicability in many fields. In fact, texture analysis is one of those fields, since the texture is defined as a set of repetitive or quasi-repetitive patterns. Despite its importance in…

Computer Vision and Pattern Recognition · Computer Science 2019-06-19 Alice Othmani , Fakhri Torkhani , Jean-Marie Favreau

The goal of this study is to provide a method for computing the following: Given a network of curves in 3d (satisfying a condition at the intersection points), compute efficiently a smooth surface such that the curves are geodesics on it.…

Computational Geometry · Computer Science 2024-06-04 Tom Gilat

End-to-end region-based object detectors like Sparse R-CNN usually have multiple cascade bounding box decoding stages, which refine the current predictions according to their previous results. Model parameters within each stage are…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Jing Zhao , Li Sun , Qingli Li

The task of crafting procedural programs capable of generating structurally valid 3D shapes easily and intuitively remains an elusive goal in computer vision and graphics. Within the graphics community, generating procedural 3D models has…

Graphics · Computer Science 2025-03-21 Ofek Pearl , Itai Lang , Yuhua Hu , Raymond A. Yeh , Rana Hanocka

Design patterns are well practices to share software development experiences. These patterns allow enhancing reusability, readability and maintainability of architecture and code of software applications. As simulation applies computerized…

Software Engineering · Computer Science 2020-08-24 Maamar El Amine Hamri

The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary…

Disordered Systems and Neural Networks · Physics 2025-05-13 Kyungeun Kim , Christian D. Santangelo

A recursion operator is an integro-differential operator which maps a generalized symmetry of a nonlinear PDE to a new symmetry. Therefore, the existence of a recursion operator guarantees that the PDE has infinitely many higher-order…

Exactly Solvable and Integrable Systems · Physics 2013-01-08 D. E. Baldwin , W. Hereman
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